diff options
Diffstat (limited to 'source/cPlugin.cpp')
-rw-r--r-- | source/cPlugin.cpp | 308 |
1 files changed, 0 insertions, 308 deletions
diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp deleted file mode 100644 index ce66a9655..000000000 --- a/source/cPlugin.cpp +++ /dev/null @@ -1,308 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cPlugin.h" - - - - - -cPlugin::cPlugin() - : m_Version( 0 ) - , m_Language( E_CPP ) - , m_bCanBindCommands( false ) -{ -} - -cPlugin::~cPlugin() -{ -} - -// bool cPlugin::Initialize() -// { -// LOG("cPlugin::Initialize()"); -// return false; -// } - - - - - -void cPlugin::Tick(float a_Dt) -{ - UNUSED(a_Dt); -} - - - - - -bool cPlugin::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_Status); - UNUSED(a_OldBlock); - UNUSED(a_OldMeta); - return false; -} - - - - - -bool cPlugin::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) -{ - UNUSED(a_Player); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_BlockFace); - UNUSED(a_HeldItem); - return false; -} - - - - - -bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) -{ - UNUSED(a_BlockType); - UNUSED(a_BlockMeta); - UNUSED(a_Player); - UNUSED(a_EquippedItem); - UNUSED(a_Pickups); - return false; -} - - - - - -bool cPlugin::OnChat(cPlayer * a_Player, const AString & a_Message) -{ - UNUSED(a_Player); - UNUSED(a_Message); - return false; -} - - - - - -void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -{ - UNUSED(a_World); - UNUSED(a_ChunkX); - UNUSED(a_ChunkZ); -} - - - - - -bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk) -{ - UNUSED(a_World); - UNUSED(a_ChunkX); - UNUSED(a_ChunkZ); - UNUSED(a_pLuaChunk); - return false; -} - - - - - -bool cPlugin::OnCollectPickup(cPlayer * a_Player, cPickup * a_Pickup) -{ - UNUSED(a_Player); - UNUSED(a_Pickup); - return false; -} - - - - - -bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - UNUSED(a_Player); - UNUSED(a_Grid); - UNUSED(a_Recipe); - return false; -} - - - - - -bool cPlugin::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) -{ - UNUSED(a_Reason); - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnKilled(cPawn * a_Killed, cEntity * a_Killer) -{ - UNUSED(a_Killed); - UNUSED(a_Killer); - return false; -} - - - - - -bool cPlugin::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) -{ - UNUSED(a_Client); - UNUSED(a_ProtocolVersion); - UNUSED(a_Username); - return false; -} - - - - - -bool cPlugin::OnPlayerJoin(cPlayer * a_Player) -{ - UNUSED(a_Player); - return false; -} - - - - - -void cPlugin::OnPlayerMove(cPlayer * a_Player) -{ - UNUSED(a_Player); -} - - - - - -void cPlugin::OnPlayerSpawn(cPlayer * a_Player) -{ - UNUSED(a_Player); -} - - - - - -bool cPlugin::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - UNUSED(a_Player); - UNUSED(a_Grid); - UNUSED(a_Recipe); - return false; -} - - - - - -bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) -{ - UNUSED(a_Player); - UNUSED(a_Grid); - UNUSED(a_Recipe); - return false; -} - - - - - -void cPlugin::OnTakeDamage(cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo) -{ - UNUSED(a_Pawn); - UNUSED(a_TakeDamageInfo); -} - - - - - -bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) -{ - UNUSED(a_World); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_Line1); - UNUSED(a_Line2); - UNUSED(a_Line3); - UNUSED(a_Line4); - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) -{ - UNUSED(a_World); - UNUSED(a_BlockX); - UNUSED(a_BlockY); - UNUSED(a_BlockZ); - UNUSED(a_Line1); - UNUSED(a_Line2); - UNUSED(a_Line3); - UNUSED(a_Line4); - UNUSED(a_Player); - return false; -} - - - - - -bool cPlugin::OnWeatherChanged(cWorld * a_World) -{ - UNUSED(a_World); - return false; -} - - - - - -bool cPlugin::OnHandshake(cClientHandle * a_Client, const AString & a_Username) -{ - UNUSED(a_Client); - UNUSED(a_Username); - return false; -} - - - - - -void cPlugin::AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission) -{ - CommandStruct Command; - Command.Command = a_Command; - Command.Description = a_Description; - Command.Permission = a_Permission; - m_Commands.push_back( Command ); -} - - - - |