diff options
Diffstat (limited to '')
-rw-r--r-- | Server/Plugins/APIDump/APIDesc.lua | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Server/Plugins/APIDump/APIDesc.lua b/Server/Plugins/APIDump/APIDesc.lua index ee9e4cf30..9c017579c 100644 --- a/Server/Plugins/APIDump/APIDesc.lua +++ b/Server/Plugins/APIDump/APIDesc.lua @@ -11451,7 +11451,7 @@ a_Player:OpenWindow(Window); Type = "number", }, }, - Notes = "Returns the player's current set of skin part flags. This is a bitwise OR of various {{eSkinPart}} constants. Note that HasSkinPart may be easier to use in most situations.", + Notes = "Returns the player's current set of skin part flags. This is a bitwise OR of various {{Globals#eSkinPart|eSkinPart}} constants. Note that HasSkinPart may be easier to use in most situations.", }, GetStance = { @@ -12175,7 +12175,7 @@ a_Player:OpenWindow(Window); Type = "number", }, }, - Notes = "Sets the skin part flags of the player. The value should be a bitwise OR of several {{eSkinPart}} constants.", + Notes = "Sets the skin part flags of the player. The value should be a bitwise OR of several {{Globals#eSkinPart|eSkinPart}} constants.", }, SetSprintingMaxSpeed = { @@ -17197,7 +17197,7 @@ end These constants represent the main and off hand. Currently, these constants are not used, but are provided for future use when dual-wielding is functional. An action or item can be in the main hand or the off hand. The main hand can be either the left or the right hand - use - {{cPlayer}}:GetMainHand() to determine which (see {{eMainHand}}). + {{cPlayer}}:GetMainHand() to determine which (see {{Globals#eMainHand|eMainHand}}). ]], }, eMainHand = |