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-rw-r--r--source/BlockTracer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/BlockTracer.h b/source/BlockTracer.h
index 4adc61f00..6d67f1052 100644
--- a/source/BlockTracer.h
+++ b/source/BlockTracer.h
@@ -36,7 +36,7 @@ public:
/** Called on each block encountered along the path, including the first block (path start), if chunk data is not loaded
When this callback returns true, the tracing is aborted.
*/
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ) {}
+ virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ) { return false; }
/** Called when the path goes out of world, either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
The coords specify the exact point at which the path exited the world.
@@ -44,7 +44,7 @@ public:
Note that some paths can go out of the world and come back again (parabola),
in such a case this callback is followed by OnIntoWorld() and further OnNextBlock() calls
*/
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) {}
+ virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
/** Called when the path goes into the world, from either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
The coords specify the exact point at which the path entered the world.
@@ -52,7 +52,7 @@ public:
Note that some paths can go out of the world and come back again (parabola),
in such a case this callback is followed by further OnNextBlock() calls
*/
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) {}
+ virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
/** Called when the path is sure not to hit any more blocks.
Note that for some shapes this might never happen (line with constant Y)