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-rw-r--r--MCServer/Plugins/Core/main.lua62
-rw-r--r--MCServer/Plugins/Core/teleport.lua42
2 files changed, 78 insertions, 26 deletions
diff --git a/MCServer/Plugins/Core/main.lua b/MCServer/Plugins/Core/main.lua
index b4d03ce9d..eeceb034b 100644
--- a/MCServer/Plugins/Core/main.lua
+++ b/MCServer/Plugins/Core/main.lua
@@ -1,5 +1,5 @@
--- Global variables
-PLUGIN = {} -- Reference to own plugin object
+--COMMENCE VARIABLES
+PLUGIN = {}
BannedPlayersIni = {}
WhiteListIni = {}
BackCoords = {}
@@ -8,13 +8,16 @@ LimitWorldsCuboid = {}
SPAWNPROTECT = true
PROTECTRADIUS = 20
LOGTOFILE = false
+--END VARIABLES
+--COMMENCE AWESOMENESS!
function Initialize(Plugin)
PLUGIN = Plugin
Plugin:SetName("Core")
Plugin:SetVersion(13)
+ --ADD HOOKS
PluginManager = cRoot:Get():GetPluginManager()
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK)
@@ -26,37 +29,41 @@ function Initialize(Plugin)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
- PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
- PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
- PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
- PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
- PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
- PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
- PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
- PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
- PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
+ --PLEASE ALPHA SORT http://elmosaukko.com/sort-alphabetically/ THIS LIST
+ --BIND COMMANDS
+ PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
+ PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item");
+ PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
+ PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
+ PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
- PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
- PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
+ PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
+ PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
+ PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
+ PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
+ PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins");
+ PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
+ PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day");
- PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
- PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
- PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
- PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
+ PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
- PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
- PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
- PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
- PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
+ PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
+ PluginManager:BindCommand("/tpa", "core.teleport", HandleTPACommand, " ~ Ask to teleport yourself to a player");
+ PluginManager:BindCommand("/tpaccept", "core.teleport", HandleTPAcceptCommand, " ~ Accept a teleportation request");
+ PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
+ PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
InitConsoleCommands();
- -- Load the settings
+ --LOAD SETTINGS
IniFile = cIniFile("settings.ini")
if ( IniFile:ReadFile() == true ) then
HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false")
@@ -78,7 +85,7 @@ function Initialize(Plugin)
end
)
end
- -- Load whitelist, and add default values and stuff
+ --LOAD WHITELIST
WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" )
if ( WhiteListIni:ReadFile() == true ) then
if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
@@ -98,7 +105,7 @@ function Initialize(Plugin)
end
end
- -- Load banned players, and add default values and stuff
+ --LOAD BANNED (BAD LUCK, BRO)
BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
if ( BannedPlayersIni:ReadFile() == true ) then
if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
@@ -113,6 +120,7 @@ function Initialize(Plugin)
end
end
+ --ADD WEB INTERFACE TABULATES (CURRENTLY DEPRECATED DUE TO LIST FORMAT BREAKING CSS)
Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer);
Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings);
Plugin:AddWebTab("Chat", HandleRequest_Chat);
@@ -126,7 +134,9 @@ function Initialize(Plugin)
return true
end
+--AWESOMENESS STILL GOING!
+--BEGIN SPAWNPROTECT LOGFILE CODE (COURTSEY OF BEARBIN)
function WriteLog(breakPlace, X, Y, Z, player, id, meta)
PLUGIN = Plugin
@@ -143,7 +153,6 @@ function WriteLog(breakPlace, X, Y, Z, player, id, meta)
table.insert(logText, ItemToString(cItem(id, 1, meta)))
-
table.insert(logText, " at ")
table.insert(logText, tostring(X))
table.insert(logText, ", ")
@@ -170,4 +179,5 @@ end
function OnDisable()
LOG( "Disabled " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
-end \ No newline at end of file
+end
+--END AWESOMENESS :'( \ No newline at end of file
diff --git a/MCServer/Plugins/Core/teleport.lua b/MCServer/Plugins/Core/teleport.lua
index 4d3d98fee..89352408a 100644
--- a/MCServer/Plugins/Core/teleport.lua
+++ b/MCServer/Plugins/Core/teleport.lua
@@ -15,6 +15,48 @@ function HandleTPCommand(a_Split, a_Player)
end
end
+function HandleTPACommand( Split, Player )
+ if Split[2] == nil then
+ Player:SendMessage( cChatColor.Green .. "Usage: /tpa [Player]" )
+ return true
+ end
+ local loopPlayer = function( OtherPlayer )
+ if OtherPlayer:GetName() == Split[2] then
+ OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName() .. " send a teleport request" )
+ Player:SendMessage( cChatColor.Green .. "You send a teleport request to " .. OtherPlayer:GetName() )
+ Destination[OtherPlayer:GetName()] = Player:GetName()
+ end
+ end
+ local loopWorlds = function( World )
+ World:ForEachPlayer( loopPlayer )
+ end
+ cRoot:Get():ForEachWorld( loopWorlds )
+ return true
+end
+
+function HandleTPAcceptCommand( Split, Player )
+ if Destination[Player:GetName()] == nil then
+ Player:SendMessage( cChatColor.Green .. "Nobody has send you a teleport request" )
+ return true
+ end
+ local loopPlayer = function( OtherPlayer )
+ if Destination[Player:GetName()] == OtherPlayer:GetName() then
+ if OtherPlayer:GetWorld():GetName() ~= Player:GetWorld():GetName() then
+ OtherPlayer:MoveToWorld( Player:GetWorld():GetName() )
+ end
+ OtherPlayer:TeleportToEntity( Player )
+ Player:SendMessage( cChatColor.Green .. OtherPlayer:GetName() .. " teleported to you" )
+ OtherPlayer:SendMessage( cChatColor.Green .. "You teleported to " .. Player:GetName() )
+ Destination[Player:GetName()] = nil
+ end
+ end
+ local loopWorlds = function( World )
+ World:ForEachPlayer( loopPlayer )
+ end
+ cRoot:Get():ForEachWorld( loopWorlds )
+ return true
+end
+
-- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player
function TeleportToPlayer(a_SrcPlayer, a_DstPlayerName, a_TellDst)
local teleport = function(OtherPlayer)