diff options
Diffstat (limited to 'VC2010/MCServer.vcxproj')
-rw-r--r-- | VC2010/MCServer.vcxproj | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/VC2010/MCServer.vcxproj b/VC2010/MCServer.vcxproj index e711a66ba..d6ddb3b1c 100644 --- a/VC2010/MCServer.vcxproj +++ b/VC2010/MCServer.vcxproj @@ -439,7 +439,7 @@ <ClCompile Include="..\source\packets\cPacket_Explosion.cpp" />
<ClCompile Include="..\source\packets\cPacket_ItemData.cpp" />
<ClCompile Include="..\source\packets\cPacket_NewInvalidState.cpp" />
- <ClCompile Include="..\source\packets\cPacket_PlayerListItem.cpp" />
+ <ClCompile Include="..\source\packets\cPacket_Player.cpp" />
<ClCompile Include="..\source\packets\cPacket_SoundEffect.cpp" />
<ClCompile Include="..\source\packets\cPacket_Thunderbolt.cpp" />
<ClCompile Include="..\source\packets\cPacket_EntityLook.cpp" />
@@ -456,9 +456,6 @@ <ClCompile Include="..\source\packets\cPacket_MultiBlock.cpp" />
<ClCompile Include="..\source\packets\cPacket_NamedEntitySpawn.cpp" />
<ClCompile Include="..\source\packets\cPacket_PickupSpawn.cpp" />
- <ClCompile Include="..\source\packets\cPacket_PlayerLook.cpp" />
- <ClCompile Include="..\source\packets\cPacket_PlayerMoveLook.cpp" />
- <ClCompile Include="..\source\packets\cPacket_PlayerPosition.cpp" />
<ClCompile Include="..\source\packets\cPacket_PreChunk.cpp" />
<ClCompile Include="..\source\packets\cPacket_RelativeEntityMove.cpp" />
<ClCompile Include="..\source\packets\cPacket_RelativeEntityMoveLook.cpp" />
@@ -625,7 +622,7 @@ <ClInclude Include="..\source\packets\cPacket_Explosion.h" />
<ClInclude Include="..\source\packets\cPacket_ItemData.h" />
<ClInclude Include="..\source\packets\cPacket_NewInvalidState.h" />
- <ClInclude Include="..\source\packets\cPacket_PlayerListItem.h" />
+ <ClInclude Include="..\source\packets\cPacket_Player.h" />
<ClInclude Include="..\source\packets\cPacket_SoundEffect.h" />
<ClInclude Include="..\source\packets\cPacket_Thunderbolt.h" />
<ClInclude Include="..\source\packets\cPacket_EntityLook.h" />
@@ -643,9 +640,6 @@ <ClInclude Include="..\source\packets\cPacket_NamedEntitySpawn.h" />
<ClInclude Include="..\source\packets\cPacket_PickupSpawn.h" />
<ClInclude Include="..\source\packets\cPacket_Ping.h" />
- <ClInclude Include="..\source\packets\cPacket_PlayerLook.h" />
- <ClInclude Include="..\source\packets\cPacket_PlayerMoveLook.h" />
- <ClInclude Include="..\source\packets\cPacket_PlayerPosition.h" />
<ClInclude Include="..\source\packets\cPacket_PreChunk.h" />
<ClInclude Include="..\source\packets\cPacket_RelativeEntityMove.h" />
<ClInclude Include="..\source\packets\cPacket_RelativeEntityMoveLook.h" />
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