diff options
Diffstat (limited to 'source/Entity.h')
-rw-r--r-- | source/Entity.h | 56 |
1 files changed, 39 insertions, 17 deletions
diff --git a/source/Entity.h b/source/Entity.h index 613032938..7cb168581 100644 --- a/source/Entity.h +++ b/source/Entity.h @@ -11,30 +11,45 @@ -#define CLASS_PROT_ISA() virtual bool IsA( const char* a_EntityType ); -#define CLASS_PROT_GETCLASS() virtual const char* GetClass(); +#define CLASS_PROT_ISA() virtual bool IsA(const char * a_EntityType) const override; +#define CLASS_PROT_GETCLASS() virtual const char * GetClass (void) const override; +#define CLASS_PROT_GETPARENT() virtual const char * GetParentClass(void) const override; -/* Can't use this (yet) because of tolua */ #define CLASS_PROTOTYPE() \ CLASS_PROT_ISA(); \ - CLASS_PROT_GETCLASS(); + CLASS_PROT_GETCLASS(); \ + CLASS_PROT_GETPARENT(); -#define CLASS_DEF_ISA( classname, superclass ) \ - bool classname::IsA( const char* a_EntityType ) \ +#define CLASS_DEF_ISA(classname) \ + bool classname::IsA(const char * a_ClassName) const \ { \ - if( strcmp( a_EntityType, #classname ) == 0 ) return true; \ - return superclass::IsA( a_EntityType ); \ + return ((strcmp(a_ClassName, #classname) == 0) || super::IsA(a_ClassName)); \ } -#define CLASS_DEF_GETCLASS( classname ) \ - const char* classname::GetClass() \ +#define CLASS_DEF_GETCLASS(classname) \ + const char * classname::GetClass(void) const \ { \ - return #classname; \ + return #classname; \ } -#define CLASS_DEFINITION( classname, superclass ) \ - CLASS_DEF_ISA( classname, superclass ) \ - CLASS_DEF_GETCLASS( classname ) +#define CLASS_DEFINITION(classname) \ + CLASS_DEF_ISA(classname) \ + CLASS_DEF_GETCLASS(classname) + +// Place this macro in the header of each cEntity descendant class and you're done :) +#define CLASS_PROTODEF(classname) \ + virtual bool IsA(const char * a_ClassName) const override\ + { \ + return ((strcmp(a_ClassName, #classname) == 0) || super::IsA(a_ClassName)); \ + } \ + virtual const char * GetClass(void) const override \ + { \ + return #classname; \ + } \ + virtual const char * GetParentClass(void) const override \ + { \ + return super::GetClass(); \ + } @@ -74,9 +89,16 @@ public: eEntityType_Pickup }; - virtual unsigned int GetEntityType() { return m_EntityType; } - virtual bool IsA( const char* a_EntityType ); - virtual const char* GetClass(); + virtual unsigned int GetEntityType(void) const { return m_EntityType; } + + /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true) + virtual bool IsA(const char * a_ClassName) const; + + /// Returns the topmost class name for the object + virtual const char * GetClass(void) const; + + /// Returns the topmost class's parent class name for the object. cEntity returns an empty string (no parent). + virtual const char * GetParentClass(void) const; cWorld * GetWorld(void) const { return m_World; } |