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-rw-r--r--source/Bindings.cpp309
1 files changed, 222 insertions, 87 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index fd85abba9..68710a743 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 07/26/13 21:48:46.
+** Generated automatically by tolua++-1.0.92 on 07/28/13 22:51:46.
*/
#ifndef __cplusplus
@@ -8439,194 +8439,162 @@ static int tolua_AllToLua_cPlayer_GetGameMode00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetIP of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetIP00
-static int tolua_AllToLua_cPlayer_GetIP00(lua_State* tolua_S)
+/* method: SetGameMode of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetGameMode00
+static int tolua_AllToLua_cPlayer_SetGameMode00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+ eGameMode a_GameMode = ((eGameMode) (int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIP'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetGameMode'", NULL);
#endif
{
- std::string tolua_ret = (std::string) self->GetIP();
- tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
+ self->SetGameMode(a_GameMode);
}
}
- return 1;
+ return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetIP'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'SetGameMode'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetLastBlockActionTime of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetLastBlockActionTime00
-static int tolua_AllToLua_cPlayer_GetLastBlockActionTime00(lua_State* tolua_S)
+/* method: IsGameModeCreative of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeCreative00
+static int tolua_AllToLua_cPlayer_IsGameModeCreative00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastBlockActionTime'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
#endif
{
- float tolua_ret = (float) self->GetLastBlockActionTime();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ bool tolua_ret = (bool) self->IsGameModeCreative();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLastBlockActionTime'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: GetLastBlockActionCnt of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetLastBlockActionCnt00
-static int tolua_AllToLua_cPlayer_GetLastBlockActionCnt00(lua_State* tolua_S)
+/* method: IsGameModeSurvival of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeSurvival00
+static int tolua_AllToLua_cPlayer_IsGameModeSurvival00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetLastBlockActionCnt'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
#endif
{
- int tolua_ret = (int) self->GetLastBlockActionCnt();
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ bool tolua_ret = (bool) self->IsGameModeSurvival();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'GetLastBlockActionCnt'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: SetLastBlockActionCnt of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetLastBlockActionCnt00
-static int tolua_AllToLua_cPlayer_SetLastBlockActionCnt00(lua_State* tolua_S)
+/* method: IsGameModeAdventure of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsGameModeAdventure00
+static int tolua_AllToLua_cPlayer_IsGameModeAdventure00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- int tolua_var_1 = ((int) tolua_tonumber(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLastBlockActionCnt'", NULL);
-#endif
- {
- self->SetLastBlockActionCnt(tolua_var_1);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLastBlockActionCnt'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: SetLastBlockActionTime of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetLastBlockActionTime00
-static int tolua_AllToLua_cPlayer_SetLastBlockActionTime00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetLastBlockActionTime'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
#endif
{
- self->SetLastBlockActionTime();
+ bool tolua_ret = (bool) self->IsGameModeAdventure();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetLastBlockActionTime'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
-/* method: SetGameMode of class cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetGameMode00
-static int tolua_AllToLua_cPlayer_SetGameMode00(lua_State* tolua_S)
+/* method: GetIP of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetIP00
+static int tolua_AllToLua_cPlayer_GetIP00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
- !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
- cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
- eGameMode a_GameMode = ((eGameMode) (int) tolua_tonumber(tolua_S,2,0));
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetGameMode'", NULL);
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetIP'", NULL);
#endif
{
- self->SetGameMode(a_GameMode);
+ AString tolua_ret = (AString) self->GetIP();
+ tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
}
}
- return 0;
+ return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'SetGameMode'.",&tolua_err);
+ tolua_error(tolua_S,"#ferror in function 'GetIP'.",&tolua_err);
return 0;
#endif
}
@@ -9334,6 +9302,38 @@ static int tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00(lua_State* tol
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsSatiated of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSatiated00
+static int tolua_AllToLua_cPlayer_IsSatiated00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSatiated'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsSatiated();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsSatiated'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: SetFoodLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodLevel00
static int tolua_AllToLua_cPlayer_SetFoodLevel00(lua_State* tolua_S)
@@ -9601,6 +9601,38 @@ static int tolua_AllToLua_cPlayer_FoodPoison00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsEating of class cPlayer */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsEating00
+static int tolua_AllToLua_cPlayer_IsEating00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsEating'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsEating();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsEating'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: Respawn of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Respawn00
static int tolua_AllToLua_cPlayer_Respawn00(lua_State* tolua_S)
@@ -11375,6 +11407,102 @@ static int tolua_AllToLua_cWorld_GetGameMode00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: IsGameModeCreative of class cWorld */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeCreative00
+static int tolua_AllToLua_cWorld_IsGameModeCreative00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeCreative'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsGameModeCreative();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsGameModeCreative'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: IsGameModeSurvival of class cWorld */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeSurvival00
+static int tolua_AllToLua_cWorld_IsGameModeSurvival00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeSurvival'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsGameModeSurvival();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsGameModeSurvival'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: IsGameModeAdventure of class cWorld */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsGameModeAdventure00
+static int tolua_AllToLua_cWorld_IsGameModeAdventure00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsGameModeAdventure'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->IsGameModeAdventure();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'IsGameModeAdventure'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: IsPVPEnabled of class cWorld */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsPVPEnabled00
static int tolua_AllToLua_cWorld_IsPVPEnabled00(lua_State* tolua_S)
@@ -28665,6 +28793,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"gmSurvival",gmSurvival);
tolua_constant(tolua_S,"gmCreative",gmCreative);
tolua_constant(tolua_S,"gmAdventure",gmAdventure);
+ tolua_constant(tolua_S,"gmMax",gmMax);
+ tolua_constant(tolua_S,"gmMin",gmMin);
tolua_constant(tolua_S,"eWeather_Sunny",eWeather_Sunny);
tolua_constant(tolua_S,"eWeather_Rain",eWeather_Rain);
tolua_constant(tolua_S,"eWeather_ThunderStorm",eWeather_ThunderStorm);
@@ -28892,6 +29022,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_beginmodule(tolua_S,"cPlayer");
tolua_constant(tolua_S,"MAX_HEALTH",cPlayer::MAX_HEALTH);
tolua_constant(tolua_S,"MAX_FOOD_LEVEL",cPlayer::MAX_FOOD_LEVEL);
+ tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
tolua_function(tolua_S,"Initialize",tolua_AllToLua_cPlayer_Initialize00);
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
@@ -28900,12 +29031,11 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetInventory",tolua_AllToLua_cPlayer_GetInventory00);
tolua_function(tolua_S,"GetEquippedItem",tolua_AllToLua_cPlayer_GetEquippedItem00);
tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cPlayer_GetGameMode00);
- tolua_function(tolua_S,"GetIP",tolua_AllToLua_cPlayer_GetIP00);
- tolua_function(tolua_S,"GetLastBlockActionTime",tolua_AllToLua_cPlayer_GetLastBlockActionTime00);
- tolua_function(tolua_S,"GetLastBlockActionCnt",tolua_AllToLua_cPlayer_GetLastBlockActionCnt00);
- tolua_function(tolua_S,"SetLastBlockActionCnt",tolua_AllToLua_cPlayer_SetLastBlockActionCnt00);
- tolua_function(tolua_S,"SetLastBlockActionTime",tolua_AllToLua_cPlayer_SetLastBlockActionTime00);
tolua_function(tolua_S,"SetGameMode",tolua_AllToLua_cPlayer_SetGameMode00);
+ tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cPlayer_IsGameModeCreative00);
+ tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cPlayer_IsGameModeSurvival00);
+ tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cPlayer_IsGameModeAdventure00);
+ tolua_function(tolua_S,"GetIP",tolua_AllToLua_cPlayer_GetIP00);
tolua_function(tolua_S,"MoveTo",tolua_AllToLua_cPlayer_MoveTo00);
tolua_function(tolua_S,"GetWindow",tolua_AllToLua_cPlayer_GetWindow00);
tolua_function(tolua_S,"CloseWindow",tolua_AllToLua_cPlayer_CloseWindow00);
@@ -28927,6 +29057,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetFoodTickTimer",tolua_AllToLua_cPlayer_GetFoodTickTimer00);
tolua_function(tolua_S,"GetFoodExhaustionLevel",tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00);
tolua_function(tolua_S,"GetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00);
+ tolua_function(tolua_S,"IsSatiated",tolua_AllToLua_cPlayer_IsSatiated00);
tolua_function(tolua_S,"SetFoodLevel",tolua_AllToLua_cPlayer_SetFoodLevel00);
tolua_function(tolua_S,"SetFoodSaturationLevel",tolua_AllToLua_cPlayer_SetFoodSaturationLevel00);
tolua_function(tolua_S,"SetFoodTickTimer",tolua_AllToLua_cPlayer_SetFoodTickTimer00);
@@ -28935,6 +29066,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"Feed",tolua_AllToLua_cPlayer_Feed00);
tolua_function(tolua_S,"AddFoodExhaustion",tolua_AllToLua_cPlayer_AddFoodExhaustion00);
tolua_function(tolua_S,"FoodPoison",tolua_AllToLua_cPlayer_FoodPoison00);
+ tolua_function(tolua_S,"IsEating",tolua_AllToLua_cPlayer_IsEating00);
tolua_function(tolua_S,"Respawn",tolua_AllToLua_cPlayer_Respawn00);
tolua_function(tolua_S,"SetVisible",tolua_AllToLua_cPlayer_SetVisible00);
tolua_function(tolua_S,"IsVisible",tolua_AllToLua_cPlayer_IsVisible00);
@@ -29037,6 +29169,9 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"SetTimeOfDay",tolua_AllToLua_cWorld_SetTimeOfDay00);
tolua_function(tolua_S,"SetWorldTime",tolua_AllToLua_cWorld_SetWorldTime00);
tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cWorld_GetGameMode00);
+ tolua_function(tolua_S,"IsGameModeCreative",tolua_AllToLua_cWorld_IsGameModeCreative00);
+ tolua_function(tolua_S,"IsGameModeSurvival",tolua_AllToLua_cWorld_IsGameModeSurvival00);
+ tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cWorld_IsGameModeAdventure00);
tolua_function(tolua_S,"IsPVPEnabled",tolua_AllToLua_cWorld_IsPVPEnabled00);
tolua_function(tolua_S,"IsDeepSnowEnabled",tolua_AllToLua_cWorld_IsDeepSnowEnabled00);
tolua_function(tolua_S,"GetDimension",tolua_AllToLua_cWorld_GetDimension00);