diff options
Diffstat (limited to 'source/Mobs/Zombiepigman.cpp')
-rw-r--r-- | source/Mobs/Zombiepigman.cpp | 26 |
1 files changed, 5 insertions, 21 deletions
diff --git a/source/Mobs/Zombiepigman.cpp b/source/Mobs/Zombiepigman.cpp index 09b44816f..1aea006a6 100644 --- a/source/Mobs/Zombiepigman.cpp +++ b/source/Mobs/Zombiepigman.cpp @@ -1,15 +1,15 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules -#include "Zombiepigman.h" +#include "ZombiePigman.h" #include "../World.h" -cZombiepigman::cZombiepigman(void) : - super("Zombiepigman", 57, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8) +cZombiePigman::cZombiePigman(void) : + super("ZombiePigman", 57, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8) { } @@ -17,23 +17,7 @@ cZombiepigman::cZombiepigman(void) : -void cZombiepigman::Tick(float a_Dt, cChunk & a_Chunk) -{ - super::Tick(a_Dt, a_Chunk); - - // TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D - if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsOnFire()) - { - // Burn for 10 ticks, then decide again - StartBurning(10); - } -} - - - - - -void cZombiepigman::GetDrops(cItems & a_Drops, cEntity * a_Killer) +void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH); AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET); @@ -45,7 +29,7 @@ void cZombiepigman::GetDrops(cItems & a_Drops, cEntity * a_Killer) -void cZombiepigman::KilledBy(cEntity * a_Killer) +void cZombiePigman::KilledBy(cEntity * a_Killer) { super::KilledBy(a_Killer); |