diff options
Diffstat (limited to 'MCServer/Plugins/APIDump/Classes')
-rw-r--r-- | MCServer/Plugins/APIDump/Classes/BlockEntities.lua | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua index 294d47295..524087a8e 100644 --- a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua +++ b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua @@ -63,16 +63,16 @@ return { IsActive = { Params = "", Return = "bool", Notes = "Is the beacon active?" }, GetBeaconLevel = { Params = "", Return = "number", Notes = "Returns the beacon level. (0 - 4)" }, - GetPrimaryPotion = { Params = "", Return = "EffectType", Notes = "Returns the primary potion." }, - GetSecondaryPotion = { Params = "", Return = "EffectType", Notes = "Returns the secondary potion." }, - SelectPrimaryPotion = { Params = "EffectType", Return = "bool", Notes = "Select the primary potion. Returns false when the potion is invalid." }, - SelectSecondaryPotion = { Params = "EffectType", Return = "bool", Notes = "Select the secondary potion. Returns false when the potion is invalid." }, + GetPrimaryEffect = { Params = "", Return = "EffectType", Notes = "Returns the primary potion." }, + GetSecondaryEffect = { Params = "", Return = "EffectType", Notes = "Returns the secondary potion." }, + SelectPrimaryEffect = { Params = "EffectType", Return = "bool", Notes = "Select the primary effect. Returns false when the effect is invalid." }, + SelectSecondaryEffect = { Params = "EffectType", Return = "bool", Notes = "Select the secondary effect. Returns false when the effect is invalid." }, CalculatePyramidLevel = { Params = "", Return = "number", Notes = "Calculate the amount of layers the pyramid below the beacon has." }, IsBeaconBlocked = { Params = "", Return = "bool", Notes = "Is the beacon blocked by non-transparent blocks that are higher than the beacon?" }, UpdateBeacon = { Params = "", Return = "", Notes = "Update the beacon." }, GiveEffects = { Params = "", Return = "", Notes = "Give the near-players the effects." }, IsMineralBlock = { Params = "BLOCKTYPE", Return = "bool", Notes = "Returns true if the block is a diamond block, a golden block, an iron block or an emerald block." }, - IsValidPotion = { Params = "EffectType", Return = "bool", Notes = "Returns true if the potion can be used." }, + IsValidEffect = { Params = "EffectType", Return = "bool", Notes = "Returns true if the effect can be used." }, }, }, |