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-rw-r--r--Tools/BiomeVisualiser/BiomeViewWnd.cpp247
1 files changed, 0 insertions, 247 deletions
diff --git a/Tools/BiomeVisualiser/BiomeViewWnd.cpp b/Tools/BiomeVisualiser/BiomeViewWnd.cpp
deleted file mode 100644
index 7fb61c062..000000000
--- a/Tools/BiomeVisualiser/BiomeViewWnd.cpp
+++ /dev/null
@@ -1,247 +0,0 @@
-
-// BiomeViewWnd.cpp
-
-// Implements the cBiomeViewWnd class representing the window that displays biomes
-
-#include "Globals.h"
-#include "BiomeViewWnd.h"
-#include "BiomeCache.h"
-#include "GeneratorBiomeSource.h"
-#include "iniFile/iniFile.h"
-
-
-
-
-
-const int TIMER_RERENDER = 1200;
-
-
-
-
-
-cBiomeViewWnd::cBiomeViewWnd(void) :
- m_Wnd(NULL),
- m_Thunk(&cBiomeViewWnd::WndProc, this),
- m_IsLButtonDown(false)
-{
-}
-
-
-
-
-
-bool cBiomeViewWnd::Create(HWND a_ParentWnd, LPCTSTR a_Title)
-{
- ASSERT(m_Wnd == NULL);
-
- InitBiomeView();
-
- // Create a regular STATIC window, then override its window procedure with our own. No need for obnoxious RegisterWindowClass() stuff.
- m_Wnd = CreateWindow("STATIC", a_Title, WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 400, 300, a_ParentWnd, NULL, GetModuleHandle(NULL), NULL);
- if (m_Wnd == NULL)
- {
- LOGERROR("Cannot create main window: %d", GetLastError());
- return false;
- }
- SetWindowLongPtr(m_Wnd, GWLP_WNDPROC, m_Thunk);
-
- return true;
-}
-
-
-
-
-
-void cBiomeViewWnd::InitBiomeView(void)
-{
- cIniFile IniFile;
- IniFile.ReadFile("world.ini");
- int Seed = IniFile.GetValueSetI("Generator", "Seed", 0);
- bool CacheOffByDefault = false;
- m_BiomeGen = cBiomeGen::CreateBiomeGen(IniFile, Seed, CacheOffByDefault);
- m_Renderer.SetSource(new cGeneratorBiomeSource(m_BiomeGen));
- IniFile.WriteFile("world.ini");
-}
-
-
-
-
-
-void cBiomeViewWnd::SetZoom(int a_NewZoom)
-{
- m_Renderer.SetZoom(a_NewZoom);
- Redraw();
-}
-
-
-
-
-
-void cBiomeViewWnd::Redraw(void)
-{
- if (m_Renderer.Render(m_Pixmap))
- {
- SetTimer(m_Wnd, TIMER_RERENDER, 200, NULL);
- }
- InvalidateRect(m_Wnd, NULL, FALSE);
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::WndProc(HWND a_Wnd, UINT a_Msg, WPARAM wParam, LPARAM lParam)
-{
- switch (a_Msg)
- {
- case WM_CHAR: return OnChar (wParam, lParam);
- case WM_CLOSE: return OnClose ();
- case WM_COMMAND: return OnCommand (wParam, lParam);
- case WM_LBUTTONDOWN: return OnLButtonDown(wParam, lParam);
- case WM_LBUTTONUP: return OnLButtonUp (wParam, lParam);
- case WM_MOUSEMOVE: return OnMouseMove (wParam, lParam);
- case WM_PAINT: return OnPaint ();
- case WM_TIMER: return OnTimer (wParam);
- }
- return ::DefWindowProc(a_Wnd, a_Msg, wParam, lParam);
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnChar(WPARAM wParam, LPARAM lParam)
-{
- switch (wParam)
- {
- case '1': SetZoom(1); break;
- case '2': SetZoom(2); break;
- case '3': SetZoom(3); break;
- case '4': SetZoom(4); break;
- case '5': SetZoom(5); break;
- case '6': SetZoom(6); break;
- case '7': SetZoom(7); break;
- case '8': SetZoom(8); break;
- case 27:
- {
- // Esc pressed, exit
- PostQuitMessage(0);
- break;
- }
- }
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnClose(void)
-{
- PostQuitMessage(0);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnCommand(WPARAM wParam, LPARAM lParam)
-{
- // TODO: Handle menu commands, when we get menu
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnLButtonDown(WPARAM wParam, LPARAM lParam)
-{
- m_IsLButtonDown = true;
- GetCursorPos(&m_MouseDown);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnMouseMove(WPARAM wParam, LPARAM lParam)
-{
- if (!m_IsLButtonDown)
- {
- return 0;
- }
- POINT pnt;
- GetCursorPos(&pnt);
- m_Renderer.MoveViewBy(pnt.x - m_MouseDown.x, pnt.y - m_MouseDown.y);
- m_MouseDown = pnt;
- Redraw();
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnLButtonUp(WPARAM wParam, LPARAM lParam)
-{
- OnMouseMove(wParam, lParam); // Last movement - if the mouse move hasn't been reported due to speed
- m_IsLButtonDown = false;
- InvalidateRect(m_Wnd, NULL, FALSE);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnPaint(void)
-{
- PAINTSTRUCT ps;
- HDC DC = BeginPaint(m_Wnd, &ps);
-
- RECT rc;
- GetClientRect(m_Wnd, &rc);
- int Wid = rc.right - rc.left;
- int Hei = rc.bottom - rc.top;
- if ((m_Pixmap.GetWidth() != Wid) || (m_Pixmap.GetHeight() != Hei))
- {
- m_Pixmap.SetSize(Wid, Hei);
- if (m_Renderer.Render(m_Pixmap))
- {
- SetTimer(m_Wnd, TIMER_RERENDER, 200, NULL);
- }
- }
-
- m_Pixmap.DrawToDC(DC, 0, 0);
-
- EndPaint(m_Wnd, &ps);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnTimer(WPARAM wParam)
-{
- switch (wParam)
- {
- case TIMER_RERENDER:
- {
- if (!m_Renderer.Render(m_Pixmap))
- {
- KillTimer(m_Wnd, TIMER_RERENDER);
- }
- InvalidateRect(m_Wnd, NULL, FALSE);
- break;
- }
- }
- return 0;
-}
-
-
-
-