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Diffstat (limited to 'source/Blocks/BlockRedstoneRepeater.cpp')
-rw-r--r--source/Blocks/BlockRedstoneRepeater.cpp23
1 files changed, 2 insertions, 21 deletions
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp
index 84a841fb0..15b736cbc 100644
--- a/source/Blocks/BlockRedstoneRepeater.cpp
+++ b/source/Blocks/BlockRedstoneRepeater.cpp
@@ -19,15 +19,6 @@ cBlockRedstoneRepeaterHandler::cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockTy
-void cBlockRedstoneRepeaterHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
-{
- // Noting needed yet
-}
-
-
-
-
-
void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Nothing needed yet
@@ -37,7 +28,7 @@ void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, i
-void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
+void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
}
@@ -48,17 +39,7 @@ void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, in
void cBlockRedstoneRepeaterHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ);
-}
-
-
-
-
-
-void cBlockRedstoneRepeaterHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
-{
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cRedstoneSimulator::RepeaterRotationToMetaData(a_Player->GetRotation()));
- OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
+ OnUse(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NONE, 8, 8, 8);
}