diff options
Diffstat (limited to '')
-rw-r--r-- | source/cBlockingTCPLink.cpp | 1 | ||||
-rw-r--r-- | source/cChunk.cpp | 16 | ||||
-rw-r--r-- | source/cChunk.h | 1 | ||||
-rw-r--r-- | source/cChunkMap.cpp | 18 | ||||
-rw-r--r-- | source/cChunkMap.h | 2 | ||||
-rw-r--r-- | source/cClientHandle.cpp | 58 | ||||
-rw-r--r-- | source/cClientHandle.h | 4 | ||||
-rw-r--r-- | source/cWorld.cpp | 110 | ||||
-rw-r--r-- | source/cWorld.h | 7 |
9 files changed, 174 insertions, 43 deletions
diff --git a/source/cBlockingTCPLink.cpp b/source/cBlockingTCPLink.cpp index 741eb328c..d297304cf 100644 --- a/source/cBlockingTCPLink.cpp +++ b/source/cBlockingTCPLink.cpp @@ -2,7 +2,6 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cBlockingTCPLink.h" -#include "packets/cPacket.h" diff --git a/source/cChunk.cpp b/source/cChunk.cpp index 53c310a2e..8fb4570ae 100644 --- a/source/cChunk.cpp +++ b/source/cChunk.cpp @@ -1905,6 +1905,22 @@ void cChunk::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_ +void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) +{ + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + { + if (*itr == a_Exclude) + { + continue; + } + (*itr)->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ); + } // for itr - LoadedByClient[] +} + + + + + void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { // We can operate on entity pointers, we're inside the ChunkMap's CS lock which guards the list diff --git a/source/cChunk.h b/source/cChunk.h index 1b08f4d6b..714a14455 100644 --- a/source/cChunk.h +++ b/source/cChunk.h @@ -190,6 +190,7 @@ public: void BroadcastSpawn (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); + void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); void SendBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client); diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp index c5a770871..16e250869 100644 --- a/source/cChunkMap.cpp +++ b/source/cChunkMap.cpp @@ -467,6 +467,24 @@ void cChunkMap::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & +void cChunkMap::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSLayers); + int ChunkX, ChunkZ; + cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ); + cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ); + if (Chunk == NULL) + { + return; + } + // It's perfectly legal to broadcast packets even to invalid chunks! + Chunk->BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ, a_Exclude); +} + + + + + void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSLayers); diff --git a/source/cChunkMap.h b/source/cChunkMap.h index 54b65a019..95591c5b6 100644 --- a/source/cChunkMap.h +++ b/source/cChunkMap.h @@ -80,6 +80,8 @@ public: void BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); + void BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); + /// Broadcasts the block entity, if it is at the coords specified, to all clients except a_Exclude void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude); diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index a0ec88f80..206ad9acd 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -74,6 +74,7 @@ #include "packets/cPacket_Respawn.h" #include "packets/cPacket_SpawnMob.h" #include "packets/cPacket_TeleportEntity.h" +#include "packets/cPacket_Thunderbolt.h" #include "packets/cPacket_TimeUpdate.h" #include "packets/cPacket_UpdateHealth.h" #include "packets/cPacket_UpdateSign.h" @@ -1969,6 +1970,63 @@ void cClientHandle::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) +void cClientHandle::SendWeather(eWeather a_Weather) +{ + switch( a_Weather ) + { + case eWeather_Sunny: + { + cPacket_NewInvalidState WeatherPacket; + WeatherPacket.m_Reason = 2; // stop rain + Send(WeatherPacket); + break; + } + + case eWeather_Rain: + { + cPacket_NewInvalidState WeatherPacket; + WeatherPacket.m_Reason = 1; // begin rain + Send(WeatherPacket); + break; + } + + case eWeather_ThunderStorm: + { + cPacket_NewInvalidState WeatherPacket; + WeatherPacket.m_Reason = 1; // begin rain + Send(WeatherPacket); + break; + } + } +} + + + + + +void cClientHandle::SendTimeUpdate(Int64 a_WorldTime) +{ + cPacket_TimeUpdate tu; + tu.m_Time = a_WorldTime; + Send(tu); +} + + + + + +void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + cPacket_Thunderbolt ThunderboltPacket; + ThunderboltPacket.m_xLBPos = a_BlockX; + ThunderboltPacket.m_yLBPos = a_BlockY; + ThunderboltPacket.m_zLBPos = a_BlockZ; +} + + + + + void cClientHandle::CheckIfWorldDownloaded(void) { if (m_State != csDownloadingWorld) diff --git a/source/cClientHandle.h b/source/cClientHandle.h index 9c8586ae5..f270c9aa3 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -11,6 +11,7 @@ #ifndef CCLIENTHANDLE_H_INCLUDED #define CCLIENTHANDLE_H_INCLUDED +#include "defines.h" #include "packets/cPacket.h" #include "Vector3d.h" #include "cSocketThreads.h" @@ -117,6 +118,9 @@ public: void SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); void SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes); void SendUnloadChunk(int a_ChunkX, int a_ChunkZ); + void SendWeather(eWeather a_Weather); + void SendTimeUpdate(Int64 a_WorldTime); + void SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ); const AString & GetUsername(void) const; //tolua_export diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 232e3a44f..e5462fd93 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -43,12 +43,6 @@ #include "Trees.h" #include "cPluginManager.h" #include "blocks/Block.h" - - -#include "packets/cPacket_TimeUpdate.h" -#include "packets/cPacket_NewInvalidState.h" -#include "packets/cPacket_Thunderbolt.h" - #include "Vector3d.h" #include "tolua++.h" @@ -312,38 +306,24 @@ cWorld::cWorld( const AString & a_WorldName ) -void cWorld::SetWeather( eWeather a_Weather ) +void cWorld::SetWeather(eWeather a_Weather) { - switch( a_Weather ) + switch (a_Weather) { - case eWeather_Sunny: - { - m_Weather = a_Weather; - cPacket_NewInvalidState WeatherPacket; - WeatherPacket.m_Reason = 2; //stop rain - Broadcast ( WeatherPacket ); - } - break; - case eWeather_Rain: + case eWeather_Sunny: + case eWeather_Rain: + case eWeather_ThunderStorm: { m_Weather = a_Weather; - cPacket_NewInvalidState WeatherPacket; - WeatherPacket.m_Reason = 1; //begin rain - Broadcast ( WeatherPacket ); + BroadcastWeather(a_Weather); + break; } - break; - case eWeather_ThunderStorm: + + default: { - m_Weather = a_Weather; - cPacket_NewInvalidState WeatherPacket; - WeatherPacket.m_Reason = 1; //begin rain - Broadcast ( WeatherPacket ); - CastThunderbolt ( 0, 0, 0 ); //start thunderstorm with a lightning strike at 0, 0, 0. >:D + LOGWARN("Trying to set unknown weather %d", a_Weather); + break; } - break; - default: - LOGWARN("Trying to set unknown weather %d", a_Weather ); - break; } } @@ -351,20 +331,24 @@ void cWorld::SetWeather( eWeather a_Weather ) -void cWorld::CastThunderbolt ( int a_X, int a_Y, int a_Z ) +void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) { - cPacket_Thunderbolt ThunderboltPacket; - ThunderboltPacket.m_xLBPos = a_X; - ThunderboltPacket.m_yLBPos = a_Y; - ThunderboltPacket.m_zLBPos = a_Z; - BroadcastToChunkOfBlock(a_X, a_Y, a_Z, &ThunderboltPacket); + BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ); } + + + + void cWorld::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ) { return m_ChunkMap->SetNextBlockTick(a_BlockX, a_BlockY, a_BlockZ); } + + + + void cWorld::InitializeSpawn(void) { int ChunkX = 0, ChunkY = 0, ChunkZ = 0; @@ -447,16 +431,17 @@ void cWorld::Tick(float a_Dt) bool bSendTime = false; m_WorldTimeFraction += a_Dt / 1000.f; - while ( m_WorldTimeFraction > 1.f ) + while (m_WorldTimeFraction > 1.f) { m_WorldTimeFraction -= 1.f; m_WorldTime += 20; bSendTime = true; } m_WorldTime %= 24000; // 24000 units in a day - if ( bSendTime ) + + if (bSendTime) { - Broadcast( cPacket_TimeUpdate( (m_WorldTime) ) ); + BroadcastTimeUpdate(); } { @@ -1408,6 +1393,51 @@ void cWorld::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_ +void cWorld::BroadcastWeather(eWeather a_Weather, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendWeather(a_Weather); + } +} + + + + + +void cWorld::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) +{ + m_ChunkMap->BroadcastThunderbolt(a_BlockX, a_BlockY, a_BlockZ, a_Exclude); +} + + + + + +void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendTimeUpdate(m_WorldTime); + } +} + + + + + void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { m_ChunkMap->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude); diff --git a/source/cWorld.h b/source/cWorld.h index 4d474df2c..5b4cf9564 100644 --- a/source/cWorld.h +++ b/source/cWorld.h @@ -92,6 +92,9 @@ public: void BroadcastMetadata (const cPawn & a_Pawn, const cClientHandle * a_Exclude = NULL); void BroadcastSpawn (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); + void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL); + void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); + void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL); /// If there is a block entity at the specified coods, sends it to all clients except a_Exclude void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); @@ -365,9 +368,9 @@ public: float ToWait; }; - void QueueBlockForTick(int a_X, int a_Y, int a_Z, float a_Time); + void QueueBlockForTick(int a_BlockX, int a_BlockY, int a_BlockZ, float a_Time); - void CastThunderbolt (int a_X, int a_Y, int a_Z); //tolua_export + void CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); //tolua_export void SetWeather ( eWeather a_Weather ); //tolua_export void ChangeWeather(); //tolua_export eWeather GetWeather() { return m_Weather; }; //tolua_export |