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-rw-r--r--MCServer/Plugins/Core/portal-worlds.lua29
1 files changed, 17 insertions, 12 deletions
diff --git a/MCServer/Plugins/Core/portal-worlds.lua b/MCServer/Plugins/Core/portal-worlds.lua
index da48f1637..1112cbc8a 100644
--- a/MCServer/Plugins/Core/portal-worlds.lua
+++ b/MCServer/Plugins/Core/portal-worlds.lua
@@ -1,24 +1,27 @@
function HandlePortalCommand( Split, Player )
+
if( #Split ~= 2 ) then
- Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /portal [WorldName]" )
- return true
+ SendMessage( Player, "Usage: /portal [WorldName]" )
+ return true
end
-
+
if( Player:MoveToWorld(Split[2]) == false ) then
- Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Could not move to world " .. Split[2] .. "!" )
+ SendMessageFailure( Player, "Could not move to world " .. Split[2] .. "!" )
return true
end
-
-
- Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Moved successfully to '" .. Split[2] .. "'! :D" )
+
+ SendMessageSuccess( Player, "Moved successfully to '" .. Split[2] .. "'! :D" )
return true
+
end
function HandleWorldsCommand( Split, Player )
+
local SettingsIni = cIniFile("settings.ini")
if SettingsIni:ReadFile() == false then
- Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "No worlds found" )
+ SendMessageFailure( Player, "No worlds found" )
end
+
Number = SettingsIni:NumValues("Worlds") - 1
Worlds = {}
for i=0, SettingsIni:GetNumKeys() - 1 do
@@ -27,10 +30,12 @@ function HandleWorldsCommand( Split, Player )
break
end
end
+
for i=0, Number do
- table.insert( Worlds, SettingsIni:GetValue( Key, i) )
+ table.insert( Worlds, SettingsIni:GetValue( Key, i ) )
end
- Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Found " .. #Worlds .. " worlds" )
- Player:SendMessage(cChatColor.Gold .. table.concat( Worlds, ", " ) )
+ SendMessage( Player, "Found " .. #Worlds .. " worlds" )
+ SendMessage( Player, table.concat( Worlds, ", " ) )
return true
-end \ No newline at end of file
+
+end