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-rw-r--r--source/MobCensus.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/MobCensus.cpp b/source/MobCensus.cpp
index 4984c53c4..612f25916 100644
--- a/source/MobCensus.cpp
+++ b/source/MobCensus.cpp
@@ -50,7 +50,7 @@ void cMobCensus::CollectMob(cMonster& a_Monster, cChunk& a_Chunk, double a_Dista
bool cMobCensus::isCaped(cMonster::eFamily a_MobFamily)
{
bool toReturn = true;
- const int ratio = 319; // this should be 256 as we are only supposed to take account from chuncks that are in 17x17 from a player
+ const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
// but for now, we use all chunks loaded by players. that means 19 x 19 chucks. That's why we use 256 * (19*19) / (17*17) = 319
// MG TODO : code the correct count
tCapMultipliersMap::const_iterator capMultiplier = m_CapMultipliers().find(a_MobFamily);
@@ -64,7 +64,7 @@ bool cMobCensus::isCaped(cMonster::eFamily a_MobFamily)
return toReturn;
}
-void cMobCensus::CollectSpawnableChunck(cChunk& a_Chunk)
+void cMobCensus::CollectSpawnableChunk(cChunk& a_Chunk)
{
m_EligibleForSpawnChunks.insert(&a_Chunk);
}