summaryrefslogtreecommitdiffstats
path: root/source/cChunk.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--source/cChunk.cpp59
1 files changed, 55 insertions, 4 deletions
diff --git a/source/cChunk.cpp b/source/cChunk.cpp
index 001c795eb..e528edf24 100644
--- a/source/cChunk.cpp
+++ b/source/cChunk.cpp
@@ -1230,7 +1230,6 @@ void cChunk::AddBlockEntity( cBlockEntity* a_BlockEntity )
cBlockEntity * cChunk::GetBlockEntity(int a_X, int a_Y, int a_Z)
{
- // Assumes that the m_CSBlockList is already locked, we're being called from SetBlock()
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
{
if (
@@ -1308,7 +1307,7 @@ void cChunk::UpdateSign(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Li
{
MarkDirty();
(reinterpret_cast<cSignEntity *>(*itr))->SetLines(a_Line1, a_Line2, a_Line3, a_Line4);
- (*itr)->SendTo(NULL);
+ m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ);
}
} // for itr - m_BlockEntities[]
}
@@ -1342,8 +1341,8 @@ bool cChunk::AddClient(cClientHandle* a_Client)
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr )
{
- LOGD("cChunk: Entity #%d (%s) at [%i, %i, %i] spawning for player \"%s\"", (*itr)->GetUniqueID(), (*itr)->GetClass(), m_PosX, m_PosY, m_PosZ, a_Client->GetUsername().c_str() );
- (*itr)->SpawnOn( a_Client );
+ LOGD("cChunk: Entity #%d (%s) at [%i, %i, %i] spawning for player \"%s\"", (*itr)->GetUniqueID(), (*itr)->GetClass(), m_PosX, m_PosY, m_PosZ, a_Client->GetUsername().c_str());
+ (*itr)->SpawnOn(*a_Client);
}
return true;
}
@@ -1915,6 +1914,58 @@ void cChunk::BroadcastMetadata(const cPawn & a_Pawn, const cClientHandle * a_Exc
+void cChunk::BroadcastSpawn(cEntity & a_Entity, const cClientHandle * a_Exclude)
+{
+ for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
+ {
+ if (*itr == a_Exclude)
+ {
+ continue;
+ }
+ a_Entity.SpawnOn(*(*itr));
+ } // for itr - LoadedByClient[]
+}
+
+
+
+
+
+void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
+{
+ // We can operate on entity pointers, we're inside the ChunkMap's CS lock which guards the list
+ cBlockEntity * Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
+ if (Entity == NULL)
+ {
+ return;
+ }
+ for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr )
+ {
+ if (*itr == a_Exclude)
+ {
+ continue;
+ }
+ Entity->SendTo(*(*itr));
+ } // for itr - LoadedByClient[]
+}
+
+
+
+
+
+void cChunk::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client)
+{
+ cBlockEntity * Entity = GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
+ if (Entity == NULL)
+ {
+ return;
+ }
+ Entity->SendTo(a_Client);
+}
+
+
+
+
+
void cChunk::PositionToWorldPosition(int a_ChunkX, int a_ChunkY, int a_ChunkZ, int & a_X, int & a_Y, int & a_Z)
{
a_Y = a_ChunkY;