diff options
Diffstat (limited to 'source/Entities')
-rw-r--r-- | source/Entities/Entity.cpp | 5 | ||||
-rw-r--r-- | source/Entities/Pickup.cpp | 4 | ||||
-rw-r--r-- | source/Entities/Pickup.h | 2 |
3 files changed, 5 insertions, 6 deletions
diff --git a/source/Entities/Entity.cpp b/source/Entities/Entity.cpp index dc3c7796e..d465c75bd 100644 --- a/source/Entities/Entity.cpp +++ b/source/Entities/Entity.cpp @@ -549,12 +549,11 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) int RelBlockX = BlockX - (NextChunk->GetPosX() * cChunkDef::Width); int RelBlockZ = BlockZ - (NextChunk->GetPosZ() * cChunkDef::Width); BLOCKTYPE BlockIn = NextChunk->GetBlock( RelBlockX, BlockY, RelBlockZ ); - BLOCKTYPE BlockBelow = NextChunk->GetBlock( RelBlockX, BlockY - 1, RelBlockZ ); + BLOCKTYPE BlockBelow = (BlockY > 0) ? NextChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR; if (!g_BlockIsSolid[BlockIn]) // Making sure we are not inside a solid block { if (m_bOnGround) // check if it's still on the ground { - BLOCKTYPE BlockBelow = NextChunk->GetBlock( RelBlockX, BlockY - 1, RelBlockZ ); if (!g_BlockIsSolid[BlockBelow]) // Check if block below is air or water. { m_bOnGround = false; @@ -613,7 +612,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) { fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water. } - else if ((IsBlockRail(BlockBelow)) && (IsMinecart())) // Rails aren't solid, except for Minecarts + else if (IsBlockRail(BlockBelow) && IsMinecart()) // Rails aren't solid, except for Minecarts { fallspeed = 0; m_bOnGround = true; diff --git a/source/Entities/Pickup.cpp b/source/Entities/Pickup.cpp index db7be8b04..075f93449 100644 --- a/source/Entities/Pickup.cpp +++ b/source/Entities/Pickup.cpp @@ -24,8 +24,8 @@ -cPickup::cPickup(int a_MicroPosX, int a_MicroPosY, int a_MicroPosZ, const cItem & a_Item, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */) - : cEntity(etPickup, (((double)(a_MicroPosX)) / 32) + 0.1 /*Accomodate player vomiting*/, ((double)(a_MicroPosY)) / 32, ((double)(a_MicroPosZ)) / 32, 0.2, 0.2) +cPickup::cPickup(double a_X, double a_Y, double a_Z, const cItem & a_Item, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */) + : cEntity(etPickup, a_X, a_Y, a_Z, 0.2, 0.2) , m_Timer( 0.f ) , m_Item(a_Item) , m_bCollected( false ) diff --git a/source/Entities/Pickup.h b/source/Entities/Pickup.h index af6eaf3bb..488f91fb2 100644 --- a/source/Entities/Pickup.h +++ b/source/Entities/Pickup.h @@ -24,7 +24,7 @@ class cPickup : public: CLASS_PROTODEF(cPickup); - cPickup(int a_MicroPosX, int a_MicroPosY, int a_MicroPosZ, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export + cPickup(double a_X, double a_Y, double a_Z, const cItem & a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export cItem & GetItem(void) {return m_Item; } // tolua_export const cItem & GetItem(void) const {return m_Item; } |