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-rw-r--r--source/Caves.h120
1 files changed, 0 insertions, 120 deletions
diff --git a/source/Caves.h b/source/Caves.h
deleted file mode 100644
index 8af9974fe..000000000
--- a/source/Caves.h
+++ /dev/null
@@ -1,120 +0,0 @@
-
-// Caves.h
-
-// Interfaces to the various cave structure generators:
-// - cStructGenWormNestCaves
-// - cStructGenMarbleCaves
-// - cStructGenNetherCaves
-
-
-
-
-
-#pragma once
-
-#include "cChunkGenerator.h"
-#include "cNoise.h"
-
-
-
-
-
-class cStructGenMarbleCaves :
- public cStructureGen
-{
-public:
- cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {}
-
-protected:
-
- int m_Seed;
-
- // cStructureGen override:
- virtual void GenStructures(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
- cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
- cEntityList & a_Entities, // Entities may be added or deleted
- cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
- ) override;
-} ;
-
-
-
-
-
-class cStructGenDualRidgeCaves :
- public cStructureGen
-{
-public:
- cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) :
- m_Seed(a_Seed),
- m_Threshold(a_Threshold)
- {
- }
-
-protected:
-
- int m_Seed;
- float m_Threshold;
-
- // cStructureGen override:
- virtual void GenStructures(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
- cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
- cEntityList & a_Entities, // Entities may be added or deleted
- cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
- ) override;
-} ;
-
-
-
-
-
-class cStructGenWormNestCaves :
- public cStructureGen
-{
-public:
- cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) :
- m_Noise(a_Seed),
- m_Size(a_Size),
- m_Grid(a_Grid),
- m_MaxOffset(a_MaxOffset)
- {
- }
-
- ~cStructGenWormNestCaves();
-
-protected:
- class cCaveSystem; // fwd: Caves.cpp
- typedef std::list<cCaveSystem *> cCaveSystems;
-
- cNoise m_Noise;
- int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel
- int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to
- int m_Grid; // average spacing of the nests
- cCaveSystems m_Cache;
-
- /// Clears everything from the cache
- void ClearCache(void);
-
- /// Returns all caves that *may* intersect the given chunk. All the caves are valid until the next call to this function.
- void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves);
-
- // cStructGen override:
- virtual void GenStructures(
- int a_ChunkX, int a_ChunkZ,
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
- cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
- cEntityList & a_Entities, // Entities may be added or deleted
- cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
- ) override;
-} ;
-
-
-
-