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Diffstat (limited to 'MCServer/Plugins/Core/time.lua')
-rw-r--r--MCServer/Plugins/Core/time.lua44
1 files changed, 22 insertions, 22 deletions
diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua
index 637773b45..85593695a 100644
--- a/MCServer/Plugins/Core/time.lua
+++ b/MCServer/Plugins/Core/time.lua
@@ -1,23 +1,23 @@
-function HandleTimeCommand( Split, Player )
- if Split[2] == nil then
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
- return true
- end
- local Server = cRoot:Get():GetServer()
- if( string.upper( Split[2] ) == "DAY") then
- Player:GetWorld():SetTimeOfDay( 0 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
- elseif( string.upper( Split[2] ) == "NIGHT") then
- Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
- elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
- Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
- elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
- Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
- else
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
- end
- return true
+function HandleTimeCommand( Split, Player )
+ if Split[2] == nil then
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
+ return true
+ end
+ local Server = cRoot:Get():GetServer()
+ if( string.upper( Split[2] ) == "DAY") then
+ Player:GetWorld():SetTimeOfDay( 0 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
+ elseif( string.upper( Split[2] ) == "NIGHT") then
+ Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
+ elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
+ elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
+ else
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
+ end
+ return true
end \ No newline at end of file