diff options
Diffstat (limited to 'lib/jsoncpp/src/lib_json/json_internalmap.inl')
-rw-r--r-- | lib/jsoncpp/src/lib_json/json_internalmap.inl | 607 |
1 files changed, 607 insertions, 0 deletions
diff --git a/lib/jsoncpp/src/lib_json/json_internalmap.inl b/lib/jsoncpp/src/lib_json/json_internalmap.inl new file mode 100644 index 000000000..19771488d --- /dev/null +++ b/lib/jsoncpp/src/lib_json/json_internalmap.inl @@ -0,0 +1,607 @@ +// included by json_value.cpp +// everything is within Json namespace + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueInternalMap +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +/** \internal MUST be safely initialized using memset( this, 0, sizeof(ValueInternalLink) ); + * This optimization is used by the fast allocator. + */ +ValueInternalLink::ValueInternalLink() + : previous_( 0 ) + , next_( 0 ) +{ +} + +ValueInternalLink::~ValueInternalLink() +{ + for ( int index =0; index < itemPerLink; ++index ) + { + if ( !items_[index].isItemAvailable() ) + { + if ( !items_[index].isMemberNameStatic() ) + free( keys_[index] ); + } + else + break; + } +} + + + +ValueMapAllocator::~ValueMapAllocator() +{ +} + +#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +class DefaultValueMapAllocator : public ValueMapAllocator +{ +public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + return new ValueInternalMap(); + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + return new ValueInternalMap( other ); + } + + virtual void destructMap( ValueInternalMap *map ) + { + delete map; + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + return new ValueInternalLink(); + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + delete link; + } +}; +#else +/// @todo make this thread-safe (lock when accessign batch allocator) +class DefaultValueMapAllocator : public ValueMapAllocator +{ +public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + ValueInternalMap *map = mapsAllocator_.allocate(); + new (map) ValueInternalMap(); // placement new + return map; + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + ValueInternalMap *map = mapsAllocator_.allocate(); + new (map) ValueInternalMap( other ); // placement new + return map; + } + + virtual void destructMap( ValueInternalMap *map ) + { + if ( map ) + { + map->~ValueInternalMap(); + mapsAllocator_.release( map ); + } + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + ValueInternalLink *link = linksAllocator_.allocate(); + memset( link, 0, sizeof(ValueInternalLink) ); + return link; + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + link->~ValueInternalLink(); + linksAllocator_.release( link ); + } +private: + BatchAllocator<ValueInternalMap,1> mapsAllocator_; + BatchAllocator<ValueInternalLink,1> linksAllocator_; +}; +#endif + +static ValueMapAllocator *&mapAllocator() +{ + static DefaultValueMapAllocator defaultAllocator; + static ValueMapAllocator *mapAllocator = &defaultAllocator; + return mapAllocator; +} + +static struct DummyMapAllocatorInitializer { + DummyMapAllocatorInitializer() + { + mapAllocator(); // ensure mapAllocator() statics are initialized before main(). + } +} dummyMapAllocatorInitializer; + + + +// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32. + +/* +use linked list hash map. +buckets array is a container. +linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124) +value have extra state: valid, available, deleted +*/ + + +ValueInternalMap::ValueInternalMap() + : buckets_( 0 ) + , tailLink_( 0 ) + , bucketsSize_( 0 ) + , itemCount_( 0 ) +{ +} + + +ValueInternalMap::ValueInternalMap( const ValueInternalMap &other ) + : buckets_( 0 ) + , tailLink_( 0 ) + , bucketsSize_( 0 ) + , itemCount_( 0 ) +{ + reserve( other.itemCount_ ); + IteratorState it; + IteratorState itEnd; + other.makeBeginIterator( it ); + other.makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + bool isStatic; + const char *memberName = key( it, isStatic ); + const Value &aValue = value( it ); + resolveReference(memberName, isStatic) = aValue; + } +} + + +ValueInternalMap & +ValueInternalMap::operator =( const ValueInternalMap &other ) +{ + ValueInternalMap dummy( other ); + swap( dummy ); + return *this; +} + + +ValueInternalMap::~ValueInternalMap() +{ + if ( buckets_ ) + { + for ( BucketIndex bucketIndex =0; bucketIndex < bucketsSize_; ++bucketIndex ) + { + ValueInternalLink *link = buckets_[bucketIndex].next_; + while ( link ) + { + ValueInternalLink *linkToRelease = link; + link = link->next_; + mapAllocator()->releaseMapLink( linkToRelease ); + } + } + mapAllocator()->releaseMapBuckets( buckets_ ); + } +} + + +void +ValueInternalMap::swap( ValueInternalMap &other ) +{ + ValueInternalLink *tempBuckets = buckets_; + buckets_ = other.buckets_; + other.buckets_ = tempBuckets; + ValueInternalLink *tempTailLink = tailLink_; + tailLink_ = other.tailLink_; + other.tailLink_ = tempTailLink; + BucketIndex tempBucketsSize = bucketsSize_; + bucketsSize_ = other.bucketsSize_; + other.bucketsSize_ = tempBucketsSize; + BucketIndex tempItemCount = itemCount_; + itemCount_ = other.itemCount_; + other.itemCount_ = tempItemCount; +} + + +void +ValueInternalMap::clear() +{ + ValueInternalMap dummy; + swap( dummy ); +} + + +ValueInternalMap::BucketIndex +ValueInternalMap::size() const +{ + return itemCount_; +} + +bool +ValueInternalMap::reserveDelta( BucketIndex growth ) +{ + return reserve( itemCount_ + growth ); +} + +bool +ValueInternalMap::reserve( BucketIndex newItemCount ) +{ + if ( !buckets_ && newItemCount > 0 ) + { + buckets_ = mapAllocator()->allocateMapBuckets( 1 ); + bucketsSize_ = 1; + tailLink_ = &buckets_[0]; + } +// BucketIndex idealBucketCount = (newItemCount + ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink; + return true; +} + + +const Value * +ValueInternalMap::find( const char *key ) const +{ + if ( !bucketsSize_ ) + return 0; + HashKey hashedKey = hash( key ); + BucketIndex bucketIndex = hashedKey % bucketsSize_; + for ( const ValueInternalLink *current = &buckets_[bucketIndex]; + current != 0; + current = current->next_ ) + { + for ( BucketIndex index=0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( current->items_[index].isItemAvailable() ) + return 0; + if ( strcmp( key, current->keys_[index] ) == 0 ) + return ¤t->items_[index]; + } + } + return 0; +} + + +Value * +ValueInternalMap::find( const char *key ) +{ + const ValueInternalMap *constThis = this; + return const_cast<Value *>( constThis->find( key ) ); +} + + +Value & +ValueInternalMap::resolveReference( const char *key, + bool isStatic ) +{ + HashKey hashedKey = hash( key ); + if ( bucketsSize_ ) + { + BucketIndex bucketIndex = hashedKey % bucketsSize_; + ValueInternalLink **previous = 0; + BucketIndex index; + for ( ValueInternalLink *current = &buckets_[bucketIndex]; + current != 0; + previous = ¤t->next_, current = current->next_ ) + { + for ( index=0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( current->items_[index].isItemAvailable() ) + return setNewItem( key, isStatic, current, index ); + if ( strcmp( key, current->keys_[index] ) == 0 ) + return current->items_[index]; + } + } + } + + reserveDelta( 1 ); + return unsafeAdd( key, isStatic, hashedKey ); +} + + +void +ValueInternalMap::remove( const char *key ) +{ + HashKey hashedKey = hash( key ); + if ( !bucketsSize_ ) + return; + BucketIndex bucketIndex = hashedKey % bucketsSize_; + for ( ValueInternalLink *link = &buckets_[bucketIndex]; + link != 0; + link = link->next_ ) + { + BucketIndex index; + for ( index =0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( link->items_[index].isItemAvailable() ) + return; + if ( strcmp( key, link->keys_[index] ) == 0 ) + { + doActualRemove( link, index, bucketIndex ); + return; + } + } + } +} + +void +ValueInternalMap::doActualRemove( ValueInternalLink *link, + BucketIndex index, + BucketIndex bucketIndex ) +{ + // find last item of the bucket and swap it with the 'removed' one. + // set removed items flags to 'available'. + // if last page only contains 'available' items, then desallocate it (it's empty) + ValueInternalLink *&lastLink = getLastLinkInBucket( index ); + BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1 + for ( ; + lastItemIndex < ValueInternalLink::itemPerLink; + ++lastItemIndex ) // may be optimized with dicotomic search + { + if ( lastLink->items_[lastItemIndex].isItemAvailable() ) + break; + } + + BucketIndex lastUsedIndex = lastItemIndex - 1; + Value *valueToDelete = &link->items_[index]; + Value *valueToPreserve = &lastLink->items_[lastUsedIndex]; + if ( valueToDelete != valueToPreserve ) + valueToDelete->swap( *valueToPreserve ); + if ( lastUsedIndex == 0 ) // page is now empty + { // remove it from bucket linked list and delete it. + ValueInternalLink *linkPreviousToLast = lastLink->previous_; + if ( linkPreviousToLast != 0 ) // can not deleted bucket link. + { + mapAllocator()->releaseMapLink( lastLink ); + linkPreviousToLast->next_ = 0; + lastLink = linkPreviousToLast; + } + } + else + { + Value dummy; + valueToPreserve->swap( dummy ); // restore deleted to default Value. + valueToPreserve->setItemUsed( false ); + } + --itemCount_; +} + + +ValueInternalLink *& +ValueInternalMap::getLastLinkInBucket( BucketIndex bucketIndex ) +{ + if ( bucketIndex == bucketsSize_ - 1 ) + return tailLink_; + ValueInternalLink *&previous = buckets_[bucketIndex+1].previous_; + if ( !previous ) + previous = &buckets_[bucketIndex]; + return previous; +} + + +Value & +ValueInternalMap::setNewItem( const char *key, + bool isStatic, + ValueInternalLink *link, + BucketIndex index ) +{ + char *duplicatedKey = valueAllocator()->makeMemberName( key ); + ++itemCount_; + link->keys_[index] = duplicatedKey; + link->items_[index].setItemUsed(); + link->items_[index].setMemberNameIsStatic( isStatic ); + return link->items_[index]; // items already default constructed. +} + + +Value & +ValueInternalMap::unsafeAdd( const char *key, + bool isStatic, + HashKey hashedKey ) +{ + JSON_ASSERT_MESSAGE( bucketsSize_ > 0, "ValueInternalMap::unsafeAdd(): internal logic error." ); + BucketIndex bucketIndex = hashedKey % bucketsSize_; + ValueInternalLink *&previousLink = getLastLinkInBucket( bucketIndex ); + ValueInternalLink *link = previousLink; + BucketIndex index; + for ( index =0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( link->items_[index].isItemAvailable() ) + break; + } + if ( index == ValueInternalLink::itemPerLink ) // need to add a new page + { + ValueInternalLink *newLink = mapAllocator()->allocateMapLink(); + index = 0; + link->next_ = newLink; + previousLink = newLink; + link = newLink; + } + return setNewItem( key, isStatic, link, index ); +} + + +ValueInternalMap::HashKey +ValueInternalMap::hash( const char *key ) const +{ + HashKey hash = 0; + while ( *key ) + hash += *key++ * 37; + return hash; +} + + +int +ValueInternalMap::compare( const ValueInternalMap &other ) const +{ + int sizeDiff( itemCount_ - other.itemCount_ ); + if ( sizeDiff != 0 ) + return sizeDiff; + // Strict order guaranty is required. Compare all keys FIRST, then compare values. + IteratorState it; + IteratorState itEnd; + makeBeginIterator( it ); + makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + if ( !other.find( key( it ) ) ) + return 1; + } + + // All keys are equals, let's compare values + makeBeginIterator( it ); + for ( ; !equals(it,itEnd); increment(it) ) + { + const Value *otherValue = other.find( key( it ) ); + int valueDiff = value(it).compare( *otherValue ); + if ( valueDiff != 0 ) + return valueDiff; + } + return 0; +} + + +void +ValueInternalMap::makeBeginIterator( IteratorState &it ) const +{ + it.map_ = const_cast<ValueInternalMap *>( this ); + it.bucketIndex_ = 0; + it.itemIndex_ = 0; + it.link_ = buckets_; +} + + +void +ValueInternalMap::makeEndIterator( IteratorState &it ) const +{ + it.map_ = const_cast<ValueInternalMap *>( this ); + it.bucketIndex_ = bucketsSize_; + it.itemIndex_ = 0; + it.link_ = 0; +} + + +bool +ValueInternalMap::equals( const IteratorState &x, const IteratorState &other ) +{ + return x.map_ == other.map_ + && x.bucketIndex_ == other.bucketIndex_ + && x.link_ == other.link_ + && x.itemIndex_ == other.itemIndex_; +} + + +void +ValueInternalMap::incrementBucket( IteratorState &iterator ) +{ + ++iterator.bucketIndex_; + JSON_ASSERT_MESSAGE( iterator.bucketIndex_ <= iterator.map_->bucketsSize_, + "ValueInternalMap::increment(): attempting to iterate beyond end." ); + if ( iterator.bucketIndex_ == iterator.map_->bucketsSize_ ) + iterator.link_ = 0; + else + iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]); + iterator.itemIndex_ = 0; +} + + +void +ValueInternalMap::increment( IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterator using invalid iterator." ); + ++iterator.itemIndex_; + if ( iterator.itemIndex_ == ValueInternalLink::itemPerLink ) + { + JSON_ASSERT_MESSAGE( iterator.link_ != 0, + "ValueInternalMap::increment(): attempting to iterate beyond end." ); + iterator.link_ = iterator.link_->next_; + if ( iterator.link_ == 0 ) + incrementBucket( iterator ); + } + else if ( iterator.link_->items_[iterator.itemIndex_].isItemAvailable() ) + { + incrementBucket( iterator ); + } +} + + +void +ValueInternalMap::decrement( IteratorState &iterator ) +{ + if ( iterator.itemIndex_ == 0 ) + { + JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterate using invalid iterator." ); + if ( iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_] ) + { + JSON_ASSERT_MESSAGE( iterator.bucketIndex_ > 0, "Attempting to iterate beyond beginning." ); + --(iterator.bucketIndex_); + } + iterator.link_ = iterator.link_->previous_; + iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1; + } +} + + +const char * +ValueInternalMap::key( const IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + return iterator.link_->keys_[iterator.itemIndex_]; +} + +const char * +ValueInternalMap::key( const IteratorState &iterator, bool &isStatic ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic(); + return iterator.link_->keys_[iterator.itemIndex_]; +} + + +Value & +ValueInternalMap::value( const IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + return iterator.link_->items_[iterator.itemIndex_]; +} + + +int +ValueInternalMap::distance( const IteratorState &x, const IteratorState &y ) +{ + int offset = 0; + IteratorState it = x; + while ( !equals( it, y ) ) + increment( it ); + return offset; +} |