diff options
Diffstat (limited to 'source/Item.h')
-rw-r--r-- | source/Item.h | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/source/Item.h b/source/Item.h new file mode 100644 index 000000000..aa4b76bbc --- /dev/null +++ b/source/Item.h @@ -0,0 +1,146 @@ +#pragma once + +#include "Defines.h" +#include "BlockID.h" + +namespace Json +{ + class Value; +} + + + + + +// tolua_begin +class cItem +{ +public: + cItem(short a_ItemType = E_ITEM_EMPTY, char a_ItemCount = 0, short a_ItemHealth = 0) + : m_ItemType (a_ItemType) + , m_ItemCount (a_ItemCount) + , m_ItemHealth(a_ItemHealth) + { + if (!IsValidItem( m_ItemID ) ) m_ItemID = E_ITEM_EMPTY; + } + + void Empty() + { + m_ItemID = E_ITEM_EMPTY; + m_ItemCount = 0; + m_ItemHealth = 0; + } + + void Clear(void) + { + m_ItemID = E_ITEM_EMPTY; + m_ItemCount = 0; + m_ItemHealth = 0; + } + + bool IsEmpty(void) const + { + return (m_ItemID <= 0 || m_ItemCount <= 0); + } + + // tolua_end + OBSOLETE + // tolua_begin + bool Equals(const cItem & a_Item) const // obsolete, use IsEqual() instead + { + return IsEqual(a_Item); + } + + bool IsEqual(const cItem & a_Item) const + { + return (IsSameType(a_Item) && (m_ItemHealth == a_Item.m_ItemHealth)); + } + + bool IsSameType(const cItem & a_Item) const + { + return (m_ItemID == a_Item.m_ItemID) || (IsEmpty() && a_Item.IsEmpty()); + } + + // TODO Sorry for writing the functions in the header. But somehow it doesn´t worked when I put them into the cpp File :s + + inline int GetMaxDuration(void) const + { + switch(m_ItemID) + { + case 256: return 251; + case 257: return 251; + case 258: return 251; + case 259: return 65; //Lighter / Flint and Steel + case 267: return 251; + case 268: return 60; + case 269: return 60; + case 270: return 60; + case 271: return 60; + case 272: return 132; + case 273: return 132; + case 274: return 132; + case 275: return 132; + case 276: return 1563; + case 277: return 1563; + case 278: return 1563; + case 279: return 1563; + case 283: return 32; + case 284: return 32; + case 285: return 32; + case 286: return 32; + case 290: return 60; + case 291: return 132; + case 292: return 251; + case 293: return 1563; + case 294: return 32; + case 359: return 251; + default: return 0; + } + } + + // Damages a weapon / tool. Returns true when destroyed + inline bool DamageItem() + { + if (HasDuration()) + { + m_ItemHealth++; + if(m_ItemHealth >= GetMaxDuration()) + return true; + } + return false; + } + + inline bool HasDuration() { return GetMaxDuration() > 0; } + + // tolua_end + void GetJson( Json::Value & a_OutValue ) const; + void FromJson( const Json::Value & a_Value ); + // tolua_begin + + static bool IsEnchantable(short a_ItemType); + + // tolua_end + union + { + // tolua_begin + short m_ItemID; // OBSOLETE, use m_ItemType instead + short m_ItemType; + // tolua_end + } ; + char m_ItemCount; // tolua_export + union + { + // tolua_begin + short m_ItemHealth; // OBSOLETE, use m_ItemDamage instead + short m_ItemDamage; + // tolua_end + } ; + // tolua_begin +}; +// tolua_end + +typedef std::vector<cItem> cItems; + + + + |