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-rw-r--r--source/cSandSimulator.h80
1 files changed, 40 insertions, 40 deletions
diff --git a/source/cSandSimulator.h b/source/cSandSimulator.h
index c99092726..c95d5e476 100644
--- a/source/cSandSimulator.h
+++ b/source/cSandSimulator.h
@@ -1,40 +1,40 @@
-
-#pragma once
-
-#include "cSimulator.h"
-#include "cBlockEntity.h"
-#include "Vector3i.h"
-
-
-
-
-
-class cWorld;
-
-
-
-
-
-class cSandSimulator : public cSimulator
-{
-public:
- cSandSimulator( cWorld* a_World );
- ~cSandSimulator();
-
- virtual void Simulate( float a_Dt );
- virtual void WakeUp( int a_X, int a_Y, int a_Z );
-
- virtual bool IsAllowedBlock( char a_BlockID );
- virtual bool IsPassable( char a_BlockID );
-
-protected:
- virtual void AddBlock(int a_X, int a_Y, int a_Z);
-
- typedef std::list <Vector3i> BlockList;
- BlockList * m_Blocks;
- BlockList * m_Buffer;
-};
-
-
-
-
+
+#pragma once
+
+#include "cSimulator.h"
+#include "cBlockEntity.h"
+#include "Vector3i.h"
+
+
+
+
+
+class cWorld;
+
+
+
+
+
+class cSandSimulator : public cSimulator
+{
+public:
+ cSandSimulator( cWorld* a_World );
+ ~cSandSimulator();
+
+ virtual void Simulate( float a_Dt );
+ virtual void WakeUp( int a_X, int a_Y, int a_Z );
+
+ virtual bool IsAllowedBlock( char a_BlockID );
+ virtual bool IsPassable( char a_BlockID );
+
+protected:
+ virtual void AddBlock(int a_X, int a_Y, int a_Z);
+
+ typedef std::list <Vector3i> BlockList;
+ BlockList * m_Blocks;
+ BlockList * m_Buffer;
+};
+
+
+
+