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-rw-r--r--source/Redstone.h122
1 files changed, 122 insertions, 0 deletions
diff --git a/source/Redstone.h b/source/Redstone.h
new file mode 100644
index 000000000..a5377e8a7
--- /dev/null
+++ b/source/Redstone.h
@@ -0,0 +1,122 @@
+#pragma once
+
+#include "Vector3i.h"
+
+class cWorld;
+class cRedstone
+{
+public:
+
+ cRedstone( cWorld* a_World );
+
+ static char RepeaterRotationToMetaData( float a_Rotation )
+ {
+ a_Rotation += 90 + 45; // So its not aligned with axis
+ if( a_Rotation > 360.f ) a_Rotation -= 360.f;
+ if( a_Rotation >= 0.f && a_Rotation < 90.f )
+ return 0x1;
+ else if( a_Rotation >= 180 && a_Rotation < 270 )
+ return 0x3;
+ else if( a_Rotation >= 90 && a_Rotation < 180 )
+ return 0x2;
+ else
+ return 0x0;
+ }
+
+ static bool IsRepeaterPointingTo( const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos )
+ {
+ switch( a_MetaData & 0x3 )
+ {
+ case 0x0:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0, 1 ) ) )
+ {
+ return true;
+ }
+ break;
+ case 0x1:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i(-1, 0, 0 ) ) )
+ {
+ return true;
+ }
+ break;
+ case 0x2:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0,-1 ) ) )
+ {
+ return true;
+ }
+ break;
+ case 0x3:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 1, 0, 0 ) ) )
+ {
+ return true;
+ }
+ break;
+ default:
+ break;
+ }
+ return false;
+ }
+
+ static bool IsRepeaterPointingAway( const Vector3i & a_RepeaterPos, char a_MetaData, const Vector3i & a_BlockPos )
+ {
+ switch( a_MetaData & 0x3 )
+ {
+ case 0x0:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0,-1 ) ) )
+ {
+ return true;
+ }
+ break;
+ case 0x1:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 1, 0, 0 ) ) )
+ {
+ return true;
+ }
+ break;
+ case 0x2:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i( 0, 0, 1 ) ) )
+ {
+ return true;
+ }
+ break;
+ case 0x3:
+ if( (a_RepeaterPos - a_BlockPos).Equals( Vector3i(-1, 0, 0 ) ) )
+ {
+ return true;
+ }
+ break;
+ default:
+ break;
+ }
+ return false;
+ }
+
+ static Vector3i GetRepeaterDirection( char a_MetaData )
+ {
+ switch( a_MetaData & 0x3 )
+ {
+ case 0x0:
+ return Vector3i( 0, 0,-1 );
+ case 0x1:
+ return Vector3i( 1, 0, 0 );
+ case 0x2:
+ return Vector3i( 0, 0, 1 );
+ case 0x3:
+ return Vector3i(-1, 0, 0 );
+ default:
+ break;
+ }
+ return Vector3i();
+ }
+
+ void CalculateRedstone( int, int, int );
+ void ChangeRedstone( int, int, int, bool );
+ bool IsBlockPowered( int, int, int );
+
+ cWorld* m_World;
+
+ char m_Metadata;
+ char m_Direction;
+
+ static bool s_UseRedstone;
+};