diff options
Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket_CreativeInventoryAction.cpp | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/source/packets/cPacket_CreativeInventoryAction.cpp b/source/packets/cPacket_CreativeInventoryAction.cpp index de6cc1488..46f125701 100644 --- a/source/packets/cPacket_CreativeInventoryAction.cpp +++ b/source/packets/cPacket_CreativeInventoryAction.cpp @@ -1,67 +1,67 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cPacket_CreativeInventoryAction.h"
-#include "cPacket_ItemData.h"
-
-
-
-
-
-cPacket_CreativeInventoryAction::cPacket_CreativeInventoryAction( const cPacket_CreativeInventoryAction & a_Copy )
-{
- m_PacketID = E_CREATIVE_INVENTORY_ACTION;
- m_Slot = a_Copy.m_Slot;
- m_ItemID = a_Copy.m_ItemID;
- m_Quantity = a_Copy.m_Quantity;
- m_Damage = a_Copy.m_Damage;
-}
-
-
-
-
-
-int cPacket_CreativeInventoryAction::Parse(const char * a_Data, int a_Size)
-{
- int TotalBytes = 0;
- HANDLE_PACKET_READ(ReadShort, m_Slot, TotalBytes);
-
- cPacket_ItemData Item;
- int res = Item.Parse(a_Data + TotalBytes, a_Size - TotalBytes);
- if (res < 0)
- {
- return res;
- }
- TotalBytes += res;
-
- m_ItemID = Item.m_ItemID;
- m_Quantity = Item.m_ItemCount;
- m_Damage = Item.m_ItemUses;
-
- return TotalBytes;
-}
-
-
-
-
-
-void cPacket_CreativeInventoryAction::Serialize(AString & a_Data) const
-{
- short ItemID = m_ItemID;
- ASSERT(ItemID >= -1); // Check validity of packets in debug runtime
- if (ItemID <= 0)
- {
- ItemID = -1;
- // Fix, to make sure no invalid values are sent.
- // WARNING: HERE ITS -1, BUT IN NAMED ENTITY SPAWN PACKET ITS 0 !!
- }
-
- AppendByte (a_Data, m_PacketID);
- AppendShort (a_Data, m_Slot);
-
- cPacket_ItemData::AppendItem(a_Data, ItemID, m_Quantity, m_Damage);
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cPacket_CreativeInventoryAction.h" +#include "cPacket_ItemData.h" + + + + + +cPacket_CreativeInventoryAction::cPacket_CreativeInventoryAction( const cPacket_CreativeInventoryAction & a_Copy ) +{ + m_PacketID = E_CREATIVE_INVENTORY_ACTION; + m_Slot = a_Copy.m_Slot; + m_ItemID = a_Copy.m_ItemID; + m_Quantity = a_Copy.m_Quantity; + m_Damage = a_Copy.m_Damage; +} + + + + + +int cPacket_CreativeInventoryAction::Parse(const char * a_Data, int a_Size) +{ + int TotalBytes = 0; + HANDLE_PACKET_READ(ReadShort, m_Slot, TotalBytes); + + cPacket_ItemData Item; + int res = Item.Parse(a_Data + TotalBytes, a_Size - TotalBytes); + if (res < 0) + { + return res; + } + TotalBytes += res; + + m_ItemID = Item.m_ItemID; + m_Quantity = Item.m_ItemCount; + m_Damage = Item.m_ItemUses; + + return TotalBytes; +} + + + + + +void cPacket_CreativeInventoryAction::Serialize(AString & a_Data) const +{ + short ItemID = m_ItemID; + ASSERT(ItemID >= -1); // Check validity of packets in debug runtime + if (ItemID <= 0) + { + ItemID = -1; + // Fix, to make sure no invalid values are sent. + // WARNING: HERE ITS -1, BUT IN NAMED ENTITY SPAWN PACKET ITS 0 !! + } + + AppendByte (a_Data, m_PacketID); + AppendShort (a_Data, m_Slot); + + cPacket_ItemData::AppendItem(a_Data, ItemID, m_Quantity, m_Damage); +} + + + + |