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-rw-r--r--source/Entities/TNTEntity.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/source/Entities/TNTEntity.cpp b/source/Entities/TNTEntity.cpp
new file mode 100644
index 000000000..43a0dea09
--- /dev/null
+++ b/source/Entities/TNTEntity.cpp
@@ -0,0 +1,76 @@
+#include "Globals.h"
+
+#include "TNTEntity.h"
+#include "../World.h"
+#include "../ClientHandle.h"
+
+
+
+
+
+cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec) :
+ super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98),
+ m_Counter(0),
+ m_MaxFuseTime(a_FuseTimeInSec)
+{
+}
+
+
+
+
+
+cTNTEntity::cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec) :
+ super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
+ m_Counter(0),
+ m_MaxFuseTime(a_FuseTimeInSec)
+{
+}
+
+
+
+
+bool cTNTEntity::Initialize(cWorld * a_World)
+{
+ if (super::Initialize(a_World))
+ {
+ a_World->BroadcastSpawnEntity(*this);
+ return true;
+ }
+ return false;
+}
+
+
+
+
+
+void cTNTEntity::SpawnOn(cClientHandle & a_ClientHandle)
+{
+ a_ClientHandle.SendSpawnObject(*this, 50, 1, 0, 0); // 50 means TNT
+ m_bDirtyPosition = false;
+ m_bDirtySpeed = false;
+ m_bDirtyOrientation = false;
+ m_bDirtyHead = false;
+}
+
+
+
+
+
+void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+ BroadcastMovementUpdate();
+ float delta_time = a_Dt / 1000; // Convert miliseconds to seconds
+ m_Counter += delta_time;
+ if (m_Counter > m_MaxFuseTime) // Check if we go KABOOOM
+ {
+ Destroy(true);
+ LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ());
+ m_World->DoExplosiontAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this);
+ return;
+ }
+}
+
+
+
+