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-rw-r--r--source/Blocks/BlockRedstoneRepeater.h48
1 files changed, 30 insertions, 18 deletions
diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h
index a928f554f..dda3d31a7 100644
--- a/source/Blocks/BlockRedstoneRepeater.h
+++ b/source/Blocks/BlockRedstoneRepeater.h
@@ -1,52 +1,64 @@
+
#pragma once
+
#include "BlockHandler.h"
#include "../World.h"
-class cBlockRedstoneRepeaterHandler : public cBlockHandler
+
+
+
+
+class cBlockRedstoneRepeaterHandler :
+ public cBlockHandler
{
public:
cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockID);
- virtual void OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_Dir) override;
- virtual void OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z) override;
+ virtual void OnPlaced(cWorld * a_World, int a_X, int a_Y, int a_Z, int a_Dir) override;
+ virtual void OnDestroyed(cWorld * a_World, int a_X, int a_Y, int a_Z) override;
- virtual void OnDigging(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z) override;
- virtual void OnUse(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z) override;
+ virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z) override;
+ virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z) override;
- virtual NIBBLETYPE GetDropMeta(NIBBLETYPE a_BlockMeta) override
- {
- return 0;
- }
- virtual int GetDropID() override
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
- return E_ITEM_REDSTONE_REPEATER;
+ // Reset meta to 0
+ a_Pickups.push_back(cItem(E_ITEM_REDSTONE_REPEATER, 1, 0));
}
- virtual bool IsUseable() override
+
+ virtual bool IsUseable(void) override
{
return true;
}
- virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override;
+
+ virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override;
- virtual bool AllowBlockOnTop() override
+
+ virtual bool DoesAllowBlockOnTop(void) override
{
return false;
}
- virtual bool CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z) override
+
+ virtual bool CanBeAt(cWorld * a_World, int a_X, int a_Y, int a_Z) override
{
return a_World->GetBlock(a_X, a_Y - 1, a_Z) != E_BLOCK_AIR;
}
- virtual bool CanBePlacedOnSide() override
+ virtual bool CanBePlacedOnSide(void) override
{
return false;
}
- virtual AString GetStepSound(void) override
+ virtual const char * GetStepSound(void) override
{
return "step.wood";
}
-};
+} ;
+
+
+
+