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-rw-r--r--source/Plugin.cpp262
1 files changed, 220 insertions, 42 deletions
diff --git a/source/Plugin.cpp b/source/Plugin.cpp
index 427c30a69..69d3371b6 100644
--- a/source/Plugin.cpp
+++ b/source/Plugin.cpp
@@ -3,6 +3,7 @@
#include "Plugin.h"
#include "Pawn.h"
+#include "Player.h"
@@ -16,61 +17,29 @@ cPlugin::cPlugin( const AString & a_PluginDirectory )
{
}
-cPlugin::~cPlugin()
-{
-}
-
-// bool cPlugin::Initialize()
-// {
-// LOG("cPlugin::Initialize()");
-// return false;
-// }
-
-
-
-
-
-void cPlugin::Tick(float a_Dt)
-{
- UNUSED(a_Dt);
-}
-
-bool cPlugin::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
+cPlugin::~cPlugin()
{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_Status);
- UNUSED(a_OldBlock);
- UNUSED(a_OldMeta);
- return false;
}
-bool cPlugin::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem)
+void cPlugin::Tick(float a_Dt)
{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_HeldItem);
- return false;
+ UNUSED(a_Dt);
}
+/*
+// TODO
bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups)
{
UNUSED(a_BlockType);
@@ -80,6 +49,8 @@ bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, con
UNUSED(a_Pickups);
return false;
}
+*/
+
@@ -96,11 +67,12 @@ bool cPlugin::OnChat(cPlayer * a_Player, const AString & a_Message)
-void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
+bool cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
{
UNUSED(a_World);
UNUSED(a_ChunkX);
UNUSED(a_ChunkZ);
+ return false;
}
@@ -154,7 +126,7 @@ bool cPlugin::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
-bool cPlugin::OnKilled(cPawn * a_Killed, cEntity * a_Killer)
+bool cPlugin::OnKilled(cPawn & a_Killed, cEntity * a_Killer)
{
UNUSED(a_Killed);
UNUSED(a_Killer);
@@ -177,7 +149,149 @@ bool cPlugin::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const ASt
-bool cPlugin::OnPlayerJoin(cPlayer * a_Player)
+bool cPlugin::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerEating(cPlayer & a_Player)
+{
+ UNUSED(a_Player);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerJoined(cPlayer & a_Player)
+{
+ UNUSED(a_Player);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_Status);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerMoved(cPlayer & a_Player)
+{
+ UNUSED(a_Player);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerShooting(cPlayer & a_Player)
+{
+ UNUSED(a_Player);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerSpawned(cPlayer & a_Player)
{
UNUSED(a_Player);
return false;
@@ -187,18 +301,82 @@ bool cPlugin::OnPlayerJoin(cPlayer * a_Player)
-void cPlugin::OnPlayerMove(cPlayer * a_Player)
+bool cPlugin::OnPlayerTossingItem(cPlayer & a_Player)
{
UNUSED(a_Player);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ return false;
}
-void cPlugin::OnPlayerSpawn(cPlayer * a_Player)
+bool cPlugin::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
+{
+ UNUSED(a_Player);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ UNUSED(a_CursorX);
+ UNUSED(a_CursorY);
+ UNUSED(a_CursorZ);
+ return false;
}