diff options
Diffstat (limited to '')
-rw-r--r-- | source/Protocol/ChunkDataSerializer.cpp | 176 | ||||
-rw-r--r-- | source/Protocol/Protocol132.cpp | 950 | ||||
-rw-r--r-- | source/Protocol/Protocol132.h | 102 | ||||
-rw-r--r-- | source/Protocol/Protocol14x.cpp | 256 | ||||
-rw-r--r-- | source/Protocol/Protocol17x.h | 260 | ||||
-rw-r--r-- | src/Protocol/ChunkDataSerializer.h (renamed from source/Protocol/ChunkDataSerializer.h) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol.h (renamed from source/Protocol/Protocol.h) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol125.cpp (renamed from source/Protocol/Protocol125.cpp) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol125.h (renamed from source/Protocol/Protocol125.h) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol14x.h (renamed from source/Protocol/Protocol14x.h) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol15x.cpp (renamed from source/Protocol/Protocol15x.cpp) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol15x.h (renamed from source/Protocol/Protocol15x.h) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol16x.cpp (renamed from source/Protocol/Protocol16x.cpp) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol16x.h (renamed from source/Protocol/Protocol16x.h) | 0 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp (renamed from source/Protocol/Protocol17x.cpp) | 0 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp (renamed from source/Protocol/ProtocolRecognizer.cpp) | 0 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h (renamed from source/Protocol/ProtocolRecognizer.h) | 0 |
17 files changed, 0 insertions, 1744 deletions
diff --git a/source/Protocol/ChunkDataSerializer.cpp b/source/Protocol/ChunkDataSerializer.cpp deleted file mode 100644 index 2a9230fee..000000000 --- a/source/Protocol/ChunkDataSerializer.cpp +++ /dev/null @@ -1,176 +0,0 @@ - -// ChunkDataSerializer.cpp - -// Implements the cChunkDataSerializer class representing the object that can: -// - serialize chunk data to different protocol versions -// - cache such serialized data for multiple clients - -#include "Globals.h" -#include "ChunkDataSerializer.h" -#include "zlib.h" - - - - -cChunkDataSerializer::cChunkDataSerializer( - const cChunkDef::BlockTypes & a_BlockTypes, - const cChunkDef::BlockNibbles & a_BlockMetas, - const cChunkDef::BlockNibbles & a_BlockLight, - const cChunkDef::BlockNibbles & a_BlockSkyLight, - const unsigned char * a_BiomeData -) : - m_BlockTypes(a_BlockTypes), - m_BlockMetas(a_BlockMetas), - m_BlockLight(a_BlockLight), - m_BlockSkyLight(a_BlockSkyLight), - m_BiomeData(a_BiomeData) -{ -} - - - - -const AString & cChunkDataSerializer::Serialize(int a_Version) -{ - Serializations::const_iterator itr = m_Serializations.find(a_Version); - if (itr != m_Serializations.end()) - { - return itr->second; - } - - AString data; - switch (a_Version) - { - case RELEASE_1_2_5: Serialize29(data); break; - case RELEASE_1_3_2: Serialize39(data); break; - // TODO: Other protocol versions may serialize the data differently; implement here - - default: - { - LOGERROR("cChunkDataSerializer::Serialize(): Unknown version: %d", a_Version); - ASSERT(!"Unknown chunk data serialization version"); - break; - } - } - m_Serializations[a_Version] = data; - return m_Serializations[a_Version]; -} - - - - - -void cChunkDataSerializer::Serialize29(AString & a_Data) -{ - // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream) - - const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width; - const int MetadataOffset = sizeof(m_BlockTypes); - const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas); - const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight); - const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight); - const int DataSize = BiomeOffset + BiomeDataSize; - - // Temporary buffer for the composed data: - char AllData [DataSize]; - - memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes)); - memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas)); - memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight)); - memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight)); - memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize); - - // Compress the data: - // In order not to use allocation, use a fixed-size buffer, with the size - // that uses the same calculation as compressBound(): - const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16; - char CompressedBlockData[CompressedMaxSize]; - - uLongf CompressedSize = compressBound(DataSize); - - // Run-time check that our compile-time guess about CompressedMaxSize was enough: - ASSERT(CompressedSize <= CompressedMaxSize); - - compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION); - - // Now put all those data into a_Data: - - // "Ground-up continuous", or rather, "biome data present" flag: - a_Data.push_back('\x01'); - - // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively - // Also, no endian flipping is needed because of the const values - unsigned short BitMap1 = 0xffff; - unsigned short BitMap2 = 0; - a_Data.append((const char *)&BitMap1, sizeof(short)); - a_Data.append((const char *)&BitMap2, sizeof(short)); - - Int32 CompressedSizeBE = htonl(CompressedSize); - a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE)); - - Int32 UnusedInt32 = 0; - a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32)); - - a_Data.append(CompressedBlockData, CompressedSize); -} - - - - - -void cChunkDataSerializer::Serialize39(AString & a_Data) -{ - // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream) - - const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width; - const int MetadataOffset = sizeof(m_BlockTypes); - const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas); - const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight); - const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight); - const int DataSize = BiomeOffset + BiomeDataSize; - - // Temporary buffer for the composed data: - char AllData [DataSize]; - - memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes)); - memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas)); - memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight)); - memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight)); - memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize); - - // Compress the data: - // In order not to use allocation, use a fixed-size buffer, with the size - // that uses the same calculation as compressBound(): - const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16; - char CompressedBlockData[CompressedMaxSize]; - - uLongf CompressedSize = compressBound(DataSize); - - // Run-time check that our compile-time guess about CompressedMaxSize was enough: - ASSERT(CompressedSize <= CompressedMaxSize); - - compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION); - - // Now put all those data into a_Data: - - // "Ground-up continuous", or rather, "biome data present" flag: - a_Data.push_back('\x01'); - - // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively - // Also, no endian flipping is needed because of the const values - unsigned short BitMap1 = 0xffff; - unsigned short BitMap2 = 0; - a_Data.append((const char *)&BitMap1, sizeof(short)); - a_Data.append((const char *)&BitMap2, sizeof(short)); - - Int32 CompressedSizeBE = htonl(CompressedSize); - a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE)); - - // Unlike 29, 39 doesn't have the "unused" int - - a_Data.append(CompressedBlockData, CompressedSize); -} - - - - diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp deleted file mode 100644 index 22eac4312..000000000 --- a/source/Protocol/Protocol132.cpp +++ /dev/null @@ -1,950 +0,0 @@ - -// Protocol132.cpp - -// Implements the cProtocol132 class representing the release 1.3.2 protocol (#39) - -#include "Globals.h" -#include "Protocol132.h" -#include "../Root.h" -#include "../Server.h" -#include "../World.h" -#include "../ClientHandle.h" -#include "../../CryptoPP/randpool.h" -#include "../Item.h" -#include "ChunkDataSerializer.h" -#include "../Entities/Player.h" -#include "../Mobs/Monster.h" -#include "../UI/Window.h" -#include "../Entities/Pickup.h" -#include "../WorldStorage/FastNBT.h" -#include "../StringCompression.h" - - - - - -#define HANDLE_PACKET_READ(Proc, Type, Var) \ - Type Var; \ - { \ - if (!m_ReceivedData.Proc(Var)) \ - { \ - m_ReceivedData.CheckValid(); \ - return PARSE_INCOMPLETE; \ - } \ - m_ReceivedData.CheckValid(); \ - } - - - - -typedef unsigned char Byte; - - - - - -using namespace CryptoPP; - - - - - -const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows... - - - - - -enum -{ - PACKET_KEEP_ALIVE = 0x00, - PACKET_LOGIN = 0x01, - PACKET_ENTITY_EQUIPMENT = 0x05, - PACKET_COMPASS = 0x06, - PACKET_PLAYER_SPAWN = 0x14, - PACKET_COLLECT_PICKUP = 0x16, - PACKET_SPAWN_MOB = 0x18, - PACKET_DESTROY_ENTITIES = 0x1d, - PACKET_CHUNK_DATA = 0x33, - PACKET_BLOCK_CHANGE = 0x35, - PACKET_BLOCK_ACTION = 0x36, - PACKET_BLOCK_BREAK_ANIM = 0x37, - PACKET_SOUND_EFFECT = 0x3e, - PACKET_SOUND_PARTICLE_EFFECT = 0x3d, - PACKET_TAB_COMPLETION = 0xcb, - PACKET_LOCALE_VIEW_DISTANCE = 0xcc, - PACKET_CLIENT_STATUSES = 0xcd, - PACKET_ENCRYPTION_KEY_RESP = 0xfc, -} ; - - - - - -// Converts a raw 160-bit SHA1 digest into a Java Hex representation -// According to http://wiki.vg/wiki/index.php?title=Protocol_Encryption&oldid=2802 -static void DigestToJava(byte a_Digest[20], AString & a_Out) -{ - bool IsNegative = (a_Digest[0] >= 0x80); - if (IsNegative) - { - // Two's complement: - bool carry = true; // Add one to the whole number - for (int i = 19; i >= 0; i--) - { - a_Digest[i] = ~a_Digest[i]; - if (carry) - { - carry = (a_Digest[i] == 0xff); - a_Digest[i]++; - } - } - } - a_Out.clear(); - a_Out.reserve(40); - for (int i = 0; i < 20; i++) - { - AppendPrintf(a_Out, "%02x", a_Digest[i]); - } - while ((a_Out.length() > 0) && (a_Out[0] == '0')) - { - a_Out.erase(0, 1); - } - if (IsNegative) - { - a_Out.insert(0, "-"); - } -} - - - - - -/* -// Self-test the hash formatting for known values: -// sha1(Notch) : 4ed1f46bbe04bc756bcb17c0c7ce3e4632f06a48 -// sha1(jeb_) : -7c9d5b0044c130109a5d7b5fb5c317c02b4e28c1 -// sha1(simon) : 88e16a1019277b15d58faf0541e11910eb756f6 - -class Test -{ -public: - Test(void) - { - AString DigestNotch, DigestJeb, DigestSimon; - byte Digest[20]; - CryptoPP::SHA1 Checksum; - Checksum.Update((const byte *)"Notch", 5); - Checksum.Final(Digest); - DigestToJava(Digest, DigestNotch); - Checksum.Restart(); - Checksum.Update((const byte *)"jeb_", 4); - Checksum.Final(Digest); - DigestToJava(Digest, DigestJeb); - Checksum.Restart(); - Checksum.Update((const byte *)"simon", 5); - Checksum.Final(Digest); - DigestToJava(Digest, DigestSimon); - printf("Notch: \"%s\"", DigestNotch.c_str()); - printf("jeb_: \"%s\"", DigestJeb.c_str()); - printf("simon: \"%s\"", DigestSimon.c_str()); - } -} test; -*/ - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cProtocol132: - -cProtocol132::cProtocol132(cClientHandle * a_Client) : - super(a_Client), - m_IsEncrypted(false) -{ -} - - - - - -cProtocol132::~cProtocol132() -{ - if (!m_DataToSend.empty()) - { - LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size()); - } -} - - - - - -void cProtocol132::DataReceived(const char * a_Data, int a_Size) -{ - if (m_IsEncrypted) - { - byte Decrypted[512]; - while (a_Size > 0) - { - int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size; - m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes); - super::DataReceived((const char *)Decrypted, NumBytes); - a_Size -= NumBytes; - a_Data += NumBytes; - } - } - else - { - super::DataReceived(a_Data, a_Size); - } -} - - - - - -void cProtocol132::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_BLOCK_ACTION); - WriteInt (a_BlockX); - WriteShort((short)a_BlockY); - WriteInt (a_BlockZ); - WriteByte (a_Byte1); - WriteByte (a_Byte2); - WriteShort(a_BlockType); - Flush(); -} - - - - - -void cProtocol132::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_BLOCK_BREAK_ANIM); - WriteInt (a_entityID); - WriteInt (a_BlockX); - WriteInt (a_BlockY); - WriteInt (a_BlockZ); - WriteByte (stage); - Flush(); -} - - - - - -void cProtocol132::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_BLOCK_CHANGE); - WriteInt (a_BlockX); - WriteByte ((unsigned char)a_BlockY); - WriteInt (a_BlockZ); - WriteShort(a_BlockType); - WriteByte (a_BlockMeta); - Flush(); -} - - - - - -void cProtocol132::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) -{ - cCSLock Lock(m_CSPacket); - - // Pre-chunk not used in 1.3.2. Finally. - - // Send the chunk data: - AString Serialized = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_3_2); - WriteByte(PACKET_CHUNK_DATA); - WriteInt (a_ChunkX); - WriteInt (a_ChunkZ); - SendData(Serialized.data(), Serialized.size()); - Flush(); -} - - - - - -void cProtocol132::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player) -{ - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_COLLECT_PICKUP); - WriteInt (a_Pickup.GetUniqueID()); - WriteInt (a_Player.GetUniqueID()); - Flush(); - - // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;) - SendSoundEffect( - "random.pop", - (int)(a_Pickup.GetPosX() * 8), (int)(a_Pickup.GetPosY() * 8), (int)(a_Pickup.GetPosZ() * 8), - 0.5, (float)(0.75 + ((float)((a_Pickup.GetUniqueID() * 23) % 32)) / 64) - ); -} - - - - - -void cProtocol132::SendDestroyEntity(const cEntity & a_Entity) -{ - if (a_Entity.GetUniqueID() == m_Client->GetPlayer()->GetUniqueID()) - { - // Do not send "destroy self" to the client, the client would crash (FS #254) - return; - } - - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_DESTROY_ENTITIES); - WriteByte(1); // entity count - WriteInt (a_Entity.GetUniqueID()); - Flush(); -} - - - - - -void cProtocol132::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_ENTITY_EQUIPMENT); - WriteInt (a_Entity.GetUniqueID()); - WriteShort(a_SlotNum); - WriteItem (a_Item); - Flush(); -} - - - - - -void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_LOGIN); - WriteInt (a_Player.GetUniqueID()); // EntityID of the player - WriteString("default"); // Level type - WriteByte ((int)a_Player.GetGameMode()); - WriteByte ((Byte)(a_World.GetDimension())); - WriteByte (2); // TODO: Difficulty - WriteByte (0); // Unused, used to be world height - WriteByte (8); // Client list width or something - Flush(); - - SendCompass(a_World); -} - - - - - -void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player) -{ - const cItem & HeldItem = a_Player.GetEquippedItem(); - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_PLAYER_SPAWN); - WriteInt (a_Player.GetUniqueID()); - WriteString(a_Player.GetName()); - WriteInt ((int)(a_Player.GetPosX() * 32)); - WriteInt ((int)(a_Player.GetPosY() * 32)); - WriteInt ((int)(a_Player.GetPosZ() * 32)); - WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256)); - WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256)); - WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType); - // Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata: - WriteByte (0); // Index 0, byte (flags) - WriteByte (0); // Flags, empty - WriteByte (0x7f); // End of metadata - Flush(); -} - - - - - -void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_SOUND_EFFECT); - WriteString (a_SoundName); - WriteInt (a_SrcX); - WriteInt (a_SrcY); - WriteInt (a_SrcZ); - WriteFloat (a_Volume); - WriteByte ((char)(a_Pitch * 63.0f)); - Flush(); -} - - - - - -void cProtocol132::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) -{ - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_SOUND_PARTICLE_EFFECT); - WriteInt (a_EffectID); - WriteInt (a_SrcX); - WriteByte(a_SrcY); - WriteInt (a_SrcZ); - WriteInt (a_Data); - Flush(); -} - - - - - -void cProtocol132::SendSpawnMob(const cMonster & a_Mob) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_SPAWN_MOB); - WriteInt (a_Mob.GetUniqueID()); - WriteByte (a_Mob.GetMobType()); - WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32)); - WriteByte ((Byte)((a_Mob.GetRotation() / 360.f) * 256)); - WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256)); - WriteShort ((short)(a_Mob.GetSpeedX() * 400)); - WriteShort ((short)(a_Mob.GetSpeedY() * 400)); - WriteShort ((short)(a_Mob.GetSpeedZ() * 400)); - - WriteCommonMetadata(a_Mob); - WriteMobMetadata(a_Mob); - WriteByte(0x7f); - - Flush(); -} - - - - - -void cProtocol132::SendTabCompletionResults(const AStringVector & a_Results) -{ - if (a_Results.empty()) - { - // No results to send - return; - } - - AString Serialized(a_Results[0]); - for (AStringVector::const_iterator itr = a_Results.begin() + 1, end = a_Results.end(); itr != end; ++itr) - { - Serialized.push_back(0); - Serialized.append(*itr); - } // for itr - a_Results[] - - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_TAB_COMPLETION); - WriteString(Serialized); - Flush(); -} - - - - - -void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) -{ - // Unloading the chunk is done by sending a "map chunk" packet - // with IncludeInitialize set to true and primary bitmap set to 0: - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_CHUNK_DATA); - WriteInt (a_ChunkX); - WriteInt (a_ChunkZ); - WriteBool(true); // IncludeInitialize - WriteShort(0); // Primary bitmap - WriteShort(0); // Add bitmap - WriteInt(0); - Flush(); -} - - - - - -void cProtocol132::SendWholeInventory(const cWindow & a_Window) -{ - // 1.3.2 requires player inventory slots to be sent as SetSlot packets, - // otherwise it sometimes fails to update the window - - // Send the entire window: - super::SendWholeInventory(a_Window); - - // Send the player inventory and hotbar: - const cInventory & Inventory = m_Client->GetPlayer()->GetInventory(); - int BaseOffset = a_Window.GetNumSlots() - (cInventory::invNumSlots - cInventory::invInventoryOffset); // Number of non-inventory slots - char WindowID = a_Window.GetWindowID(); - for (int i = 0; i < cInventory::invInventoryCount; i++) - { - SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetInventorySlot(i)); - } // for i - Inventory[] - BaseOffset += cInventory::invInventoryCount; - for (int i = 0; i < cInventory::invHotbarCount; i++) - { - SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetHotbarSlot(i)); - } // for i - Hotbar[] - - // Send even the item being dragged: - SendInventorySlot(-1, -1, m_Client->GetPlayer()->GetDraggingItem()); -} - - - - - -AString cProtocol132::GetAuthServerID(void) -{ - // http://wiki.vg/wiki/index.php?title=Session&oldid=2615 - // Server uses SHA1 to mix ServerID, Client secret and server public key together - // The mixing is done in StartEncryption, the result is in m_AuthServerID - - return m_AuthServerID; -} - - - - - -int cProtocol132::ParsePacket(unsigned char a_PacketType) -{ - switch (a_PacketType) - { - default: return super::ParsePacket(a_PacketType); // off-load previously known packets into cProtocol125 - case PACKET_CLIENT_STATUSES: return ParseClientStatuses(); - case PACKET_ENCRYPTION_KEY_RESP: return ParseEncryptionKeyResponse(); - case PACKET_LOCALE_VIEW_DISTANCE: return ParseLocaleViewDistance(); - case PACKET_TAB_COMPLETION: return ParseTabCompletion(); - } -} - - - - - -int cProtocol132::ParseBlockPlace(void) -{ - HANDLE_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_PACKET_READ(ReadByte, Byte, PosY); - HANDLE_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_PACKET_READ(ReadChar, char, BlockFace); - - cItem HeldItem; - int res = ParseItem(HeldItem); - if (res < 0) - { - return res; - } - - HANDLE_PACKET_READ(ReadChar, char, CursorX); - HANDLE_PACKET_READ(ReadChar, char, CursorY); - HANDLE_PACKET_READ(ReadChar, char, CursorZ); - - m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, CursorX, CursorY, CursorZ, HeldItem); - return PARSE_OK; -} - - - - - -int cProtocol132::ParseHandshake(void) -{ - HANDLE_PACKET_READ(ReadByte, Byte, ProtocolVersion); - HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username); - HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ServerHost); - HANDLE_PACKET_READ(ReadBEInt, int, ServerPort); - m_Username = Username; - - if (!m_Client->HandleHandshake( m_Username )) - { - return PARSE_OK; // Player is not allowed into the server - } - - // Send a 0xFD Encryption Key Request http://wiki.vg/Protocol#0xFD - CryptoPP::StringSink sink(m_ServerPublicKey); // GCC won't allow inline instantiation in the following line, damned temporary refs - cRoot::Get()->GetServer()->GetPublicKey().Save(sink); - SendEncryptionKeyRequest(); - - return PARSE_OK; -} - - - - - -int cProtocol132::ParseClientStatuses(void) -{ - HANDLE_PACKET_READ(ReadByte, byte, Status); - if ((Status & 1) == 0) - { - m_Client->HandleLogin(39, m_Username); - } - else - { - m_Client->HandleRespawn(); - } - return PARSE_OK; -} - - - - - -int cProtocol132::ParseEncryptionKeyResponse(void) -{ - HANDLE_PACKET_READ(ReadBEShort, short, EncKeyLength); - AString EncKey; - if (!m_ReceivedData.ReadString(EncKey, EncKeyLength)) - { - return PARSE_INCOMPLETE; - } - HANDLE_PACKET_READ(ReadBEShort, short, EncNonceLength); - AString EncNonce; - if (!m_ReceivedData.ReadString(EncNonce, EncNonceLength)) - { - return PARSE_INCOMPLETE; - } - if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN)) - { - LOGD("Too long encryption"); - m_Client->Kick("Hacked client"); - return PARSE_OK; - } - - HandleEncryptionKeyResponse(EncKey, EncNonce); - return PARSE_OK; -} - - - - - -int cProtocol132::ParseLocaleViewDistance(void) -{ - HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Locale); - HANDLE_PACKET_READ(ReadChar, char, ViewDistance); - HANDLE_PACKET_READ(ReadChar, char, ChatFlags); - HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty); - // TODO: m_Client->HandleLocale(Locale); - // TODO: m_Client->HandleViewDistance(ViewDistance); - // TODO: m_Client->HandleChatFlags(ChatFlags); - // Ignoring client difficulty - return PARSE_OK; -} - - - - - -int cProtocol132::ParseLogin(void) -{ - // Login packet not used in 1.3.2 - return PARSE_ERROR; -} - - - - - -int cProtocol132::ParsePlayerAbilities(void) -{ - HANDLE_PACKET_READ(ReadBool, bool, Flags); - HANDLE_PACKET_READ(ReadChar, char, FlyingSpeed); - HANDLE_PACKET_READ(ReadChar, char, WalkingSpeed); - // TODO: m_Client->HandlePlayerAbilities(...); - return PARSE_OK; -} - - - - - -int cProtocol132::ParseTabCompletion(void) -{ - HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Text); - m_Client->HandleTabCompletion(Text); - return PARSE_OK; -} - - - - - -void cProtocol132::SendData(const char * a_Data, int a_Size) -{ - m_DataToSend.append(a_Data, a_Size); -} - - - - - -void cProtocol132::Flush(void) -{ - ASSERT(m_CSPacket.IsLockedByCurrentThread()); // Did all packets lock the CS properly? - - if (m_DataToSend.empty()) - { - LOGD("Flushing empty"); - return; - } - const char * a_Data = m_DataToSend.data(); - int a_Size = m_DataToSend.size(); - if (m_IsEncrypted) - { - byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks) - while (a_Size > 0) - { - int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; - m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes); - super::SendData((const char *)Encrypted, NumBytes); - a_Size -= NumBytes; - a_Data += NumBytes; - } - } - else - { - super::SendData(a_Data, a_Size); - } - m_DataToSend.clear(); -} - - - - - -void cProtocol132::WriteItem(const cItem & a_Item) -{ - short ItemType = a_Item.m_ItemType; - ASSERT(ItemType >= -1); // Check validity of packets in debug runtime - if (ItemType <= 0) - { - // Fix, to make sure no invalid values are sent. - ItemType = -1; - } - - if (a_Item.IsEmpty()) - { - WriteShort(-1); - return; - } - - WriteShort(ItemType); - WriteByte (a_Item.m_ItemCount); - WriteShort(a_Item.m_ItemDamage); - - if (a_Item.m_Enchantments.IsEmpty()) - { - WriteShort(-1); - return; - } - - // Send the enchantments: - cFastNBTWriter Writer; - const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; - a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName); - Writer.Finish(); - AString Compressed; - CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); - WriteShort(Compressed.size()); - SendData(Compressed.data(), Compressed.size()); -} - - - - - -int cProtocol132::ParseItem(cItem & a_Item) -{ - HANDLE_PACKET_READ(ReadBEShort, short, ItemType); - - if (ItemType <= -1) - { - a_Item.Empty(); - return PARSE_OK; - } - a_Item.m_ItemType = ItemType; - - HANDLE_PACKET_READ(ReadChar, char, ItemCount); - HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage); - a_Item.m_ItemCount = ItemCount; - a_Item.m_ItemDamage = ItemDamage; - if (ItemCount <= 0) - { - a_Item.Empty(); - } - - HANDLE_PACKET_READ(ReadBEShort, short, MetadataLength); - if (MetadataLength <= 0) - { - return PARSE_OK; - } - - // Read the metadata - AString Metadata; - Metadata.resize(MetadataLength); - if (!m_ReceivedData.ReadBuf((void *)Metadata.data(), MetadataLength)) - { - return PARSE_INCOMPLETE; - } - - return ParseItemMetadata(a_Item, Metadata); -} - - - - - -int cProtocol132::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) -{ - // Uncompress the GZIPped data: - AString Uncompressed; - if (UncompressStringGZIP(a_Metadata.data(), a_Metadata.size(), Uncompressed) != Z_OK) - { - AString HexDump; - CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16); - LOG("Cannot unGZIP item metadata:\n%s", HexDump.c_str()); - return PARSE_ERROR; - } - - // Parse into NBT: - cParsedNBT NBT(Uncompressed.data(), Uncompressed.size()); - if (!NBT.IsValid()) - { - AString HexDump; - CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16); - LOG("Cannot parse NBT item metadata:\n%s", HexDump.c_str()); - return PARSE_ERROR; - } - - // Load enchantments from the NBT: - for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag)) - { - if ( - (NBT.GetType(tag) == TAG_List) && - ( - (NBT.GetName(tag) == "ench") || - (NBT.GetName(tag) == "StoredEnchantments") - ) - ) - { - a_Item.m_Enchantments.ParseFromNBT(NBT, tag); - } - } - - return PARSE_OK; -} - - - - - -void cProtocol132::SendCompass(const cWorld & a_World) -{ - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_COMPASS); - WriteInt((int)(a_World.GetSpawnX())); - WriteInt((int)(a_World.GetSpawnY())); - WriteInt((int)(a_World.GetSpawnZ())); - Flush(); -} - - - - - -void cProtocol132::SendEncryptionKeyRequest(void) -{ - cCSLock Lock(m_CSPacket); - WriteByte((char)0xfd); - WriteString(cRoot::Get()->GetServer()->GetServerID()); - WriteShort((short)m_ServerPublicKey.size()); - SendData(m_ServerPublicKey.data(), m_ServerPublicKey.size()); - WriteShort(4); - WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) - Flush(); -} - - - - - -void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce) -{ - // Decrypt EncNonce using privkey - RSAES<PKCS1v15>::Decryptor rsaDecryptor(cRoot::Get()->GetServer()->GetPrivateKey()); - time_t CurTime = time(NULL); - CryptoPP::RandomPool rng; - rng.Put((const byte *)&CurTime, sizeof(CurTime)); - byte DecryptedNonce[MAX_ENC_LEN]; - DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), DecryptedNonce); - if (!res.isValidCoding || (res.messageLength != 4)) - { - LOGD("Bad nonce length"); - m_Client->Kick("Hacked client"); - return; - } - if (ntohl(*((int *)DecryptedNonce)) != (unsigned)(uintptr_t)this) - { - LOGD("Bad nonce value"); - m_Client->Kick("Hacked client"); - return; - } - - // Decrypt the symmetric encryption key using privkey: - byte DecryptedKey[MAX_ENC_LEN]; - res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncKey.data(), a_EncKey.size(), DecryptedKey); - if (!res.isValidCoding || (res.messageLength != 16)) - { - LOGD("Bad key length"); - m_Client->Kick("Hacked client"); - return; - } - - { - // Send encryption key response: - cCSLock Lock(m_CSPacket); - WriteByte((char)0xfc); - WriteShort(0); - WriteShort(0); - Flush(); - } - - StartEncryption(DecryptedKey); - return; -} - - - - - -void cProtocol132::StartEncryption(const byte * a_Key) -{ - m_Encryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1)); - m_Decryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1)); - m_IsEncrypted = true; - - // Prepare the m_AuthServerID: - CryptoPP::SHA1 Checksum; - AString ServerID = cRoot::Get()->GetServer()->GetServerID(); - Checksum.Update((const byte *)ServerID.c_str(), ServerID.length()); - Checksum.Update(a_Key, 16); - Checksum.Update((const byte *)m_ServerPublicKey.c_str(), m_ServerPublicKey.length()); - byte Digest[20]; - Checksum.Final(Digest); - DigestToJava(Digest, m_AuthServerID); -} - - - - diff --git a/source/Protocol/Protocol132.h b/source/Protocol/Protocol132.h deleted file mode 100644 index dc4d8aeef..000000000 --- a/source/Protocol/Protocol132.h +++ /dev/null @@ -1,102 +0,0 @@ - -// Protocol132.h - -// Interfaces to the cProtocol132 class representing the release 1.3.2 protocol (#39) - - - - - -#pragma once - -#include "Protocol125.h" -#include "../../CryptoPP/modes.h" -#include "../../CryptoPP/aes.h" - - - - - -class cProtocol132 : - public cProtocol125 -{ - typedef cProtocol125 super; -public: - - cProtocol132(cClientHandle * a_Client); - virtual ~cProtocol132(); - - /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; - - // Sending commands (alphabetically sorted): - virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; - virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; - virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; - virtual void SendDestroyEntity (const cEntity & a_Entity) override; - virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; - virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; - virtual void SendPlayerSpawn (const cPlayer & a_Player) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 - virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; - virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendTabCompletionResults(const AStringVector & a_Results) override; - virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; - virtual void SendWholeInventory (const cWindow & a_Window) override; - - virtual AString GetAuthServerID(void) override; - - /// Handling of the additional packets: - virtual int ParsePacket(unsigned char a_PacketType) override; - - // Modified packets: - virtual int ParseBlockPlace (void) override; - virtual int ParseHandshake (void) override; - virtual int ParseLogin (void) override; - virtual int ParsePlayerAbilities(void) override; - - // New packets: - virtual int ParseClientStatuses (void); - virtual int ParseEncryptionKeyResponse(void); - virtual int ParseLocaleViewDistance (void); - virtual int ParseTabCompletion (void); - -protected: - bool m_IsEncrypted; - CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor; - CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor; - AString m_DataToSend; - - /// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID() - AString m_AuthServerID; - - /// The server's public key, as used by SendEncryptionKeyRequest() and StartEncryption() - AString m_ServerPublicKey; - - virtual void SendData(const char * a_Data, int a_Size) override; - - // DEBUG: - virtual void Flush(void) override; - - // Items in slots are sent differently - virtual void WriteItem(const cItem & a_Item) override; - virtual int ParseItem(cItem & a_Item) override; - - /// Parses the metadata that may come with the item. - int ParseItemMetadata(cItem & a_Item, const AString & a_Metadata); - - virtual void SendCompass(const cWorld & a_World); - virtual void SendEncryptionKeyRequest(void); - - /// Decrypts the key and nonce, checks nonce, starts the symmetric encryption - void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce); - - /// Starts the symmetric encryption with the specified key; also sets m_AuthServerID - void StartEncryption(const byte * a_Key); -} ; - - - - diff --git a/source/Protocol/Protocol14x.cpp b/source/Protocol/Protocol14x.cpp deleted file mode 100644 index d2582458b..000000000 --- a/source/Protocol/Protocol14x.cpp +++ /dev/null @@ -1,256 +0,0 @@ - -// Protocol14x.cpp - -/* -Implements the 1.4.x protocol classes representing these protocols: -- cProtocol142: - - release 1.4.2 protocol (#47) - - release 1.4.4 protocol (#49) - the same protocol class is used, because the only difference is in a packet that MCServer doesn't implement yet (ITEM_DATA) - - release 1.4.5 protocol (same as 1.4.4) -- cProtocol146: - - release 1.4.6 protocol (#51) -*/ - -#include "Globals.h" -#include "Protocol14x.h" -#include "../Root.h" -#include "../Server.h" -#include "../ClientHandle.h" -#include "../../CryptoPP/randpool.h" -#include "../Item.h" -#include "ChunkDataSerializer.h" -#include "../Entities/Player.h" -#include "../Mobs/Monster.h" -#include "../UI/Window.h" -#include "../Entities/Pickup.h" -#include "../Entities/FallingBlock.h" - - - - - -#define HANDLE_PACKET_READ(Proc, Type, Var) \ - Type Var; \ - { \ - if (!m_ReceivedData.Proc(Var)) \ - { \ - m_ReceivedData.CheckValid(); \ - return PARSE_INCOMPLETE; \ - } \ - m_ReceivedData.CheckValid(); \ - } - - - - - -enum -{ - PACKET_UPDATE_TIME = 0x04, - PACKET_PICKUP_SPAWN = 0x15, - PACKET_SPAWN_OBJECT = 0x17, - PACKET_ENTITY_METADATA = 0x28, - PACKET_SOUND_PARTICLE_EFFECT = 0x3d -} ; - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cProtocol142: - -cProtocol142::cProtocol142(cClientHandle * a_Client) : - super(a_Client) -{ -} - - - - - -int cProtocol142::ParseLocaleViewDistance(void) -{ - HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Locale); - HANDLE_PACKET_READ(ReadChar, char, ViewDistance); - HANDLE_PACKET_READ(ReadChar, char, ChatFlags); - HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty); - HANDLE_PACKET_READ(ReadChar, char, ShouldShowCape); // <-- new in 1.4.2 - // TODO: m_Client->HandleLocale(Locale); - // TODO: m_Client->HandleViewDistance(ViewDistance); - // TODO: m_Client->HandleChatFlags(ChatFlags); - // Ignoring client difficulty - return PARSE_OK; -} - - - - - -void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_PICKUP_SPAWN); - WriteInt (a_Pickup.GetUniqueID()); - WriteItem (a_Pickup.GetItem()); - WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32)); - WriteByte ((char)(a_Pickup.GetSpeed().x * 8)); - WriteByte ((char)(a_Pickup.GetSpeed().y * 8)); - WriteByte ((char)(a_Pickup.GetSpeed().z * 8)); - Flush(); -} - - - - - -void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) -{ - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_SOUND_PARTICLE_EFFECT); - WriteInt (a_EffectID); - WriteInt (a_SrcX); - WriteByte(a_SrcY); - WriteInt (a_SrcZ); - WriteInt (a_Data); - WriteBool(0); - Flush(); -} - - - - - -void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_UPDATE_TIME); - WriteInt64(a_WorldAge); - WriteInt64(a_TimeOfDay); - Flush(); -} - - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cProtocol146: - -cProtocol146::cProtocol146(cClientHandle * a_Client) : - super(a_Client) -{ -} - - - - - -void cProtocol146::SendPickupSpawn(const cPickup & a_Pickup) -{ - ASSERT(!a_Pickup.GetItem().IsEmpty()); - - cCSLock Lock(m_CSPacket); - - // Send a SPAWN_OBJECT packet for the base entity: - WriteByte(PACKET_SPAWN_OBJECT); - WriteInt (a_Pickup.GetUniqueID()); - WriteByte(0x02); - WriteInt ((int)(a_Pickup.GetPosX() * 32)); - WriteInt ((int)(a_Pickup.GetPosY() * 32)); - WriteInt ((int)(a_Pickup.GetPosZ() * 32)); - WriteInt (1); - WriteShort((short)(a_Pickup.GetSpeed().x * 32)); - WriteShort((short)(a_Pickup.GetSpeed().y * 32)); - WriteShort((short)(a_Pickup.GetSpeed().z * 32)); - WriteByte(0); - WriteByte(0); - - // Send a ENTITY_METADATA packet with the slot info: - WriteByte(PACKET_ENTITY_METADATA); - WriteInt(a_Pickup.GetUniqueID()); - WriteByte(0xaa); // a slot value at index 10 - WriteItem(a_Pickup.GetItem()); - WriteByte(0x7f); // End of metadata - Flush(); -} - - - - - -void cProtocol146::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) -{ - // Send a spawn object / vehicle packet - cCSLock Lock(m_CSPacket); - - WriteByte(PACKET_SPAWN_OBJECT); - WriteInt (a_FallingBlock.GetUniqueID()); - WriteByte(70); - WriteInt ((int)(a_FallingBlock.GetPosX() * 32)); - WriteInt ((int)(a_FallingBlock.GetPosY() * 32)); - WriteInt ((int)(a_FallingBlock.GetPosZ() * 32)); - WriteByte (0); // Pitch - WriteByte (0); // Yaw - WriteInt (a_FallingBlock.GetBlockType()); // data indicator = blocktype - WriteShort((short)(a_FallingBlock.GetSpeedX() * 400)); - WriteShort((short)(a_FallingBlock.GetSpeedY() * 400)); - WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400)); - Flush(); -} - - - - - -void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) -{ - cCSLock Lock(m_CSPacket); - WriteByte(PACKET_SPAWN_OBJECT); - WriteInt (a_Entity.GetUniqueID()); - WriteByte(a_ObjectType); - WriteInt ((int)(a_Entity.GetPosX() * 32)); - WriteInt ((int)(a_Entity.GetPosY() * 32)); - WriteInt ((int)(a_Entity.GetPosZ() * 32)); - WriteByte(a_Pitch); - WriteByte(a_Yaw); - WriteInt (a_ObjectData); - if (a_ObjectData != 0) - { - WriteShort((short)(a_Entity.GetSpeedX() * 400)); - WriteShort((short)(a_Entity.GetSpeedY() * 400)); - WriteShort((short)(a_Entity.GetSpeedZ() * 400)); - } - Flush(); -} - - - - - -void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) -{ - cCSLock Lock(m_CSPacket); - WriteByte (PACKET_SPAWN_OBJECT); - WriteInt (a_Vehicle.GetUniqueID()); - WriteByte (a_VehicleType); - WriteInt ((int)(a_Vehicle.GetPosX() * 32)); - WriteInt ((int)(a_Vehicle.GetPosY() * 32)); - WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); - WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256)); - WriteInt (a_VehicleSubType); - if (a_VehicleSubType != 0) - { - WriteShort((short)(a_Vehicle.GetSpeedX() * 400)); - WriteShort((short)(a_Vehicle.GetSpeedY() * 400)); - WriteShort((short)(a_Vehicle.GetSpeedZ() * 400)); - } - Flush(); -} - - - - - diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h deleted file mode 100644 index 255cb4ef5..000000000 --- a/source/Protocol/Protocol17x.h +++ /dev/null @@ -1,260 +0,0 @@ - -// Protocol17x.h - -/* -Declares the 1.7.x protocol classes: - - cProtocol172 - - release 1.7.2 protocol (#4) -(others may be added later in the future for the 1.7 release series) -*/ - - - - - -#pragma once - -#include "Protocol.h" -#include "../ByteBuffer.h" -#include "../../CryptoPP/modes.h" -#include "../../CryptoPP/aes.h" - - - - - -class cProtocol172 : - public cProtocol // TODO -{ - typedef cProtocol super; // TODO - -public: - - cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); - - /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; - - /// Sending stuff to clients (alphabetically sorted): - virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; - virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; - virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; - virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; - virtual void SendChat (const AString & a_Message) override; - virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; - virtual void SendDestroyEntity (const cEntity & a_Entity) override; - virtual void SendDisconnect (const AString & a_Reason) override; - virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) - virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; - virtual void SendEntityHeadLook (const cEntity & a_Entity) override; - virtual void SendEntityLook (const cEntity & a_Entity) override; - virtual void SendEntityMetadata (const cEntity & a_Entity) override; - virtual void SendEntityProperties (const cEntity & a_Entity) override; - virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; - virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; - virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; - virtual void SendEntityVelocity (const cEntity & a_Entity) override; - virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override; - virtual void SendGameMode (eGameMode a_GameMode) override; - virtual void SendHealth (void) override; - virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; - virtual void SendKeepAlive (int a_PingID) override; - virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; - virtual void SendPickupSpawn (const cPickup & a_Pickup) override; - virtual void SendPlayerAbilities (void) override; - virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override; - virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override; - virtual void SendPlayerMaxSpeed (void) override; - virtual void SendPlayerMoveLook (void) override; - virtual void SendPlayerPosition (void) override; - virtual void SendPlayerSpawn (const cPlayer & a_Player) override; - virtual void SendRespawn (void) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 - virtual void SendExperience (void) override; - virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; - virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; - virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; - virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; - virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override; - virtual void SendTabCompletionResults(const AStringVector & a_Results) override; - virtual void SendTeleportEntity (const cEntity & a_Entity) override; - virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; - virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; - virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; - virtual void SendWeather (eWeather a_Weather) override; - virtual void SendWholeInventory (const cWindow & a_Window) override; - virtual void SendWindowClose (const cWindow & a_Window) override; - virtual void SendWindowOpen (const cWindow & a_Window) override; - virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override; - - virtual AString GetAuthServerID(void) override { return m_AuthServerID; } - -protected: - - /// Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed - class cPacketizer - { - public: - cPacketizer(cProtocol172 & a_Protocol, UInt32 a_PacketType) : - m_Protocol(a_Protocol), - m_Out(a_Protocol.m_OutPacketBuffer), - m_Lock(a_Protocol.m_CSPacket) - { - m_Out.WriteVarInt(a_PacketType); - } - - ~cPacketizer(); - - void WriteBool(bool a_Value) - { - m_Out.WriteBool(a_Value); - } - - void WriteByte(Byte a_Value) - { - m_Out.WriteByte(a_Value); - } - - void WriteChar(char a_Value) - { - m_Out.WriteChar(a_Value); - } - - void WriteShort(short a_Value) - { - m_Out.WriteBEShort(a_Value); - } - - void WriteInt(int a_Value) - { - m_Out.WriteBEInt(a_Value); - } - - void WriteInt64(Int64 a_Value) - { - m_Out.WriteBEInt64(a_Value); - } - - void WriteFloat(float a_Value) - { - m_Out.WriteBEFloat(a_Value); - } - - void WriteDouble(double a_Value) - { - m_Out.WriteBEDouble(a_Value); - } - - void WriteVarInt(UInt32 a_Value) - { - m_Out.WriteVarInt(a_Value); - } - - void WriteString(const AString & a_Value) - { - m_Out.WriteVarUTF8String(a_Value); - } - - void WriteBuf(const char * a_Data, int a_Size) - { - m_Out.Write(a_Data, a_Size); - } - - void WriteItem(const cItem & a_Item); - void WriteByteAngle(double a_Angle); // Writes the specified angle using a single byte - void WriteFPInt(double a_Value); // Writes the double value as a 27:5 fixed-point integer - void WriteEntityMetadata(const cEntity & a_Entity); // Writes the metadata for the specified entity, not including the terminating 0x7f - void WriteMobMetadata(const cMonster & a_Mob); // Writes the mob-specific metadata for the specified mob - void WriteEntityProperties(const cEntity & a_Entity); // Writes the entity properties for the specified entity, including the Count field - - protected: - cProtocol172 & m_Protocol; - cByteBuffer & m_Out; - cCSLock m_Lock; - } ; - - AString m_ServerAddress; - - UInt16 m_ServerPort; - - AString m_AuthServerID; - - /// State of the protocol. 1 = status, 2 = login, 3 = game - UInt32 m_State; - - /// Buffer for the received data - cByteBuffer m_ReceivedData; - - /// Buffer for composing the outgoing packets, through cPacketizer - cByteBuffer m_OutPacketBuffer; - - /// Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) - cByteBuffer m_OutPacketLenBuffer; - - bool m_IsEncrypted; - CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor; - CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor; - - - /// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets - void AddReceivedData(const char * a_Data, int a_Size); - - /// Reads and handles the packet. The packet length and type have already been read. - void HandlePacket(UInt32 a_PacketType, UInt32 a_RemainingBytes); - - // Packet handlers while in the Status state (m_State == 1): - void HandlePacketStatusPing (UInt32 a_RemainingBytes); - void HandlePacketStatusRequest(UInt32 a_RemainingBytes); - - // Packet handlers while in the Login state (m_State == 2): - void HandlePacketLoginEncryptionResponse(UInt32 a_RemainingBytes); - void HandlePacketLoginStart (UInt32 a_RemainingBytes); - - // Packet handlers while in the Game state (m_State == 3): - void HandlePacketAnimation (UInt32 a_RemainingBytes); - void HandlePacketBlockDig (UInt32 a_RemainingBytes); - void HandlePacketBlockPlace (UInt32 a_RemainingBytes); - void HandlePacketChatMessage (UInt32 a_RemainingBytes); - void HandlePacketClientSettings (UInt32 a_RemainingBytes); - void HandlePacketClientStatus (UInt32 a_RemainingBytes); - void HandlePacketCreativeInventoryAction(UInt32 a_RemainingBytes); - void HandlePacketEntityAction (UInt32 a_RemainingBytes); - void HandlePacketKeepAlive (UInt32 a_RemainingBytes); - void HandlePacketPlayer (UInt32 a_RemainingBytes); - void HandlePacketPlayerAbilities (UInt32 a_RemainingBytes); - void HandlePacketPlayerLook (UInt32 a_RemainingBytes); - void HandlePacketPlayerPos (UInt32 a_RemainingBytes); - void HandlePacketPlayerPosLook (UInt32 a_RemainingBytes); - void HandlePacketPluginMessage (UInt32 a_RemainingBytes); - void HandlePacketSlotSelect (UInt32 a_RemainingBytes); - void HandlePacketSteerVehicle (UInt32 a_RemainingBytes); - void HandlePacketTabComplete (UInt32 a_RemainingBytes); - void HandlePacketUpdateSign (UInt32 a_RemainingBytes); - void HandlePacketUseEntity (UInt32 a_RemainingBytes); - void HandlePacketWindowClick (UInt32 a_RemainingBytes); - void HandlePacketWindowClose (UInt32 a_RemainingBytes); - - - /// Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here. - void WritePacket(cByteBuffer & a_Packet); - - /// Sends the data to the client, encrypting them if needed. - virtual void SendData(const char * a_Data, int a_Size) override; - - void SendCompass(const cWorld & a_World); - - /// Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data - bool ReadItem(cItem & a_Item); - - /// Parses item metadata as read by ReadItem(), into the item enchantments. - void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata); -} ; - - - - diff --git a/source/Protocol/ChunkDataSerializer.h b/src/Protocol/ChunkDataSerializer.h index a42856356..a42856356 100644 --- a/source/Protocol/ChunkDataSerializer.h +++ b/src/Protocol/ChunkDataSerializer.h diff --git a/source/Protocol/Protocol.h b/src/Protocol/Protocol.h index 9d8183361..9d8183361 100644 --- a/source/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h diff --git a/source/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index b1dd17ea1..b1dd17ea1 100644 --- a/source/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp diff --git a/source/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 5a9218f5b..5a9218f5b 100644 --- a/source/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h diff --git a/source/Protocol/Protocol14x.h b/src/Protocol/Protocol14x.h index ca497bbc1..ca497bbc1 100644 --- a/source/Protocol/Protocol14x.h +++ b/src/Protocol/Protocol14x.h diff --git a/source/Protocol/Protocol15x.cpp b/src/Protocol/Protocol15x.cpp index c337d26e7..c337d26e7 100644 --- a/source/Protocol/Protocol15x.cpp +++ b/src/Protocol/Protocol15x.cpp diff --git a/source/Protocol/Protocol15x.h b/src/Protocol/Protocol15x.h index e554fe130..e554fe130 100644 --- a/source/Protocol/Protocol15x.h +++ b/src/Protocol/Protocol15x.h diff --git a/source/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp index cfa27b3c4..cfa27b3c4 100644 --- a/source/Protocol/Protocol16x.cpp +++ b/src/Protocol/Protocol16x.cpp diff --git a/source/Protocol/Protocol16x.h b/src/Protocol/Protocol16x.h index 325e41c5a..325e41c5a 100644 --- a/source/Protocol/Protocol16x.h +++ b/src/Protocol/Protocol16x.h diff --git a/source/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 746e1c127..746e1c127 100644 --- a/source/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp diff --git a/source/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 489149d74..489149d74 100644 --- a/source/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp diff --git a/source/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 9ca0c1c88..9ca0c1c88 100644 --- a/source/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h |