diff options
Diffstat (limited to 'source/cHeartBeat.cpp')
-rw-r--r-- | source/cHeartBeat.cpp | 288 |
1 files changed, 144 insertions, 144 deletions
diff --git a/source/cHeartBeat.cpp b/source/cHeartBeat.cpp index e8c49454d..5ac119593 100644 --- a/source/cHeartBeat.cpp +++ b/source/cHeartBeat.cpp @@ -1,144 +1,144 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cHeartBeat.h"
-#include "cMCLogger.h"
-#include "md5/md5.h"
-
-#include "cRoot.h"
-#include "cServer.h"
-#include "cSleep.h"
-
-
-
-
-
-cHeartBeat::cHeartBeat()
-{
- m_State = 0;
- Authenticate();
-}
-
-
-
-
-
-cHeartBeat::~cHeartBeat()
-{
-}
-
-
-
-
-
-void cHeartBeat::ReceivedData( char a_Data[256], int a_Size )
-{
- if( a_Size < 0 ) // Disconnected
- return;
-
- char MySalt[] = "1234567890";
-
- if( a_Size == 0 )
- {
- Authenticate();
- return;
- }
-
- bool bLoop = false;
- do
- {
- switch (m_State)
- {
- case 1:
- {
- m_ServerID = std::string( a_Data, a_Size );
- LOGINFO("Got server ID %s", m_ServerID.c_str() );
- std::string Hash = md5( m_ServerID + std::string( MySalt ) );
- CloseSocket();
- if( Connect( "mc-server.org", 80 ) )
- {
- SendMessage( (std::string("GET http://master.mc-server.org/?hash=") + Hash + std::string("&server=") + m_ServerID + "\n").c_str() );
- m_State = 2;
- }
- }
- break;
- case 2:
- {
- std::string ReturnedString = std::string( a_Data, a_Size );
- if( ReturnedString.compare("VALIDATED") == 0 )
- {
- LOGINFO("Successfully validated server on master server list");
- }
- else
- {
- LOGINFO("Could not validate server! Will try again later.");
- cSleep::MilliSleep( 10*1000 );
- Authenticate();
- return;
- }
- m_State = 3;
- } // Don't break, but fall through and update server info
- case 3:
- {
- cSleep::MilliSleep( 10*1000 );
- SendUpdate();
- m_State = 4;
- }
- break;
- case 4:
- {
- if( a_Data[0] == '0' )
- {
- LOGINFO("Successfully updated server info!");
- cSleep::MilliSleep( 10*1000 );
- SendUpdate();
- }
- else
- {
- LOGINFO("Failed to update server info, reauthenticating");
- Authenticate();
- }
- }
- default:
- break;
- };
- } while( bLoop );
-}
-
-
-
-
-
-void cHeartBeat::SendUpdate()
-{
- CloseSocket();
- if( Connect( "mc-server.org", 80 ) )
- {
- int Port = cRoot::Get()->GetServer()->GetPort();
- AString Msg;
- AString sPort;
- Printf(sPort, "%i", Port);
- AString sChecksum = md5( m_ServerID + sPort );
- Printf(Msg, "GET http://master.mc-server.org/?update=%s&checksum=%s&port=%d\n", m_ServerID.c_str(), sChecksum.c_str(), Port);
- SendMessage(Msg.c_str());
- }
-}
-
-
-
-
-
-void cHeartBeat::Authenticate()
-{
- CloseSocket();
- if (Connect( "mc-server.org", 80))
- {
- m_State = 1;
- int RetVal = SendMessage( "GET http://master.mc-server.org/\r\n\r\n");
- LOGINFO("Returned %i", RetVal);
- }
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cHeartBeat.h" +#include "cMCLogger.h" +#include "md5/md5.h" + +#include "cRoot.h" +#include "cServer.h" +#include "cSleep.h" + + + + + +cHeartBeat::cHeartBeat() +{ + m_State = 0; + Authenticate(); +} + + + + + +cHeartBeat::~cHeartBeat() +{ +} + + + + + +void cHeartBeat::ReceivedData( char a_Data[256], int a_Size ) +{ + if( a_Size < 0 ) // Disconnected + return; + + char MySalt[] = "1234567890"; + + if( a_Size == 0 ) + { + Authenticate(); + return; + } + + bool bLoop = false; + do + { + switch (m_State) + { + case 1: + { + m_ServerID = std::string( a_Data, a_Size ); + LOGINFO("Got server ID %s", m_ServerID.c_str() ); + std::string Hash = md5( m_ServerID + std::string( MySalt ) ); + CloseSocket(); + if( Connect( "mc-server.org", 80 ) ) + { + SendMessage( (std::string("GET http://master.mc-server.org/?hash=") + Hash + std::string("&server=") + m_ServerID + "\n").c_str() ); + m_State = 2; + } + } + break; + case 2: + { + std::string ReturnedString = std::string( a_Data, a_Size ); + if( ReturnedString.compare("VALIDATED") == 0 ) + { + LOGINFO("Successfully validated server on master server list"); + } + else + { + LOGINFO("Could not validate server! Will try again later."); + cSleep::MilliSleep( 10*1000 ); + Authenticate(); + return; + } + m_State = 3; + } // Don't break, but fall through and update server info + case 3: + { + cSleep::MilliSleep( 10*1000 ); + SendUpdate(); + m_State = 4; + } + break; + case 4: + { + if( a_Data[0] == '0' ) + { + LOGINFO("Successfully updated server info!"); + cSleep::MilliSleep( 10*1000 ); + SendUpdate(); + } + else + { + LOGINFO("Failed to update server info, reauthenticating"); + Authenticate(); + } + } + default: + break; + }; + } while( bLoop ); +} + + + + + +void cHeartBeat::SendUpdate() +{ + CloseSocket(); + if( Connect( "mc-server.org", 80 ) ) + { + int Port = cRoot::Get()->GetServer()->GetPort(); + AString Msg; + AString sPort; + Printf(sPort, "%i", Port); + AString sChecksum = md5( m_ServerID + sPort ); + Printf(Msg, "GET http://master.mc-server.org/?update=%s&checksum=%s&port=%d\n", m_ServerID.c_str(), sChecksum.c_str(), Port); + SendMessage(Msg.c_str()); + } +} + + + + + +void cHeartBeat::Authenticate() +{ + CloseSocket(); + if (Connect( "mc-server.org", 80)) + { + m_State = 1; + int RetVal = SendMessage( "GET http://master.mc-server.org/\r\n\r\n"); + LOGINFO("Returned %i", RetVal); + } +} + + + + |