diff options
Diffstat (limited to 'MCServer/Plugins/Core/time.lua')
-rw-r--r-- | MCServer/Plugins/Core/time.lua | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua index 637773b45..85593695a 100644 --- a/MCServer/Plugins/Core/time.lua +++ b/MCServer/Plugins/Core/time.lua @@ -1,23 +1,23 @@ -function HandleTimeCommand( Split, Player )
- if Split[2] == nil then
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
- return true
- end
- local Server = cRoot:Get():GetServer()
- if( string.upper( Split[2] ) == "DAY") then
- Player:GetWorld():SetTimeOfDay( 0 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
- elseif( string.upper( Split[2] ) == "NIGHT") then
- Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
- elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
- Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
- elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
- Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
- else
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
- end
- return true
+function HandleTimeCommand( Split, Player ) + if Split[2] == nil then + Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" ) + return true + end + local Server = cRoot:Get():GetServer() + if( string.upper( Split[2] ) == "DAY") then + Player:GetWorld():SetTimeOfDay( 0 ) + Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.") + elseif( string.upper( Split[2] ) == "NIGHT") then + Player:GetWorld():SetTimeOfDay( 12000 + 1000 ) + Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.") + elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then + Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) ) + Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] ) + elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then + Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] ) + Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" ) + else + Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" ) + end + return true end
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