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-rw-r--r--source/cFluidSimulator.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/cFluidSimulator.h b/source/cFluidSimulator.h
index af05da2dd..d4379623d 100644
--- a/source/cFluidSimulator.h
+++ b/source/cFluidSimulator.h
@@ -28,8 +28,8 @@ public:
//Gets the flowing direction. if a_Over is true also the block over the current block affects the direction (standard)
Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true);
- virtual inline bool IsAllowedBlock( char a_BlockID ) = 0;
- virtual inline bool IsPassableForFluid( char a_BlockID );
+ virtual bool IsAllowedBlock( char a_BlockID ) = 0;
+ virtual bool IsPassableForFluid( char a_BlockID );
bool CanWashAway( char a_BlockID );
protected:
virtual void AddBlock( int a_X, int a_Y, int a_Z);