diff options
Diffstat (limited to 'MCServer/Plugins/APIDump')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 125 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Classes/BlockEntities.lua | 6 |
2 files changed, 129 insertions, 2 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index c6221f30d..0b6f33b37 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -290,6 +290,38 @@ g_APIDesc = }, -- AdditionalInfo }, -- cBlockArea + cBlockInfo = + { + Desc = [[ + This class is used to query and register block properties. + ]], + Functions = + { + FullyOccupiesVoxel = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block fully occupies its voxel." }, + Get = { Params = "Type", Return = "{{cBlockInfo}}", Notes = "(STATIC) Returns the {{cBlockInfo}} structure for the specified type." }, + GetLightValue = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block emits on its own." }, + GetSpreadLightFalloff = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block consumes." }, + IsOneHitDig = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block will be destroyed after a single hit." }, + IsPistonBreakable = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether a piston can break the specified block." }, + IsSnowable = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block can hold snow atop." }, + IsSolid = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block is solid." }, + IsTransparent = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block is transparent." }, + RequiresSpecialTool = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block requires a special tool to drop." }, + }, + Variables = + { + m_FullyOccupiesVoxel = { Type = "bool", Notes = "Does this block fully occupy its voxel - is it a 'full' block?" }, + m_IsSnowable = { Type = "bool", Notes = "Can this block hold snow atop?" }, + m_IsSolid = { Type = "bool", Notes = "Is this block solid (player cannot walk through)?" }, + m_LightValue = { Type = "number", Notes = "How much light do the blocks emit on their own?" }, + m_OneHitDig = { Type = "bool", Notes = "Is a block destroyed after a single hit?" }, + m_PistonBreakable = { Type = "bool", Notes = "Can a piston break this block?" }, + m_RequiresSpecialTool = { Type = "bool", Notes = "Does this block require a tool to drop?" }, + m_SpreadLightFalloff = { Type = "number", Notes = "How much light do the blocks consume?" }, + m_Transparent = { Type = "bool", Notes = "Is a block completely transparent? (light doesn't get decreased(?))" }, + }, + }, -- cBlockInfo + cChatColor = { Desc = [[ @@ -1115,6 +1147,42 @@ local Item5 = cItem(E_ITEM_DIAMOND_CHESTPLATE, 1, 0, "thorns=1;unbreaking=3"); }, }, -- cItem + cObjective = + { + Desc = [[ + This class represents a single scoreboard objective. + ]], + Functions = + { + AddScore = { Params = "string, number", Return = "Score", Notes = "Adds a value to the score of the specified player and returns the new value." }, + GetDisplayName = { Params = "", Return = "string", Notes = "Returns the display name of the objective. This name will be shown to the connected players." }, + GetName = { Params = "", Return = "string", Notes = "Returns the internal name of the objective." }, + GetScore = { Params = "string", Return = "Score", Notes = "Returns the score of the specified player." }, + GetType = { Params = "", Return = "eType", Notes = "Returns the type of the objective. (i.e what is being tracked)" }, + Reset = { Params = "", Return = "", Notes = "Resets the scores of the tracked players." }, + ResetScore = { Params = "string", Return = "", Notes = "Reset the score of the specified player." }, + SetDisplayName = { Params = "string", Return = "", Notes = "Sets the display name of the objective." }, + SetScore = { Params = "string, Score", Return = "", Notes = "Sets the score of the specified player." }, + SubScore = { Params = "string, number", Return = "Score", Notes = "Subtracts a value from the score of the specified player and returns the new value." }, + }, + Constants = + { + otAchievement = { Notes = "" }, + otDeathCount = { Notes = "" }, + otDummy = { Notes = "" }, + otHealth = { Notes = "" }, + otPlayerKillCount = { Notes = "" }, + otStat = { Notes = "" }, + otStatBlockMine = { Notes = "" }, + otStatEntityKill = { Notes = "" }, + otStatEntityKilledBy = { Notes = "" }, + otStatItemBreak = { Notes = "" }, + otStatItemCraft = { Notes = "" }, + otStatItemUse = { Notes = "" }, + otTotalKillCount = { Notes = "" }, + }, + }, -- cObjective + cPainting = { Desc = "This class represents a painting in the world. These paintings are special and different from Vanilla in that they can be critical-hit.", @@ -1773,6 +1841,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); BroadcastChatInfo = { Params = "Message", Return = "", Notes = "Prepends Yellow [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For informational messages, such as command usage." }, BroadcastChatSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For success messages." }, BroadcastChatWarning = { Params = "Message", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For concerning events, such as plugin reload etc." }, + CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil." }, FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for the given player." }, ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|cPlayer}})</pre>" }, ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cWorld|cWorld}})</pre>" }, @@ -1821,6 +1890,36 @@ end }, }, -- cRoot + cScoreboard = + { + Desc = [[ + This class manages the objectives and teams of a single world. + ]], + Functions = + { + AddPlayerScore = { Params = "Name, Type, Value", Return = "", Notes = "Adds a value to all player scores of the specified objective type." }, + ForEachObjective = { Params = "CallBackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each objective in the scoreboard. Returns true if all objectives have been processed (including when there are zero objectives), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cObjective|Objective}}, [CallbackData])</pre> The callback should return false or no value to continue with the next objective, or true to abort the enumeration." }, + ForEachTeam = { Params = "CallBackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each team in the scoreboard. Returns true if all teams have been processed (including when there are zero teams), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cObjective|Objective}}, [CallbackData])</pre> The callback should return false or no value to continue with the next team, or true to abort the enumeration." }, + GetNumObjectives = { Params = "", Return = "number", Notes = "Returns the nuber of registered objectives." }, + GetNumTeams = { Params = "", Return = "number", Notes = "Returns the number of registered teams." }, + GetObjective = { Params = "string", Return = "{{cObjective}}", Notes = "Returns the objective with the specified name." }, + GetObjectiveIn = { Params = "DisplaySlot", Return = "{{cObjective}}", Notes = "Returns the objective in the specified display slot. Can be nil." }, + GetTeam = { Params = "string", Return = "{{cTeam}}", Notes = "Returns the team with the specified name." }, + RegisterObjective = { Params = "Name, DisplayName, Type", Return = "{{cObjective}}", Notes = "Registers a new scoreboard objective. Returns the {{cObjective}} instance, nil on error." }, + RegisterTeam = { Params = "Name, DisplayName, Prefix, Suffix", Return = "{{cTeam}}", Notes = "Registers a new team. Returns the {{cTeam}} instance, nil on error." }, + RemoveObjective = { Params = "string", Return = "bool", Notes = "Removes the objective with the specified name. Returns true if operation was successful." }, + RemoveTeam = { Params = "string", Return = "bool", Notes = "Removes the team with the specified name. Returns true if operation was successful." }, + SetDisplay = { Params = "Name, DisplaySlot", Return = "", Notes = "Updates the currently displayed objective." }, + }, + Constants = + { + dsCount = { Notes = "" }, + dsList = { Notes = "" }, + dsName = { Notes = "" }, + dsSidebar = { Notes = "" }, + }, + }, -- cScoreboard + cServer = { Desc = [[ @@ -1841,6 +1940,32 @@ end }, }, -- cServer + cTeam = + { + Desc = [[ + This class manages a single player team. + ]], + Functions = + { + AddPlayer = { Params = "string", Returns = "bool", Notes = "Adds a player to this team. Returns true if the operation was successful." }, + AllowsFriendlyFire = { Params = "", Return = "bool", Notes = "Returns whether team friendly fire is allowed." }, + CanSeeFriendlyInvisible = { Params = "", Return = "bool", Notes = "Returns whether players can see invisible teammates." }, + HasPlayer = { Params = "string", Returns = "bool", Notes = "Returns whether the specified player is a member of this team." }, + GetDisplayName = { Params = "", Return = "string", Notes = "Returns the display name of the team." }, + GetName = { Params = "", Return = "string", Notes = "Returns the internal name of the team." }, + GetNumPlayers = { Params = "", Return = "number", Notes = "Returns the number of registered players." }, + GetPrefix = { Params = "", Return = "string", Notes = "Returns the prefix prepended to the names of the members of this team." }, + RemovePlayer = { Params = "string", Returns = "bool", Notes = "Removes the player with the specified name from this team. Returns true if the operation was successful." }, + Reset = { Params = "", Returns = "", Notes = "Removes all players from this team." }, + GetSuffix = { Params = "", Return = "string", Notes = "Returns the suffix appended to the names of the members of this team." }, + SetCanSeeFriendlyInvisible = { Params = "bool", Return = "", Notes = "Set whether players can see invisible teammates." }, + SetDisplayName = { Params = "string", Return = "", Notes = "Sets the display name of this team. (i.e. what will be shown to the players)" }, + SetFriendlyFire = { Params = "bool", Return = "", Notes = "Sets whether team friendly fire is allowed." }, + SetPrefix = { Params = "string", Return = "", Notes = "Sets the prefix prepended to the names of the members of this team." }, + SetSuffix = { Params = "string", Return = "", Notes = "Sets the suffix appended to the names of the members of this team." }, + }, + }, -- cTeam + cTNTEntity = { Desc = "This class manages a TNT entity.", diff --git a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua index cf258160c..61a8e8d22 100644 --- a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua +++ b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua @@ -196,9 +196,11 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), Inherits = "cBlockEntity", Functions = { - EjectRecord = { Params = "", Return = "", Notes = "Ejects the current record as a {{cPickup|pickup}}. No action if there's no current record. To remove record without generating the pickup, use SetRecord(0)" }, + EjectRecord = { Params = "", Return = "bool", Notes = "Ejects the current record as a {{cPickup|pickup}}. No action if there's no current record. To remove record without generating the pickup, use SetRecord(0). Returns true if pickup ejected." }, GetRecord = { Params = "", Return = "number", Notes = "Returns the record currently present. Zero for no record, E_ITEM_*_DISC for records." }, - PlayRecord = { Params = "", Return = "", Notes = "Plays the currently present record. No action if there's no current record." }, + IsPlayingRecord = { Params = "", Return = "bool", Notes = "Returns true if the jukebox is playing a record." }, + IsRecordItem = { Params = "ItemType", Return = "bool", Notes = "Returns true if the specified item is a record that can be played." }, + PlayRecord = { Params = "RecordItemType", Return = "bool", Notes = "Plays the specified Record. Return false if the parameter isn't a playable Record (E_ITEM_XXX_DISC). If there is a record already playing, ejects it first." }, SetRecord = { Params = "number", Return = "", Notes = "Sets the currently present record. Use zero for no record, or E_ITEM_*_DISC for records." }, }, }, -- cJukeboxEntity |