diff options
Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks/OnKilling.lua')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnKilling.lua | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnKilling.lua b/MCServer/Plugins/APIDump/Hooks/OnKilling.lua new file mode 100644 index 000000000..8ec1cfe2e --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnKilling.lua @@ -0,0 +1,33 @@ +return +{ + HOOK_KILLING = + { + CalledWhen = "A player or a mob is dying.", + DefaultFnName = "OnKilling", -- also used as pagename + Desc = [[ + This hook is called whenever a {{cPawn|pawn}}'s (a player's or a mob's) health reaches zero. This + means that the pawn is about to be killed, unless a plugin "revives" them by setting their health + back to a positive value.</p> + <p> + FIXME: There is no HOOK_KILLED notification hook yet; this is deliberate because HOOK_KILLED has + been recently renamed to HOOK_KILLING, and plugins need to be updated. Once updated, the HOOK_KILLED + notification will be implemented. + ]], + Params = + { + { Name = "Victim", Type = "{{cPawn}}", Notes = "The player or mob that is about to be killed" }, + { Name = "Killer", Type = "{{cEntity}}", Notes = "The entity that has caused the victim to lose the last point of health. May be nil for environment damage" }, + }, + Returns = [[ + If the function returns false or no value, MCServer calls other plugins with this event. If the + function returns true, no other plugin is called for this event.</p> + <p> + In either case, the victim's health is then re-checked and if it is greater than zero, the victim is + "revived" with that health amount. If the health is less or equal to zero, the victim is killed. + ]], + }, -- HOOK_KILLING +} + + + + |