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-rw-r--r--source/DispenserEntity.cpp192
1 files changed, 192 insertions, 0 deletions
diff --git a/source/DispenserEntity.cpp b/source/DispenserEntity.cpp
new file mode 100644
index 000000000..dc13f30b8
--- /dev/null
+++ b/source/DispenserEntity.cpp
@@ -0,0 +1,192 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "DispenserEntity.h"
+#include "BlockID.h"
+#include "Item.h"
+#include "UI/Window.h"
+#include "Player.h"
+#include "World.h"
+#include "ClientHandle.h"
+#include "Server.h"
+#include "Pickup.h"
+#include "Root.h"
+#include <json/json.h>
+
+
+
+
+
+cDispenserEntity::cDispenserEntity(int a_X, int a_Y, int a_Z, cWorld * a_World)
+ : cBlockEntity( E_BLOCK_DISPENSER, a_X, a_Y, a_Z, a_World )
+ , m_Items( new cItem[9] )
+{
+ SetBlockEntity(this); // cBlockEntityWindowOwner
+}
+
+
+
+
+
+cDispenserEntity::~cDispenserEntity()
+{
+ // Tell window its owner is destroyed
+ if( GetWindow() )
+ {
+ GetWindow()->OwnerDestroyed();
+ }
+
+ // Clean up items
+ if( m_Items )
+ {
+ delete [] m_Items;
+ }
+}
+
+
+
+
+
+void cDispenserEntity::Destroy()
+{
+ // Drop items
+ cItems Pickups;
+ for( int i = 0; i < 3; i++)
+ {
+ if( !m_Items[i].IsEmpty() )
+ {
+ Pickups.push_back(m_Items[i]);
+ m_Items[i].Empty();
+ }
+ }
+ m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ);
+}
+
+
+
+
+
+void cDispenserEntity::UsedBy(cPlayer * a_Player)
+{
+ if (GetWindow() == NULL)
+ {
+ OpenWindow(new cDispenserWindow(m_PosX, m_PosY, m_PosZ, this));
+ }
+ if (GetWindow() != NULL)
+ {
+ if (a_Player->GetWindow() != GetWindow())
+ {
+ a_Player->OpenWindow(GetWindow());
+ GetWindow()->SendWholeWindow(*a_Player->GetClientHandle());
+ }
+ }
+}
+
+
+
+
+
+bool cDispenserEntity::Tick( float a_Dt )
+{
+ return true;
+}
+
+
+
+
+
+void cDispenserEntity::SetSlot(int a_Slot, const cItem & a_Item)
+{
+ if ((a_Slot < 0) || (a_Slot >= 9))
+ {
+ ASSERT(!"Dispenser: slot number out of range");
+ return;
+ }
+ m_Items[a_Slot] = a_Item;
+}
+
+
+
+
+
+#define READ(File, Var) \
+ if (File.Read(&Var, sizeof(Var)) != sizeof(Var)) \
+ { \
+ LOGERROR("ERROR READING cDispenserEntity %s FROM FILE (line %d)", #Var, __LINE__); \
+ return false; \
+ }
+
+bool cDispenserEntity::LoadFromFile(cFile & f)
+{
+ READ(f, m_PosX);
+ READ(f, m_PosY);
+ READ(f, m_PosZ);
+
+ unsigned int NumSlots = 0;
+ READ(f, NumSlots);
+ m_Items = new cItem[ NumSlots ];
+ for(unsigned int i = 0; i < NumSlots; i++)
+ {
+ cItem & Item = m_Items[i];
+ READ(f, Item.m_ItemID);
+ READ(f, Item.m_ItemCount);
+ READ(f, Item.m_ItemHealth);
+ }
+
+ return true;
+}
+
+
+
+
+
+bool cDispenserEntity::LoadFromJson( const Json::Value& a_Value )
+{
+ m_PosX = a_Value.get("x", 0).asInt();
+ m_PosY = a_Value.get("y", 0).asInt();
+ m_PosZ = a_Value.get("z", 0).asInt();
+
+ Json::Value AllSlots = a_Value.get("Slots", 0);
+ int SlotIdx = 0;
+ for( Json::Value::iterator itr = AllSlots.begin(); itr != AllSlots.end(); ++itr )
+ {
+ m_Items[ SlotIdx ].FromJson( *itr );
+ SlotIdx++;
+ }
+
+ return true;
+}
+
+
+
+
+
+void cDispenserEntity::SaveToJson( Json::Value& a_Value )
+{
+ a_Value["x"] = m_PosX;
+ a_Value["y"] = m_PosY;
+ a_Value["z"] = m_PosZ;
+
+ Json::Value AllSlots;
+ for(unsigned int i = 0; i < 3; i++)
+ {
+ Json::Value Slot;
+ m_Items[ i ].GetJson( Slot );
+ AllSlots.append( Slot );
+ }
+ a_Value["Slots"] = AllSlots;
+}
+
+
+
+
+
+void cDispenserEntity::SendTo(cClientHandle & a_Client)
+{
+ // Nothing needs to be sent
+ UNUSED(a_Client);
+}
+
+
+
+