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-rw-r--r--source/packets/cPacket_TeleportEntity.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/source/packets/cPacket_TeleportEntity.cpp b/source/packets/cPacket_TeleportEntity.cpp
index a888f009d..396095037 100644
--- a/source/packets/cPacket_TeleportEntity.cpp
+++ b/source/packets/cPacket_TeleportEntity.cpp
@@ -1,41 +1,41 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cPacket_TeleportEntity.h"
-
-#include "../cEntity.h"
-
-
-
-
-
-cPacket_TeleportEntity::cPacket_TeleportEntity(cEntity* a_Client)
-{
- m_PacketID = E_ENT_TELEPORT;
-
- m_UniqueID = a_Client->GetUniqueID();
- m_PosX = (int)(a_Client->GetPosX() * 32);
- m_PosY = (int)(a_Client->GetPosY() * 32);
- m_PosZ = (int)(a_Client->GetPosZ() * 32);
- m_Rotation = (char)((a_Client->GetRotation() / 360.f) * 256);
- m_Pitch = (char)((a_Client->GetPitch() / 360.f) * 256);
-}
-
-
-
-
-
-void cPacket_TeleportEntity::Serialize(AString & a_Data) const
-{
- AppendByte (a_Data, m_PacketID);
- AppendInteger(a_Data, m_UniqueID);
- AppendInteger(a_Data, m_PosX);
- AppendInteger(a_Data, m_PosY);
- AppendInteger(a_Data, m_PosZ);
- AppendByte (a_Data, m_Rotation);
- AppendByte (a_Data, m_Pitch);
-}
-
-
-
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cPacket_TeleportEntity.h"
+
+#include "../cEntity.h"
+
+
+
+
+
+cPacket_TeleportEntity::cPacket_TeleportEntity(cEntity* a_Client)
+{
+ m_PacketID = E_ENT_TELEPORT;
+
+ m_UniqueID = a_Client->GetUniqueID();
+ m_PosX = (int)(a_Client->GetPosX() * 32);
+ m_PosY = (int)(a_Client->GetPosY() * 32);
+ m_PosZ = (int)(a_Client->GetPosZ() * 32);
+ m_Rotation = (char)((a_Client->GetRotation() / 360.f) * 256);
+ m_Pitch = (char)((a_Client->GetPitch() / 360.f) * 256);
+}
+
+
+
+
+
+void cPacket_TeleportEntity::Serialize(AString & a_Data) const
+{
+ AppendByte (a_Data, m_PacketID);
+ AppendInteger(a_Data, m_UniqueID);
+ AppendInteger(a_Data, m_PosX);
+ AppendInteger(a_Data, m_PosY);
+ AppendInteger(a_Data, m_PosZ);
+ AppendByte (a_Data, m_Rotation);
+ AppendByte (a_Data, m_Pitch);
+}
+
+
+
+