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-rw-r--r--Server/Plugins/Debuggers/Debuggers.lua20
-rw-r--r--Server/Plugins/Debuggers/Info.lua8
2 files changed, 28 insertions, 0 deletions
diff --git a/Server/Plugins/Debuggers/Debuggers.lua b/Server/Plugins/Debuggers/Debuggers.lua
index 1505904a8..657599b84 100644
--- a/Server/Plugins/Debuggers/Debuggers.lua
+++ b/Server/Plugins/Debuggers/Debuggers.lua
@@ -1727,6 +1727,26 @@ end
+function HandleVectorCmd(a_Split, a_Player)
+ a_Player:SendMessage("Testing the Vector3 APIs...")
+
+ -- Test the Vector3 coercion in ManualBindings - any Vector3 type should be accepted for any Vector3 parameter:
+ local pos = a_Player:GetPosition()
+ local c = cCuboid:new()
+ c:Assign(pos - Vector3d(2, 2, 2), pos + Vector3d(2, 2, 2))
+ assert(c:IsInside(Vector3d(pos)))
+ assert(c:IsInside(Vector3f(pos)))
+ assert(c:IsInside(Vector3i(pos)))
+ assert(c:IsInside({pos.x, pos.y, pos.z}))
+
+ a_Player:SendMessage("Test successful.")
+ return true
+end
+
+
+
+
+
function HandleWESel(a_Split, a_Player)
-- Check if the selection is a cuboid:
local IsCuboid = cPluginManager:CallPlugin("WorldEdit", "IsPlayerSelectionCuboid")
diff --git a/Server/Plugins/Debuggers/Info.lua b/Server/Plugins/Debuggers/Info.lua
index 734b27e97..6fbd90e58 100644
--- a/Server/Plugins/Debuggers/Info.lua
+++ b/Server/Plugins/Debuggers/Info.lua
@@ -260,6 +260,14 @@ g_PluginInfo =
Handler = HandleTestWndCmd,
HelpString = "Opens up a window using plugin API"
},
+
+ ["/vector"] =
+ {
+ Permission = "debuggers",
+ Handler = HandleVectorCmd,
+ HelpString = "Tests the Vector3 API",
+ },
+
["/wesel"] =
{
Permission = "debuggers",