diff options
Diffstat (limited to 'source/Blocks')
-rw-r--r-- | source/Blocks/BlockHandler.cpp | 9 | ||||
-rw-r--r-- | source/Blocks/BlockHandler.h | 3 |
2 files changed, 0 insertions, 12 deletions
diff --git a/source/Blocks/BlockHandler.cpp b/source/Blocks/BlockHandler.cpp index 6d5394a9b..4aaf47306 100644 --- a/source/Blocks/BlockHandler.cpp +++ b/source/Blocks/BlockHandler.cpp @@ -404,15 +404,6 @@ bool cBlockHandler::DoesIgnoreBuildCollision(void) -bool cBlockHandler::CanBePlacedOnSide(void) -{ - return true; -} - - - - - bool cBlockHandler::DoesDropOnUnsuitable(void) { return true; diff --git a/source/Blocks/BlockHandler.h b/source/Blocks/BlockHandler.h index c1df7e934..0487505ee 100644 --- a/source/Blocks/BlockHandler.h +++ b/source/Blocks/BlockHandler.h @@ -96,9 +96,6 @@ public: For example blocks placed "on" snow will be placed at the same position. So: Snow ignores Build collision */ virtual bool DoesIgnoreBuildCollision(void); - - /// Indicates this block can be placed on the side of other blocks. Default: true - virtual bool CanBePlacedOnSide(void); /// Does this block drop if it gets destroyed by an unsuitable situation? Default: true virtual bool DoesDropOnUnsuitable(void); |