diff options
Diffstat (limited to 'source/Player.h')
-rw-r--r-- | source/Player.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/Player.h b/source/Player.h index 7d825eec4..d64cc7581 100644 --- a/source/Player.h +++ b/source/Player.h @@ -35,11 +35,11 @@ public: cPlayer(cClientHandle * a_Client, const AString & a_PlayerName); virtual ~cPlayer(); - virtual void Initialize( cWorld* a_World ); // tolua_export + virtual void Initialize(cWorld * a_World); // tolua_export virtual void SpawnOn(cClientHandle & a_Client) override; - virtual void Tick(float a_Dt, MTRand & a_TickRandom) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; /// Returns the curently equipped weapon; empty item if none virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } |