diff options
Diffstat (limited to 'AnvilStats')
-rw-r--r-- | AnvilStats/AnvilStats.vcproj | 16 | ||||
-rw-r--r-- | AnvilStats/Callback.h | 8 | ||||
-rw-r--r-- | AnvilStats/Globals.h | 1 | ||||
-rw-r--r-- | AnvilStats/Processor.cpp | 56 | ||||
-rw-r--r-- | AnvilStats/Processor.h | 1 | ||||
-rw-r--r-- | AnvilStats/Statistics.cpp | 140 | ||||
-rw-r--r-- | AnvilStats/Statistics.h | 1 | ||||
-rw-r--r-- | AnvilStats/Utils.cpp | 225 | ||||
-rw-r--r-- | AnvilStats/Utils.h | 15 |
9 files changed, 431 insertions, 32 deletions
diff --git a/AnvilStats/AnvilStats.vcproj b/AnvilStats/AnvilStats.vcproj index eaf861376..4bc494bf7 100644 --- a/AnvilStats/AnvilStats.vcproj +++ b/AnvilStats/AnvilStats.vcproj @@ -226,6 +226,14 @@ RelativePath=".\Statistics.h"
>
</File>
+ <File
+ RelativePath=".\Utils.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\Utils.h"
+ >
+ </File>
</Filter>
<Filter
Name="shared"
@@ -243,6 +251,14 @@ >
</File>
<File
+ RelativePath="..\source\OSSupport\Event.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\source\OSSupport\Event.h"
+ >
+ </File>
+ <File
RelativePath="..\source\WorldStorage\FastNBT.cpp"
>
</File>
diff --git a/AnvilStats/Callback.h b/AnvilStats/Callback.h index b18f4947a..66d6bcfae 100644 --- a/AnvilStats/Callback.h +++ b/AnvilStats/Callback.h @@ -51,6 +51,9 @@ public: virtual bool OnHeightMap(const int * a_HeightMap) { return true; }
+ /** If there is data for the section, this callback is called; otherwise OnEmptySection() is called instead.
+ All OnSection() callbacks are called first, and only then all the remaining sections are reported in OnEmptySection().
+ */
virtual bool OnSection(
unsigned char a_Y,
const BLOCKTYPE * a_BlockTypes,
@@ -60,6 +63,11 @@ public: const NIBBLETYPE * a_BlockSkyLight
) { return true; }
+ /** If there is no data for a section, this callback is called; otherwise OnSection() is called instead.
+ OnEmptySection() callbacks are called after all OnSection() callbacks.
+ */
+ virtual bool OnEmptySection(unsigned char a_Y) { return false; }
+
// TODO: entities, tile-entities, tile-ticks
} ;
diff --git a/AnvilStats/Globals.h b/AnvilStats/Globals.h index 2d4d4d20e..1c7387b75 100644 --- a/AnvilStats/Globals.h +++ b/AnvilStats/Globals.h @@ -172,6 +172,7 @@ typedef short Int16; #define LOGERROR LOG
#define LOGWARNING LOG
#define LOGINFO LOG
+#define LOGWARN LOG
/// Evaluates to the number of elements in an array (compile-time!)
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
diff --git a/AnvilStats/Processor.cpp b/AnvilStats/Processor.cpp index 7a2668ea4..58f11e650 100644 --- a/AnvilStats/Processor.cpp +++ b/AnvilStats/Processor.cpp @@ -8,6 +8,7 @@ #include "Callback.h"
#include "../source/WorldStorage/FastNBT.h"
#include "zlib.h"
+#include "Utils.h"
@@ -36,16 +37,22 @@ cProcessor::cThread::cThread(cCallback & a_Callback, cProcessor & a_ParentProces void cProcessor::cThread::Execute(void)
{
+ LOG("Started a new thread: %d", cIsThread::GetCurrentID());
+
+ m_ParentProcessor.m_ThreadsHaveStarted.Set();
+
for (;;)
{
AString FileName = m_ParentProcessor.GetOneFileName();
if (FileName.empty())
{
// All done, terminate the thread
- return;
+ break;
}
ProcessFile(FileName);
} // for-ever
+
+ LOG("Thread %d terminated", cIsThread::GetCurrentID());
}
@@ -264,6 +271,8 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars return false;
}
+ bool SectionProcessed[16];
+ memset(SectionProcessed, 0, sizeof(SectionProcessed));
for (int Tag = a_NBT.GetFirstChild(Sections); Tag > 0; Tag = a_NBT.GetNextSibling(Tag))
{
int YTag = a_NBT.FindChildByName(Tag, "Y");
@@ -278,8 +287,14 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars continue;
}
+ unsigned char SectionY = a_NBT.GetByte(YTag);
+ if (SectionY >= 16)
+ {
+ LOG("WARNING: Section Y >= 16 (%d), high world, wtf? Skipping section!", SectionY);
+ continue;
+ }
if (m_Callback.OnSection(
- a_NBT.GetByte(YTag),
+ SectionY,
(const BLOCKTYPE *) (a_NBT.GetData(BlocksTag)),
(AddTag > 0) ? (const NIBBLETYPE *)(a_NBT.GetData(AddTag)) : NULL,
(const NIBBLETYPE *)(a_NBT.GetData(DataTag)),
@@ -289,8 +304,18 @@ bool cProcessor::cThread::ProcessChunkSections(int a_ChunkX, int a_ChunkZ, cPars {
return true;
}
+ SectionProcessed[SectionY] = true;
} // for Tag - Sections[]
+ // Call the callback for empty sections:
+ for (unsigned char y = 0; y < 16; y++)
+ {
+ if (!SectionProcessed[y])
+ {
+ m_Callback.OnEmptySection(y);
+ }
+ }
+
return false;
}
@@ -322,26 +347,18 @@ void cProcessor::ProcessWorld(const AString & a_WorldFolder, cCallbackFactory & {
PopulateFileQueue(a_WorldFolder);
- // Start as many threads as there are cores:
- // Get number of cores by querying the system process affinity mask
- DWORD Affinity, ProcAffinity;
- GetProcessAffinityMask(GetCurrentProcess(), &ProcAffinity, &Affinity);
- while (Affinity > 0)
+ // Start as many threads as there are cores, plus one:
+ // (One more thread can be in the file-read IO block while all other threads crunch the numbers)
+ int NumThreads = GetNumCores() + 1;
+ for (int i = 0; i < NumThreads; i++)
{
- if ((Affinity & 1) == 1)
- {
- cCallback * Callback = a_CallbackFactory.GetNewCallback();
- m_Threads.push_back(new cThread(*Callback, *this));
- }
- Affinity >>= 1;
- } // while (Affinity > 0)
- if (m_Threads.size() == 0)
- {
- LOG("Zero cores detected - how am I running? Running in a single thread.");
cCallback * Callback = a_CallbackFactory.GetNewCallback();
m_Threads.push_back(new cThread(*Callback, *this));
}
+ // Wait for the first thread to start processing:
+ m_ThreadsHaveStarted.Wait();
+
// Wait for all threads to finish
// simply by calling each thread's destructor sequentially
for (cThreads::iterator itr = m_Threads.begin(), end = m_Threads.end(); itr != end; ++itr)
@@ -359,7 +376,10 @@ void cProcessor::PopulateFileQueue(const AString & a_WorldFolder) LOG("Processing world in \"%s\"...", a_WorldFolder.c_str());
AString Path = a_WorldFolder;
- Path.push_back(cFile::PathSeparator);
+ if (!Path.empty() && (Path[Path.length() - 1] != cFile::PathSeparator))
+ {
+ Path.push_back(cFile::PathSeparator);
+ }
AStringList AllFiles = GetDirectoryContents(Path.c_str());
for (AStringList::iterator itr = AllFiles.begin(), end = AllFiles.end(); itr != end; ++itr)
{
diff --git a/AnvilStats/Processor.h b/AnvilStats/Processor.h index 09dc980ec..4f5496bc6 100644 --- a/AnvilStats/Processor.h +++ b/AnvilStats/Processor.h @@ -60,6 +60,7 @@ protected: AStringList m_FileQueue;
cThreads m_Threads;
+ cEvent m_ThreadsHaveStarted; // This is signalled by each thread to notify the parent thread that it can start waiting for those threads
void PopulateFileQueue(const AString & a_WorldFolder);
diff --git a/AnvilStats/Statistics.cpp b/AnvilStats/Statistics.cpp index 6c3b61778..222b3796b 100644 --- a/AnvilStats/Statistics.cpp +++ b/AnvilStats/Statistics.cpp @@ -5,6 +5,7 @@ #include "Globals.h"
#include "Statistics.h"
+#include "Utils.h"
@@ -77,20 +78,42 @@ bool cStatistics::OnSection {
for (int x = 0; x < 16; x++)
{
- unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different data size
+ unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different datatype
unsigned char BlockType = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
- if (BlockType == 12)
- {
- __asm nop;
- }
m_BlockCounts[Biome][BlockType] += 1;
}
}
}
+
m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
m_IsFirstSectionInChunk = false;
- return true;
+ return false;
+}
+
+
+
+
+
+bool cStatistics::OnEmptySection(unsigned char a_Y)
+{
+ if (!m_IsBiomesValid)
+ {
+ // The current biome data is not valid, we don't have the means for sorting the BlockTypes into per-biome arrays
+ return true;
+ }
+
+ // Add air to all columns:
+ for (int z = 0; z < 16; z++)
+ {
+ for (int x = 0; x < 16; x++)
+ {
+ unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different datatype
+ m_BlockCounts[Biome][0] += 16; // 16 blocks in a column, all air
+ }
+ }
+
+ return false;
}
@@ -102,13 +125,26 @@ bool cStatistics::OnSection cStatisticsFactory::~cStatisticsFactory()
{
- // TODO: Join the results together and export
+ // Join the results together:
LOG("cStatistics:");
LOG(" Joining results...");
JoinResults();
LOG(" Total %d chunks went through", m_TotalChunks);
LOG(" Biomes processed for %d chunks", m_BiomeNumChunks);
- LOG(" BlockIDs processed for %d chunks", m_BlockNumChunks);
+
+ // Check the number of blocks processed
+ Int64 TotalBlocks = 0;
+ for (int i = 0; i <= 255; i++)
+ {
+ for (int j = 0; j < 255; j++)
+ {
+ TotalBlocks += m_BlockCounts[i][j];
+ }
+ }
+ Int64 ExpTotalBlocks = (Int64)m_BlockNumChunks * 16LL * 16LL * 256LL;
+ LOG(" BlockIDs processed for %d chunks, %lld blocks (exp %lld; %s)", m_BlockNumChunks, TotalBlocks, ExpTotalBlocks, (TotalBlocks == ExpTotalBlocks) ? "match" : "failed");
+
+ // Save statistics:
LOG(" Saving statistics into files:");
LOG(" Biomes.txt");
SaveBiomes();
@@ -158,13 +194,19 @@ void cStatisticsFactory::SaveBiomes(void) cFile f;
if (!f.Open("Biomes.xls", cFile::fmWrite))
{
- LOG("Cannot write to file Biomes.txt. Statistics not written.");
+ LOG("Cannot write to file Biomes.xls. Statistics not written.");
return;
}
+ double TotalColumns = (double)m_BiomeNumChunks * 16 * 16; // Total number of columns processed
+ if (TotalColumns < 1)
+ {
+ // Avoid division by zero
+ TotalColumns = 1;
+ }
for (int i = 0; i <= 255; i++)
{
AString Line;
- Printf(Line, "%d\t%d\n", i, m_BiomeCounts[i]);
+ Printf(Line, "%s\t%d\t%.05f\n", GetBiomeString(i), i, m_BiomeCounts[i], ((double)m_BiomeCounts[i]) / TotalColumns);
f.Write(Line.c_str(), Line.length());
}
}
@@ -178,9 +220,15 @@ void cStatisticsFactory::SaveBlockTypes(void) cFile f;
if (!f.Open("BlockTypes.xls", cFile::fmWrite))
{
- LOG("Cannot write to file Biomes.txt. Statistics not written.");
+ LOG("Cannot write to file Biomes.xls. Statistics not written.");
return;
}
+ double TotalBlocks = ((double)m_BlockNumChunks) * 16 * 16 * 256 / 100; // Total number of blocks processed
+ if (TotalBlocks < 1)
+ {
+ // Avoid division by zero
+ TotalBlocks = 1;
+ }
for (int i = 0; i <= 255; i++)
{
int Count = 0;
@@ -189,7 +237,7 @@ void cStatisticsFactory::SaveBlockTypes(void) Count += m_BlockCounts[Biome][i];
}
AString Line;
- Printf(Line, "%d\t%d\n", i, Count);
+ Printf(Line, "%s\t%d\t%d\t%.08f\n", GetBlockTypeString(i), i, Count, ((double)Count) / TotalBlocks);
f.Write(Line.c_str(), Line.length());
}
// TODO
@@ -201,8 +249,72 @@ void cStatisticsFactory::SaveBlockTypes(void) void cStatisticsFactory::SaveBiomeBlockTypes(void)
{
- LOG("Not implemented yet!");
- // TODO
+ // Export as two tables: biomes 0-127 and 128-255, because OpenOffice doesn't support more than 256 columns
+ cFile f;
+ if (!f.Open("BiomeBlockTypes.xls", cFile::fmWrite))
+ {
+ LOG("Cannot write to file BiomeBlockTypes.xls. Statistics not written.");
+ return;
+ }
+
+ AString FileHeader("Biomes 0-127:\n");
+ f.Write(FileHeader.c_str(), FileHeader.length());
+
+ AString Header("BlockType\tBlockType");
+ for (int Biome = 0; Biome <= 127; Biome++)
+ {
+ const char * BiomeName = GetBiomeString(Biome);
+ if ((BiomeName != NULL) && (BiomeName[0] != 0))
+ {
+ AppendPrintf(Header, "\t%s (%d)", BiomeName, Biome);
+ }
+ else
+ {
+ AppendPrintf(Header, "\t%d", Biome);
+ }
+ }
+ Header.append("\n");
+ f.Write(Header.c_str(), Header.length());
+
+ for (int BlockType = 0; BlockType <= 255; BlockType++)
+ {
+ AString Line;
+ Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
+ for (int Biome = 0; Biome <= 127; Biome++)
+ {
+ AppendPrintf(Line, "\t%d", m_BlockCounts[Biome][BlockType]);
+ }
+ Line.append("\n");
+ f.Write(Line.c_str(), Line.length());
+ }
+
+ Header.assign("\n\nBiomes 127-255:\nBlockType\tBlockType");
+ for (int Biome = 0; Biome <= 127; Biome++)
+ {
+ const char * BiomeName = GetBiomeString(Biome);
+ if ((BiomeName != NULL) && (BiomeName[0] != 0))
+ {
+ AppendPrintf(Header, "\t%s (%d)", BiomeName, Biome);
+ }
+ else
+ {
+ AppendPrintf(Header, "\t%d", Biome);
+ }
+ }
+ Header.append("\n");
+ f.Write(Header.c_str(), Header.length());
+
+ for (int BlockType = 0; BlockType <= 255; BlockType++)
+ {
+ AString Line;
+ Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
+ for (int Biome = 128; Biome <= 255; Biome++)
+ {
+ AppendPrintf(Line, "\t%d", m_BlockCounts[Biome][BlockType]);
+ }
+ Line.append("\n");
+ f.Write(Line.c_str(), Line.length());
+ }
}
diff --git a/AnvilStats/Statistics.h b/AnvilStats/Statistics.h index 980241ae6..38f69615c 100644 --- a/AnvilStats/Statistics.h +++ b/AnvilStats/Statistics.h @@ -51,6 +51,7 @@ protected: const NIBBLETYPE * a_BlockLight,
const NIBBLETYPE * a_BlockSkyLight
) override;
+ virtual bool OnEmptySection(unsigned char a_Y) override;
} ;
diff --git a/AnvilStats/Utils.cpp b/AnvilStats/Utils.cpp new file mode 100644 index 000000000..e6fe296e0 --- /dev/null +++ b/AnvilStats/Utils.cpp @@ -0,0 +1,225 @@ +
+// Utils.cpp
+
+// Implements utility functions
+
+#include "Globals.h"
+#include "Utils.h"
+
+
+
+
+
+const char * GetBiomeString(unsigned char a_Biome)
+{
+ static const char * BiomeNames[] = // Biome names, as equivalent to their index
+ {
+ "Ocean",
+ "Plains",
+ "Desert",
+ "Extreme Hills",
+ "Forest",
+ "Taiga",
+ "Swampland",
+ "River",
+ "Hell",
+ "Sky",
+ "Frozen Ocean",
+ "Frozen River",
+ "Ice Plains",
+ "Ice Mountains",
+ "Mushroom Island",
+ "Mushroom Island Shore",
+ "Beach",
+ "Desert Hills",
+ "Forest Hills",
+ "Taiga Hills",
+ "Extreme Hills Edge",
+ "Jungle",
+ "Jungle Hills",
+ } ;
+ return (a_Biome < ARRAYCOUNT(BiomeNames)) ? BiomeNames[a_Biome] : "";
+}
+
+
+
+
+
+const char * GetBlockTypeString(unsigned char a_BlockType)
+{
+ static const char * BlockTypeNames[] = // Block type names, as equivalent to their index
+ {
+ "air",
+ "stone",
+ "grass",
+ "dirt",
+ "cobblestone",
+ "planks",
+ "sapling",
+ "bedrock",
+ "water",
+ "stillwater",
+ "lava",
+ "stilllava",
+ "sand",
+ "gravel",
+ "goldore",
+ "ironore",
+ "coalore",
+ "log",
+ "leaves",
+ "sponge",
+ "glass",
+ "lapisore",
+ "lapisblock",
+ "dispenser",
+ "sandstone",
+ "noteblock",
+ "bedblock",
+ "poweredrail",
+ "detectorrail",
+ "stickypiston",
+ "cobweb",
+ "tallgrass",
+ "deadbush",
+ "piston",
+ "pistonhead",
+ "wool",
+ "pistonmovedblock",
+ "flower",
+ "rose",
+ "brownmushroom",
+ "redmushroom",
+ "goldblock",
+ "ironblock",
+ "doubleslab",
+ "slab",
+ "brickblock",
+ "tnt",
+ "bookcase",
+ "mossycobblestone",
+ "obsidian",
+ "torch",
+ "fire",
+ "mobspawner",
+ "woodstairs",
+ "chest",
+ "redstonedust",
+ "diamondore",
+ "diamondblock",
+ "workbench",
+ "crops",
+ "soil",
+ "furnace",
+ "litfurnace",
+ "signblock",
+ "wooddoorblock",
+ "ladder",
+ "tracks",
+ "cobblestonestairs",
+ "wallsign",
+ "lever",
+ "stoneplate",
+ "irondoorblock",
+ "woodplate",
+ "redstoneore",
+ "redstoneorealt",
+ "redstonetorchoff",
+ "redstonetorchon",
+ "button",
+ "snow",
+ "ice",
+ "snowblock",
+ "cactus",
+ "clayblock",
+ "reedblock",
+ "jukebox",
+ "fence",
+ "pumpkin",
+ "netherrack",
+ "soulsand",
+ "glowstone",
+ "portal",
+ "jack-o-lantern",
+ "cakeblock",
+ "repeateroff",
+ "repeateron",
+ "lockedchest",
+ "trapdoor",
+ "silverfishblock",
+ "stonebricks",
+ "hugebrownmushroom",
+ "hugeredmushroom",
+ "ironbars",
+ "glasspane",
+ "melon",
+ "pumpkinstem",
+ "melonstem",
+ "vines",
+ "fencegate",
+ "brickstairs",
+ "stonebrickstairs",
+ "mycelium",
+ "lilypad",
+ "netherbrick",
+ "netherbrickfence",
+ "netherbrickstairs",
+ "netherwartblock",
+ "enchantmenttable",
+ "brewingstandblock",
+ "cauldronblock",
+ "endportal",
+ "endportalframe",
+ "endstone",
+ "dragonegg",
+ "redstonelampoff",
+ "redstonelampon",
+ "woodendoubleslab",
+ "woodenslab",
+ "cocoapod",
+ "sandstonestairs", /* 128 */
+ "Emerald Ore",
+ "Ender Chest",
+ "Tripwire Hook",
+ "Tripwire",
+ "Block of Emerald",
+ "Spruce Wood Stairs",
+ "Birch Wood Stairs",
+ "Jungle Wood Stairs",
+ "Command Block",
+ "Beacon",
+ "Cobblestone Wall",
+ "Flower Pot",
+ "Carrots",
+ "Potatoes",
+ "Wooden Button",
+ "Head",
+ } ;
+
+ return (a_BlockType < ARRAYCOUNT(BlockTypeNames)) ? BlockTypeNames[a_BlockType] : "";
+}
+
+
+
+
+
+int GetNumCores(void)
+{
+ // Get number of cores by querying the system process affinity mask (Windows-specific)
+ DWORD Affinity, ProcAffinity;
+ GetProcessAffinityMask(GetCurrentProcess(), &ProcAffinity, &Affinity);
+ int NumCores = 0;
+ while (Affinity > 0)
+ {
+ if ((Affinity & 1) == 1)
+ {
+ ++NumCores;
+ }
+ Affinity >>= 1;
+ } // while (Affinity > 0)
+ return NumCores;
+}
+
+
+
+
diff --git a/AnvilStats/Utils.h b/AnvilStats/Utils.h new file mode 100644 index 000000000..c22a9ab58 --- /dev/null +++ b/AnvilStats/Utils.h @@ -0,0 +1,15 @@ +
+// Utils.h
+
+// Interfaces to utility functions
+
+
+
+
+
+extern const char * GetBiomeString(unsigned char a_Biome);
+extern const char * GetBlockTypeString(unsigned char a_BlockType);
+extern int GetNumCores(void);
+
+
+
|