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-rw-r--r--source/cPawn.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/source/cPawn.h b/source/cPawn.h
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+++ b/source/cPawn.h
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+#pragma once
+#include "cEntity.h"
+
+struct TakeDamageInfo //tolua_export
+{ //tolua_export
+ int Damage; //tolua_export
+ cEntity* Instigator; //tolua_export
+}; //tolua_export
+
+class cPawn : public cEntity //tolua_export
+{ //tolua_export
+public:
+ CLASS_PROTOTYPE();
+
+ cPawn();
+ virtual ~cPawn();
+
+ virtual void TeleportTo( cEntity* a_Entity ); //tolua_export
+ virtual void TeleportTo( const double & a_PosX, const double & a_PosY, const double & a_PosZ ); //tolua_export
+
+ void Heal( int a_Health ); //tolua_export
+ virtual void TakeDamage( int a_Damage, cEntity* a_Instigator ); //tolua_export
+ virtual void KilledBy( cEntity* a_Killer ); //tolua_export
+ int GetHealth() { return m_Health; } //tolua_export
+
+protected:
+ short m_Health;
+
+ double m_LastPosX, m_LastPosY, m_LastPosZ;
+ float m_TimeLastTeleportPacket;
+}; //tolua_export