diff options
Diffstat (limited to 'source/LuaState.h')
-rw-r--r-- | source/LuaState.h | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/source/LuaState.h b/source/LuaState.h index 6472dc626..2ef1cdf41 100644 --- a/source/LuaState.h +++ b/source/LuaState.h @@ -50,6 +50,9 @@ class cPlugin_NewLua; struct HTTPRequest; class cWebAdmin; struct HTTPTemplateRequest; +class cTNTEntity; +class cCreeper; +class Vector3i; @@ -171,6 +174,10 @@ public: void Push(const HTTPRequest * a_Request); void Push(cWebAdmin * a_WebAdmin); void Push(const HTTPTemplateRequest * a_Request); + void Push(cTNTEntity * a_TNTEntity); + void Push(cCreeper * a_Creeper); + void Push(Vector3i * a_Vector); + void Push(void * a_Ptr); /// Call any 0-param 0-return Lua function in a single line: template <typename FnT> @@ -506,6 +513,199 @@ public: return true; } + /// Call any 3-param 2-return Lua function in a single line: + template< + typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, + typename RetT1, typename RetT2 + > + bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) + { + if (!PushFunction(a_FnName)) + { + return false; + } + Push(a_Arg1); + Push(a_Arg2); + Push(a_Arg3); + if (!CallFunction(2)) + { + return false; + } + GetReturn(-2, a_Ret1); + GetReturn(-1, a_Ret2); + lua_pop(m_LuaState, 2); + return true; + } + + /// Call any 4-param 2-return Lua function in a single line: + template< + typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, + typename RetT1, typename RetT2 + > + bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) + { + if (!PushFunction(a_FnName)) + { + return false; + } + Push(a_Arg1); + Push(a_Arg2); + Push(a_Arg3); + Push(a_Arg4); + if (!CallFunction(2)) + { + return false; + } + GetReturn(-2, a_Ret1); + GetReturn(-1, a_Ret2); + lua_pop(m_LuaState, 2); + return true; + } + + /// Call any 5-param 2-return Lua function in a single line: + template< + typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, + typename RetT1, typename RetT2 + > + bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) + { + if (!PushFunction(a_FnName)) + { + return false; + } + Push(a_Arg1); + Push(a_Arg2); + Push(a_Arg3); + Push(a_Arg4); + Push(a_Arg5); + if (!CallFunction(2)) + { + return false; + } + GetReturn(-2, a_Ret1); + GetReturn(-1, a_Ret2); + lua_pop(m_LuaState, 2); + return true; + } + + /// Call any 6-param 2-return Lua function in a single line: + template< + typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, + typename ArgT6, + typename RetT1, typename RetT2 + > + bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) + { + if (!PushFunction(a_FnName)) + { + return false; + } + Push(a_Arg1); + Push(a_Arg2); + Push(a_Arg3); + Push(a_Arg4); + Push(a_Arg5); + Push(a_Arg6); + if (!CallFunction(2)) + { + return false; + } + GetReturn(-2, a_Ret1); + GetReturn(-1, a_Ret2); + lua_pop(m_LuaState, 2); + return true; + } + + /// Call any 7-param 2-return Lua function in a single line: + template< + typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, + typename ArgT6, typename ArgT7, + typename RetT1, typename RetT2 + > + bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2) + { + if (!PushFunction(a_FnName)) + { + return false; + } + Push(a_Arg1); + Push(a_Arg2); + Push(a_Arg3); + Push(a_Arg4); + Push(a_Arg5); + Push(a_Arg6); + Push(a_Arg7); + if (!CallFunction(2)) + { + return false; + } + GetReturn(-2, a_Ret1); + GetReturn(-1, a_Ret2); + lua_pop(m_LuaState, 2); + return true; + } + + /// Call any 7-param 3-return Lua function in a single line: + template< + typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, + typename ArgT6, typename ArgT7, + typename RetT1, typename RetT2, typename RetT3 + > + bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3) + { + if (!PushFunction(a_FnName)) + { + return false; + } + Push(a_Arg1); + Push(a_Arg2); + Push(a_Arg3); + Push(a_Arg4); + Push(a_Arg5); + Push(a_Arg6); + Push(a_Arg7); + if (!CallFunction(3)) + { + return false; + } + GetReturn(-3, a_Ret1); + GetReturn(-2, a_Ret2); + GetReturn(-1, a_Ret3); + lua_pop(m_LuaState, 3); + return true; + } + + /// Call any 8-param 3-return Lua function in a single line: + template< + typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, + typename ArgT6, typename ArgT7, typename ArgT8, + typename RetT1, typename RetT2, typename RetT3 + > + bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3) + { + if (!PushFunction(a_FnName)) + { + return false; + } + Push(a_Arg1); + Push(a_Arg2); + Push(a_Arg3); + Push(a_Arg4); + Push(a_Arg5); + Push(a_Arg6); + Push(a_Arg7); + Push(a_Arg8); + if (!CallFunction(3)) + { + return false; + } + GetReturn(-3, a_Ret1); + GetReturn(-2, a_Ret2); + GetReturn(-1, a_Ret3); + lua_pop(m_LuaState, 3); + return true; + } + /// Call any 9-param 5-return Lua function in a single line: template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, @@ -550,6 +750,9 @@ public: /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged void GetReturn(int a_StackPos, int & a_ReturnedVal); + /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged + void GetReturn(int a_StackPos, double & a_ReturnedVal); + /** Calls the function that has been pushed onto the stack by PushFunction(), with arguments pushed by PushXXX(). |