diff options
Diffstat (limited to '')
-rw-r--r-- | source/Blocks/BlockFurnace.h | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/source/Blocks/BlockFurnace.h b/source/Blocks/BlockFurnace.h index 7231c4d65..b358a1d71 100644 --- a/source/Blocks/BlockFurnace.h +++ b/source/Blocks/BlockFurnace.h @@ -1,47 +1,47 @@ -
-#pragma once
-
-#include "BlockEntity.h"
-#include "../World.h"
-#include "../Piston.h"
-#include "../Player.h"
-
-
-
-
-
-class cBlockFurnaceHandler :
- public cBlockEntityHandler
-{
-public:
- cBlockFurnaceHandler(BLOCKTYPE a_BlockType) :
- cBlockEntityHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
-
- // FIXME: Do not use cPiston class for furnace placement!
- a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0);
-
- return true;
- }
-} ;
-
-
-
-
+ +#pragma once + +#include "BlockEntity.h" +#include "../World.h" +#include "../Piston.h" +#include "../Player.h" + + + + + +class cBlockFurnaceHandler : + public cBlockEntityHandler +{ +public: + cBlockFurnaceHandler(BLOCKTYPE a_BlockType) : + cBlockEntityHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0)); + } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + + // FIXME: Do not use cPiston class for furnace placement! + a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0); + + return true; + } +} ; + + + + |