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-rw-r--r--source/Blocks/BlockCarpet.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/source/Blocks/BlockCarpet.h b/source/Blocks/BlockCarpet.h
new file mode 100644
index 000000000..f70ff45b6
--- /dev/null
+++ b/source/Blocks/BlockCarpet.h
@@ -0,0 +1,54 @@
+
+// BlockCarpet.h
+
+// Declares the cBlockCarpetHandler class representing the handler for the carpet block
+
+
+
+
+#pragma once
+
+
+
+
+
+class cBlockCarpetHandler :
+ public cBlockHandler
+{
+public:
+ cBlockCarpetHandler(BLOCKTYPE a_BlockType);
+
+ virtual const char * GetStepSound(void) override
+ {
+ return "step.cloth";
+ }
+
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ a_BlockType = m_BlockType;
+ a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f;
+ return true;
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ a_Pickups.push_back(cItem(E_BLOCK_CARPET, a_BlockMeta));
+ }
+
+
+ virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
+ }
+} ;
+
+
+
+