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-rw-r--r--source/cTCPLink.cpp258
1 files changed, 129 insertions, 129 deletions
diff --git a/source/cTCPLink.cpp b/source/cTCPLink.cpp
index 0ade65d55..22151b32a 100644
--- a/source/cTCPLink.cpp
+++ b/source/cTCPLink.cpp
@@ -1,129 +1,129 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cTCPLink.h"
-#include "cSocket.h"
-
-
-
-
-
-#ifdef _WIN32
- #define MSG_NOSIGNAL (0)
-#endif
-#ifdef __MACH__
- #define MSG_NOSIGNAL (0)
-#endif
-
-
-
-
-
-cTCPLink::cTCPLink()
- : m_Socket( 0 )
- , m_StopEvent( new cEvent() )
-{
-}
-
-cTCPLink::~cTCPLink()
-{
- if( m_Socket )
- {
- CloseSocket();
- m_StopEvent->Wait();
- }
- delete m_StopEvent;
-}
-
-void cTCPLink::CloseSocket()
-{
- if( m_Socket )
- {
- m_Socket.CloseSocket();
- m_Socket = 0;
- }
-}
-
-bool cTCPLink::Connect( const AString & a_Address, unsigned int a_Port )
-{
- if( m_Socket )
- {
- LOGWARN("WARNING: cTCPLink Connect() called while still connected. ALWAYS disconnect before re-connecting!");
- }
-
- m_Socket = cSocket::CreateSocket();
- if( !m_Socket.IsValid() )
- {
- LOGERROR("cTCPLink: Failed to create socket");
- return false;
- }
-
- if (m_Socket.Connect(a_Address, a_Port) != 0)
- {
- LOGWARN("cTCPLink: Cannot connect to server \"%s\" (%s)", m_Socket.GetLastErrorString().c_str());
- m_Socket.CloseSocket();
- return false;
- }
-
- cThread( ReceiveThread, this );
-
- return true;
-}
-
-
-
-
-
-int cTCPLink::Send(const char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
-{
- (void)a_Flags;
- if (!m_Socket.IsValid())
- {
- LOGWARN("cTCPLink: Trying to send data without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Data, a_Size);
-}
-
-
-
-
-
-int cTCPLink::SendMessage(const char * a_Message, int a_Flags /* = 0 */ )
-{
- (void)a_Flags;
- if (!m_Socket.IsValid())
- {
- LOGWARN("cTCPLink: Trying to send message without a valid connection!");
- return -1;
- }
- return m_Socket.Send(a_Message, strlen(a_Message));
-}
-
-
-
-
-
-void cTCPLink::ReceiveThread( void* a_Param)
-{
- cTCPLink* self = (cTCPLink*)a_Param;
- cSocket Socket = self->m_Socket;
- int Received = 0;
- do
- {
- char Data[256];
- Received = Socket.Receive(Data, sizeof(Data), 0);
- self->ReceivedData( Data, ((Received > 0) ? Received : -1) );
- } while ( Received > 0 );
-
- LOGINFO("cTCPLink Disconnected (%i)", Received );
-
- if (Socket == self->m_Socket)
- {
- self->m_StopEvent->Set();
- }
-}
-
-
-
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cTCPLink.h"
+#include "cSocket.h"
+
+
+
+
+
+#ifdef _WIN32
+ #define MSG_NOSIGNAL (0)
+#endif
+#ifdef __MACH__
+ #define MSG_NOSIGNAL (0)
+#endif
+
+
+
+
+
+cTCPLink::cTCPLink()
+ : m_Socket( 0 )
+ , m_StopEvent( new cEvent() )
+{
+}
+
+cTCPLink::~cTCPLink()
+{
+ if( m_Socket )
+ {
+ CloseSocket();
+ m_StopEvent->Wait();
+ }
+ delete m_StopEvent;
+}
+
+void cTCPLink::CloseSocket()
+{
+ if( m_Socket )
+ {
+ m_Socket.CloseSocket();
+ m_Socket = 0;
+ }
+}
+
+bool cTCPLink::Connect( const AString & a_Address, unsigned int a_Port )
+{
+ if( m_Socket )
+ {
+ LOGWARN("WARNING: cTCPLink Connect() called while still connected. ALWAYS disconnect before re-connecting!");
+ }
+
+ m_Socket = cSocket::CreateSocket();
+ if( !m_Socket.IsValid() )
+ {
+ LOGERROR("cTCPLink: Failed to create socket");
+ return false;
+ }
+
+ if (m_Socket.Connect(a_Address, a_Port) != 0)
+ {
+ LOGWARN("cTCPLink: Cannot connect to server \"%s\" (%s)", m_Socket.GetLastErrorString().c_str());
+ m_Socket.CloseSocket();
+ return false;
+ }
+
+ cThread( ReceiveThread, this );
+
+ return true;
+}
+
+
+
+
+
+int cTCPLink::Send(const char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
+{
+ (void)a_Flags;
+ if (!m_Socket.IsValid())
+ {
+ LOGWARN("cTCPLink: Trying to send data without a valid connection!");
+ return -1;
+ }
+ return m_Socket.Send(a_Data, a_Size);
+}
+
+
+
+
+
+int cTCPLink::SendMessage(const char * a_Message, int a_Flags /* = 0 */ )
+{
+ (void)a_Flags;
+ if (!m_Socket.IsValid())
+ {
+ LOGWARN("cTCPLink: Trying to send message without a valid connection!");
+ return -1;
+ }
+ return m_Socket.Send(a_Message, strlen(a_Message));
+}
+
+
+
+
+
+void cTCPLink::ReceiveThread( void* a_Param)
+{
+ cTCPLink* self = (cTCPLink*)a_Param;
+ cSocket Socket = self->m_Socket;
+ int Received = 0;
+ do
+ {
+ char Data[256];
+ Received = Socket.Receive(Data, sizeof(Data), 0);
+ self->ReceivedData( Data, ((Received > 0) ? Received : -1) );
+ } while ( Received > 0 );
+
+ LOGINFO("cTCPLink Disconnected (%i)", Received );
+
+ if (Socket == self->m_Socket)
+ {
+ self->m_StopEvent->Set();
+ }
+}
+
+
+
+