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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua11
1 files changed, 8 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index e7f9e9b18..eec731c34 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -1188,7 +1188,7 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
constructor =
{
{ Params = "", Return = "cItem", Notes = "Creates a new empty cItem object" },
- { Params = "ItemType, Count, Damage, EnchantmentString", Return = "cItem", Notes = "Creates a new cItem object of the specified type, count (1 by default), damage (0 by default) and enchantments (non-enchanted by default)" },
+ { Params = "ItemType, Count, Damage, EnchantmentString, CustomName, Lore", Return = "cItem", Notes = "Creates a new cItem object of the specified type, count (1 by default), damage (0 by default), enchantments (non-enchanted by default), CustomName (empty by default) and Lore (string, empty by default)" },
{ Params = "cItem", Return = "cItem", Notes = "Creates an exact copy of the cItem object in the parameter" },
} ,
AddCount = { Params = "AmountToAdd", Return = "cItem", Notes = "Adds the specified amount to the item count. Returns self (useful for chaining)." },
@@ -1207,6 +1207,9 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
IsBothNameAndLoreEmpty = { Params = "", Return = "bool", Notes = "Returns if both the custom name and lore are not set." },
IsCustomNameEmpty = { Params = "", Return = "bool", Notes = "Returns if the custom name of the cItem is empty." },
IsLoreEmpty = { Params = "", Return = "", Notes = "Returns if the lore of the cItem is empty." },
+ GetEnchantability = { Params = "", Return = "number", Notes = "Returns the enchantability of the item. When the item hasn't a enchantability, it will returns 0" },
+ EnchantByXPLevels = { Params = "NumXPLevels", Return = "bool", Notes = "Enchants the item using the specified number of XP levels. Returns true if item enchanted, false if not." },
+ IsEnchantable = { Params = "ItemType, WithBook", Return = "bool", Notes = "(STATIC) Returns true if the specified item type is enchantable. If WithBook is true, the function checks the enchantments with a book too." },
},
Variables =
{
@@ -1214,8 +1217,10 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
m_ItemCount = { Type = "number", Notes = "Number of items in this stack" },
m_ItemDamage = { Type = "number", Notes = "The damage of the item. Zero means no damage. Maximum damage can be queried with GetMaxDamage()" },
m_ItemType = { Type = "number", Notes = "The item type. One of E_ITEM_ or E_BLOCK_ constants" },
- m_CustomName = { Type = "string", Notes = "The custom name for an item." },
- m_Lore = { Type = "string", Notes = "The lore for an item. Line breaks are represented by the ` character." },
+ m_CustomName = { Type = "string", Notes = "The custom name for an item." },
+ m_Lore = { Type = "string", Notes = "The lore for an item. Line breaks are represented by the ` character." },
+ m_RepairCost = { Type = "number", Notes = "The repair cost of the item. The anvil need this value" },
+ m_Enchantments = { Type = "{{cEnchantments|cEnchantments}}}", Notes = "The enchantments of the item." },
},
AdditionalInfo =
{