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-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua10
1 files changed, 7 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua
index 8e503658c..dc033197a 100644
--- a/MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua
+++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua
@@ -2,17 +2,21 @@ return
{
HOOK_PLAYER_DESTROYED =
{
- CalledWhen = "A player is about to get destroyed.",
+ CalledWhen = "A player object is about to be destroyed.",
DefaultFnName = "OnPlayerDestroyed", -- also used as pagename
Desc = [[
- This function is called when a {{cPlayer|player}} is about to get destroyed. But the player isn't already destroyed.
+ This function is called before a {{cPlayer|player}} is about to be destroyed.
+ The player has disconnected for whatever reason and is no longer in the server.
+ If a plugin returns true, a leave message is not broadcast, and vice versa.
+ However, whatever the return value, the player object is removed from memory.
]],
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The destroyed player" },
},
Returns = [[
- It's only for notification. Can't be returned.
+ If the function returns false or no value, other plugins' callbacks are called and a leave message is broadcast.
+ If the function returns true, no other callbacks are called for this event and no leave message appears. Either way the player is removed internally.
]],
}, -- HOOK_PLAYER_DESTROYED
}