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-rw-r--r--source/Simulator/FireSimulator.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/Simulator/FireSimulator.cpp b/source/Simulator/FireSimulator.cpp
index 8579c2c17..0ebac74b3 100644
--- a/source/Simulator/FireSimulator.cpp
+++ b/source/Simulator/FireSimulator.cpp
@@ -72,8 +72,9 @@ bool cFireSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
-void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
{
+ // TODO: This can be optimized
BLOCKTYPE BlockType = m_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if (!IsAllowedBlock(BlockType))
{