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-rw-r--r--source/cDoors.h122
1 files changed, 61 insertions, 61 deletions
diff --git a/source/cDoors.h b/source/cDoors.h
index dc326104b..212e90062 100644
--- a/source/cDoors.h
+++ b/source/cDoors.h
@@ -1,62 +1,62 @@
-#pragma once
-#include "cBlockToPickup.h"
-
-
-class cDoors //tolua_export
-{ //tolua_export
-public:
- static char RotationToMetaData( float a_Rotation ) //tolua_export
- { //tolua_export
- a_Rotation += 90 + 45; // So its not aligned with axis
- if( a_Rotation > 360.f ) a_Rotation -= 360.f;
- if( a_Rotation >= 0.f && a_Rotation < 90.f )
- return 0x0;
- else if( a_Rotation >= 180 && a_Rotation < 270 )
- return 0x2;
- else if( a_Rotation >= 90 && a_Rotation < 180 )
- return 0x1;
- else
- return 0x3;
- } //tolua_export
-
- static char ChangeStateMetaData( char a_MetaData ) //tolua_export
- { //tolua_export
-
- a_MetaData ^= 4; //XOR bit 2 aka 3. bit (Door open state)
-
- return a_MetaData;
- } //tolua_export
-
- static void ChangeDoor(cWorld *a_World, int a_X, int a_Y, int a_Z) //tolua_export
- { //tolua_export
- char OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z);
-
- a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData ( OldMetaData ) );
-
-
- if (OldMetaData & 8)
- { //current block is top of the door
- char BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z);
- char BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z);
-
- if (IsDoor(BottomBlock) && !(BottomMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData ( BottomMeta ) );
- }
- } else { //current block is bottom of the door
- char TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z);
- char TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z);
-
- if (IsDoor(TopBlock) && (TopMeta & 8))
- {
- a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData ( TopMeta ) );
- }
- }
- } //tolua_export
-
- inline static bool IsDoor(char a_Block)
- {
- return (a_Block == E_BLOCK_WOODEN_DOOR || a_Block == E_BLOCK_IRON_DOOR);
- }
-
+#pragma once
+#include "cBlockToPickup.h"
+
+
+class cDoors //tolua_export
+{ //tolua_export
+public:
+ static char RotationToMetaData( float a_Rotation ) //tolua_export
+ { //tolua_export
+ a_Rotation += 90 + 45; // So its not aligned with axis
+ if( a_Rotation > 360.f ) a_Rotation -= 360.f;
+ if( a_Rotation >= 0.f && a_Rotation < 90.f )
+ return 0x0;
+ else if( a_Rotation >= 180 && a_Rotation < 270 )
+ return 0x2;
+ else if( a_Rotation >= 90 && a_Rotation < 180 )
+ return 0x1;
+ else
+ return 0x3;
+ } //tolua_export
+
+ static char ChangeStateMetaData( char a_MetaData ) //tolua_export
+ { //tolua_export
+
+ a_MetaData ^= 4; //XOR bit 2 aka 3. bit (Door open state)
+
+ return a_MetaData;
+ } //tolua_export
+
+ static void ChangeDoor(cWorld *a_World, int a_X, int a_Y, int a_Z) //tolua_export
+ { //tolua_export
+ char OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z);
+
+ a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData ( OldMetaData ) );
+
+
+ if (OldMetaData & 8)
+ { //current block is top of the door
+ char BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z);
+ char BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z);
+
+ if (IsDoor(BottomBlock) && !(BottomMeta & 8))
+ {
+ a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData ( BottomMeta ) );
+ }
+ } else { //current block is bottom of the door
+ char TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z);
+ char TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z);
+
+ if (IsDoor(TopBlock) && (TopMeta & 8))
+ {
+ a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData ( TopMeta ) );
+ }
+ }
+ } //tolua_export
+
+ inline static bool IsDoor(char a_Block)
+ {
+ return (a_Block == E_BLOCK_WOODEN_DOOR || a_Block == E_BLOCK_IRON_DOOR);
+ }
+
}; //tolua_export \ No newline at end of file