summaryrefslogtreecommitdiffstats
path: root/Tools/QtBiomeVisualiser/BiomeView.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Tools/QtBiomeVisualiser/BiomeView.cpp')
-rw-r--r--Tools/QtBiomeVisualiser/BiomeView.cpp285
1 files changed, 207 insertions, 78 deletions
diff --git a/Tools/QtBiomeVisualiser/BiomeView.cpp b/Tools/QtBiomeVisualiser/BiomeView.cpp
index ce5a870cd..c77b39482 100644
--- a/Tools/QtBiomeVisualiser/BiomeView.cpp
+++ b/Tools/QtBiomeVisualiser/BiomeView.cpp
@@ -1,8 +1,8 @@
#include "Globals.h"
#include "BiomeView.h"
-#include "QtChunk.h"
#include <QPainter>
#include <QResizeEvent>
+#include "Region.h"
@@ -14,6 +14,116 @@ static const int DELTA_STEP = 120; // The normal per-notch wheel delta
+/** Map for converting biome values to colors. Initialized from biomeColors[]. */
+static uchar biomeToColor[256 * 4];
+
+/** Map for converting biome values to colors. Used to initialize biomeToColor[].*/
+static struct
+{
+ EMCSBiome m_Biome;
+ uchar m_Color[3];
+} biomeColors[] =
+{
+ { biOcean, { 0x00, 0x00, 0x70 }, },
+ { biPlains, { 0x8d, 0xb3, 0x60 }, },
+ { biDesert, { 0xfa, 0x94, 0x18 }, },
+ { biExtremeHills, { 0x60, 0x60, 0x60 }, },
+ { biForest, { 0x05, 0x66, 0x21 }, },
+ { biTaiga, { 0x0b, 0x66, 0x59 }, },
+ { biSwampland, { 0x2f, 0xff, 0xda }, },
+ { biRiver, { 0x30, 0x30, 0xaf }, },
+ { biHell, { 0x7f, 0x00, 0x00 }, },
+ { biSky, { 0x00, 0x7f, 0xff }, },
+ { biFrozenOcean, { 0xa0, 0xa0, 0xdf }, },
+ { biFrozenRiver, { 0xa0, 0xa0, 0xff }, },
+ { biIcePlains, { 0xff, 0xff, 0xff }, },
+ { biIceMountains, { 0xa0, 0xa0, 0xa0 }, },
+ { biMushroomIsland, { 0xff, 0x00, 0xff }, },
+ { biMushroomShore, { 0xa0, 0x00, 0xff }, },
+ { biBeach, { 0xfa, 0xde, 0x55 }, },
+ { biDesertHills, { 0xd2, 0x5f, 0x12 }, },
+ { biForestHills, { 0x22, 0x55, 0x1c }, },
+ { biTaigaHills, { 0x16, 0x39, 0x33 }, },
+ { biExtremeHillsEdge, { 0x7f, 0x8f, 0x7f }, },
+ { biJungle, { 0x53, 0x7b, 0x09 }, },
+ { biJungleHills, { 0x2c, 0x42, 0x05 }, },
+
+ { biJungleEdge, { 0x62, 0x8b, 0x17 }, },
+ { biDeepOcean, { 0x00, 0x00, 0x30 }, },
+ { biStoneBeach, { 0xa2, 0xa2, 0x84 }, },
+ { biColdBeach, { 0xfa, 0xf0, 0xc0 }, },
+ { biBirchForest, { 0x30, 0x74, 0x44 }, },
+ { biBirchForestHills, { 0x1f, 0x5f, 0x32 }, },
+ { biRoofedForest, { 0x40, 0x51, 0x1a }, },
+ { biColdTaiga, { 0x31, 0x55, 0x4a }, },
+ { biColdTaigaHills, { 0x59, 0x7d, 0x72 }, },
+ { biMegaTaiga, { 0x59, 0x66, 0x51 }, },
+ { biMegaTaigaHills, { 0x59, 0x66, 0x59 }, },
+ { biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, },
+ { biSavanna, { 0xbd, 0xb2, 0x5f }, },
+ { biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, },
+ { biMesa, { 0xd9, 0x45, 0x15 }, },
+ { biMesaPlateauF, { 0xb0, 0x97, 0x65 }, },
+ { biMesaPlateau, { 0xca, 0x8c, 0x65 }, },
+
+ // M variants:
+ { biSunflowerPlains, { 0xb5, 0xdb, 0x88 }, },
+ { biDesertM, { 0xff, 0xbc, 0x40 }, },
+ { biExtremeHillsM, { 0x88, 0x88, 0x88 }, },
+ { biFlowerForest, { 0x2d, 0x8e, 0x49 }, },
+ { biTaigaM, { 0x33, 0x8e, 0x81 }, },
+ { biSwamplandM, { 0x07, 0xf9, 0xb2 }, },
+ { biIcePlainsSpikes, { 0xb4, 0xdc, 0xdc }, },
+ { biJungleM, { 0x7b, 0xa3, 0x31 }, },
+ { biJungleEdgeM, { 0x62, 0x8b, 0x17 }, },
+ { biBirchForestM, { 0x58, 0x9c, 0x6c }, },
+ { biBirchForestHillsM, { 0x47, 0x87, 0x5a }, },
+ { biRoofedForestM, { 0x68, 0x79, 0x42 }, },
+ { biColdTaigaM, { 0x24, 0x3f, 0x36 }, },
+ { biMegaSpruceTaiga, { 0x45, 0x4f, 0x3e }, },
+ { biMegaSpruceTaigaHills, { 0x45, 0x4f, 0x4e }, },
+ { biExtremeHillsPlusM, { 0x78, 0x98, 0x78 }, },
+ { biSavannaM, { 0xe5, 0xda, 0x87 }, },
+ { biSavannaPlateauM, { 0xa7, 0x9d, 0x74 }, },
+ { biMesaBryce, { 0xff, 0x6d, 0x3d }, },
+ { biMesaPlateauFM, { 0xd8, 0xbf, 0x8d }, },
+ { biMesaPlateauM, { 0xf2, 0xb4, 0x8d }, },
+} ;
+
+
+
+
+
+static class BiomeColorsInitializer
+{
+public:
+ BiomeColorsInitializer(void)
+ {
+ // Reset all colors to gray:
+ for (size_t i = 0; i < ARRAYCOUNT(biomeToColor); i++)
+ {
+ biomeToColor[i] = 0x7f;
+ }
+
+ // Set known biomes to their colors:
+ for (size_t i = 0; i < ARRAYCOUNT(biomeColors); i++)
+ {
+ uchar * color = &biomeToColor[4 * biomeColors[i].m_Biome];
+ color[0] = biomeColors[i].m_Color[2];
+ color[1] = biomeColors[i].m_Color[1];
+ color[2] = biomeColors[i].m_Color[0];
+ color[3] = 0xff;
+ }
+ }
+} biomeColorInitializer;
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// BiomeView:
+
BiomeView::BiomeView(QWidget * parent) :
super(parent),
m_X(0),
@@ -40,10 +150,11 @@ BiomeView::BiomeView(QWidget * parent) :
redraw();
// Add a chunk-update callback mechanism:
- connect(&m_Cache, SIGNAL(chunkAvailable(int, int)), this, SLOT(chunkAvailable(int, int)));
+ connect(&m_Cache, SIGNAL(regionAvailable(int, int)), this, SLOT(regionAvailable(int, int)));
- // Allow keyboard interaction:
+ // Allow mouse and keyboard interaction:
setFocusPolicy(Qt::StrongFocus);
+ setMouseTracking(true);
}
@@ -80,6 +191,27 @@ void BiomeView::setChunkSource(std::shared_ptr<ChunkSource> a_ChunkSource)
+void BiomeView::setPosition(int a_BlockX, int a_BlockZ)
+{
+ m_X = a_BlockX;
+ m_Z = a_BlockZ;
+ redraw();
+}
+
+
+
+
+
+void BiomeView::setZoomLevel(double a_ZoomLevel)
+{
+ m_Zoom = a_ZoomLevel;
+ redraw();
+}
+
+
+
+
+
void BiomeView::redraw()
{
if (!hasData())
@@ -121,9 +253,15 @@ void BiomeView::redraw()
-void BiomeView::chunkAvailable(int a_ChunkX, int a_ChunkZ)
+void BiomeView::regionAvailable(int a_RegionX, int a_RegionZ)
{
- drawChunk(a_ChunkX, a_ChunkZ);
+ for (int z = 0; z < 32; z++)
+ {
+ for (int x = 0; x < 32; x++)
+ {
+ drawChunk(a_RegionX * 32 + x, a_RegionZ * 32 + z);
+ }
+ }
update();
}
@@ -153,8 +291,11 @@ void BiomeView::drawChunk(int a_ChunkX, int a_ChunkZ)
return;
}
- //fetch the chunk:
- ChunkPtr chunk = m_Cache.fetch(a_ChunkX, a_ChunkZ);
+ // Fetch the region:
+ int regionX;
+ int regionZ;
+ Region::chunkToRegion(a_ChunkX, a_ChunkZ, regionX, regionZ);
+ RegionPtr region = m_Cache.fetch(regionX, regionZ);
// Figure out where on the screen this chunk should be drawn:
// first find the center chunk
@@ -172,11 +313,10 @@ void BiomeView::drawChunk(int a_ChunkX, int a_ChunkZ)
centerx += (a_ChunkX - centerchunkx) * chunksize;
centery += (a_ChunkZ - centerchunkz) * chunksize;
- int srcoffset = 0;
uchar * bits = m_Image.bits();
int imgstride = m_Image.bytesPerLine();
- int skipx = 0,skipy = 0;
+ int skipx = 0, skipy = 0;
int blockwidth = chunksize, blockheight = chunksize;
// now if we're off the screen we need to crop
if (centerx < 0)
@@ -205,29 +345,52 @@ void BiomeView::drawChunk(int a_ChunkX, int a_ChunkZ)
int imgoffset = centerx * 4 + centery * imgstride;
// If the chunk is valid, use its data; otherwise use the empty placeholder:
- const uchar * src = m_EmptyChunkImage;
- if (chunk.get() != nullptr)
+ const short * src = m_EmptyChunkBiomes;
+ if (region.get() != nullptr)
{
- src = chunk->getImage();
+ int relChunkX = a_ChunkX - regionX * 32;
+ int relChunkZ = a_ChunkZ - regionZ * 32;
+ Chunk & chunk = region->getRelChunk(relChunkX, relChunkZ);
+ if (chunk.isValid())
+ {
+ src = chunk.getBiomes();
+ }
}
- // Blit or scale-blit the image:
+ // Scale-blit the image:
for (int z = skipy; z < blockheight; z++, imgoffset += imgstride)
{
- srcoffset = floor((double)z / m_Zoom) * 16 * 4;
- if (m_Zoom == 1.0)
- {
- memcpy(bits + imgoffset, src + srcoffset + skipx * 4, (blockwidth - skipx) * 4);
- }
- else
+ size_t srcoffset = static_cast<size_t>(std::floor((double)z / m_Zoom)) * 16;
+ int imgxoffset = imgoffset;
+ for (int x = skipx; x < blockwidth; x++)
{
- int xofs = 0;
- for (int x = skipx; x < blockwidth; x++, xofs +=4)
+ short biome = src[srcoffset + static_cast<size_t>(std::floor((double)x / m_Zoom))];
+ const uchar * color;
+ if (biome < 0)
{
- memcpy(bits + imgoffset + xofs, src + srcoffset + (int)floor((double)x / m_Zoom) * 4, 4);
+ static const uchar emptyBiome1[] = { 0x44, 0x44, 0x44, 0xff };
+ static const uchar emptyBiome2[] = { 0x88, 0x88, 0x88, 0xff };
+ color = ((x & 8) ^ (z & 8)) ? emptyBiome1 : emptyBiome2;
}
- }
- }
+ else
+ {
+ if (biome * 4 >= ARRAYCOUNT(biomeToColor))
+ {
+ static const uchar errorImage[] = { 0xff, 0x00, 0x00, 0xff };
+ color = errorImage;
+ }
+ else
+ {
+ color = biomeToColor + biome * 4;
+ }
+ }
+ bits[imgxoffset] = color[0];
+ bits[imgxoffset + 1] = color[1];
+ bits[imgxoffset + 2] = color[2];
+ bits[imgxoffset + 3] = color[3];
+ imgxoffset += 4;
+ } // for x
+ } // for z
}
@@ -275,6 +438,12 @@ void BiomeView::mousePressEvent(QMouseEvent * a_Event)
void BiomeView::mouseMoveEvent(QMouseEvent * a_Event)
{
+ // If there's no data displayed, bail out:
+ if (!hasData())
+ {
+ return;
+ }
+
if (m_IsMouseDragging)
{
// The user is dragging the mouse, move the view around:
@@ -286,7 +455,16 @@ void BiomeView::mouseMoveEvent(QMouseEvent * a_Event)
return;
}
- // TODO: Update the status bar info for the biome currently pointed at
+ // Update the status bar info text:
+ int blockX = floor((a_Event->x() - width() / 2) / m_Zoom + m_X);
+ int blockZ = floor((a_Event->y() - height() / 2) / m_Zoom + m_Z);
+ int regionX, regionZ;
+ Region::blockToRegion(blockX, blockZ, regionX, regionZ);
+ int relX = blockX - regionX * 512;
+ int relZ = blockZ - regionZ * 512;
+ auto region = m_Cache.fetch(regionX, regionZ);
+ int biome = (region.get() != nullptr) ? region->getRelBiome(relX, relZ) : biInvalidBiome;
+ emit hoverChanged(blockX, blockZ, biome);
}
@@ -307,12 +485,12 @@ void BiomeView::wheelEvent(QWheelEvent * a_Event)
m_MouseWheelDelta += a_Event->delta();
while (m_MouseWheelDelta >= DELTA_STEP)
{
- increaseZoom();
+ emit wheelUp();
m_MouseWheelDelta -= DELTA_STEP;
}
while (m_MouseWheelDelta <= -DELTA_STEP)
{
- decreaseZoom();
+ emit wheelDown();
m_MouseWheelDelta += DELTA_STEP;
}
}
@@ -360,14 +538,14 @@ void BiomeView::keyPressEvent(QKeyEvent * a_Event)
case Qt::Key_PageUp:
case Qt::Key_Q:
{
- increaseZoom();
+ emit increaseZoom();
break;
}
case Qt::Key_PageDown:
case Qt::Key_E:
{
- decreaseZoom();
+ emit decreaseZoom();
break;
}
}
@@ -376,52 +554,3 @@ void BiomeView::keyPressEvent(QKeyEvent * a_Event)
-
-void BiomeView::decreaseZoom()
-{
- if (m_Zoom > 1.001)
- {
- m_Zoom--;
- if (m_Zoom < 1.0)
- {
- // Just crossed the 100%, fixate the 100% threshold:
- m_Zoom = 1.0;
- }
- }
- else if (m_Zoom > 0.01)
- {
- m_Zoom = m_Zoom / 2;
- }
- redraw();
-}
-
-
-
-
-
-void BiomeView::increaseZoom()
-{
- if (m_Zoom > 0.99)
- {
- if (m_Zoom > 20.0)
- {
- // Zoom too large
- return;
- }
- m_Zoom++;
- }
- else
- {
- m_Zoom = m_Zoom * 2;
- if (m_Zoom > 1.0)
- {
- // Just crossed the 100%, fixate the 100% threshold:
- m_Zoom = 1.0;
- }
- }
- redraw();
-}
-
-
-
-