diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/LuaState.cpp | 188 | ||||
-rw-r--r-- | source/LuaState.h | 50 | ||||
-rw-r--r-- | source/Plugin_NewLua.cpp | 498 |
3 files changed, 459 insertions, 277 deletions
diff --git a/source/LuaState.cpp b/source/LuaState.cpp index 117023755..e60a0f80c 100644 --- a/source/LuaState.cpp +++ b/source/LuaState.cpp @@ -38,7 +38,8 @@ extern "C" cLuaState::cLuaState(const AString & a_SubsystemName) : m_LuaState(NULL), m_IsOwned(false), - m_SubsystemName(a_SubsystemName) + m_SubsystemName(a_SubsystemName), + m_NumCurrentFunctionArgs(-1) { } @@ -49,7 +50,8 @@ cLuaState::cLuaState(const AString & a_SubsystemName) : cLuaState::cLuaState(lua_State * a_AttachState) : m_LuaState(a_AttachState), m_IsOwned(false), - m_SubsystemName("<attached>") + m_SubsystemName("<attached>"), + m_NumCurrentFunctionArgs(-1) { } @@ -187,6 +189,8 @@ bool cLuaState::LoadFile(const AString & a_FileName) bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailure /* = true */) { + ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack + if (!IsValid()) { // This happens if cPlugin::Initialize() fails with an error @@ -203,6 +207,8 @@ bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailur lua_pop(m_LuaState, 1); return false; } + m_CurrentFunctionName.assign(a_FunctionName); + m_NumCurrentFunctionArgs = 0; return true; } @@ -212,12 +218,17 @@ bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailur bool cLuaState::PushFunctionFromRegistry(int a_FnRef) { + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack + lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref() if (!lua_isfunction(m_LuaState, -1)) { lua_pop(m_LuaState, 1); return false; } + m_CurrentFunctionName = "<callback>"; + m_NumCurrentFunctionArgs = 0; return true; } @@ -227,6 +238,9 @@ bool cLuaState::PushFunctionFromRegistry(int a_FnRef) void cLuaState::PushStringVector(const AStringVector & a_Vector) { + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + lua_createtable(m_LuaState, a_Vector.size(), 0); int newTable = lua_gettop(m_LuaState); int index = 1; @@ -235,22 +249,184 @@ void cLuaState::PushStringVector(const AStringVector & a_Vector) tolua_pushstring(m_LuaState, itr->c_str()); lua_rawseti(m_LuaState, newTable, index); } + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushUserType(void * a_Object, const char * a_Type) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Object, a_Type); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushNumber(int a_Value) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushnumber(m_LuaState, a_Value); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushNumber(double a_Value) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushnumber(m_LuaState, a_Value); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushString(const char * a_Value) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushstring(m_LuaState, a_Value); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushBool(bool a_Value) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushboolean(m_LuaState, a_Value ? 1 : 0); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushObject(cWorld * a_World) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_World, "cWorld"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushObject(cPlayer * a_Player) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushObject(cEntity * a_Entity) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushObject(cItem * a_Item) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Item, "cItem"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushObject(cItems * a_Items) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Items, "cItems"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushObject(cClientHandle * a_Client) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushObject(cPickup * a_Pickup) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + + tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); + m_NumCurrentFunctionArgs += 1; } -bool cLuaState::CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName) +bool cLuaState::CallFunction(int a_NumResults) { - ASSERT(lua_isfunction(m_LuaState, -a_NumArgs - 1)); + ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1)); - int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0); + int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, 0); if (ReportErrors(s)) { - LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), a_FunctionName); + LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), m_CurrentFunctionName); + m_NumCurrentFunctionArgs = -1; + m_CurrentFunctionName.clear(); return false; } + m_NumCurrentFunctionArgs = -1; + m_CurrentFunctionName.clear(); return true; } diff --git a/source/LuaState.h b/source/LuaState.h index fca532d89..18c7c1354 100644 --- a/source/LuaState.h +++ b/source/LuaState.h @@ -8,6 +8,11 @@ The contained lua_State can be either owned or attached. Owned lua_State is created by calling Create() and the cLuaState automatically closes the state Or, lua_State can be attached by calling Attach(), the cLuaState doesn't close such a state Attaching a state will automatically close an owned state. + +Calling a Lua function is done by pushing the function, either by PushFunction() or PushFunctionFromRegistry(), +then pushing the arguments (PushString(), PushNumber(), PushUserData() etc.) and finally +executing CallFunction(). cLuaState automatically keeps track of the number of arguments and the name of the +function (for logging purposes), which makes the call less error-prone. */ @@ -22,6 +27,14 @@ Attaching a state will automatically close an owned state. // fwd: lua.h struct lua_State; +class cWorld; +class cPlayer; +class cEntity; +class cItem; +class cItems; +class cClientHandle; +class cPickup; + @@ -80,13 +93,36 @@ public: /// Pushes a string vector, as a table, onto the stack void PushStringVector(const AStringVector & a_Vector); + /// Pushes a usertype of the specified class type onto the stack + void PushUserType(void * a_Object, const char * a_Type); + + /// Pushes an integer onto the stack + void PushNumber(int a_Value); + + /// Pushes a double onto the stack + void PushNumber(double a_Value); + + /// Pushes a string onto the stack + void PushString(const char * a_Value); + + /// Pushes a bool onto the stack + void PushBool(bool a_Value); + + // Special family of functions that do PushUserType internally, but require one less parameter + void PushObject(cWorld * a_World); + void PushObject(cPlayer * a_Player); + void PushObject(cEntity * a_Entity); + void PushObject(cItem * a_Item); + void PushObject(cItems * a_Items); + void PushObject(cClientHandle * a_ClientHandle); + void PushObject(cPickup * a_Pickup); + /** - Calls the function that has been pushed onto the stack by PushFunction. + Calls the function that has been pushed onto the stack by PushFunction(), + with arguments pushed by PushXXX(). Returns true if successful, logs a warning on failure. - a_FunctionName is used only for the warning log message, the function - to be called must be pushed by PushFunction() beforehand. */ - bool CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName); + bool CallFunction(int a_NumReturnValues); /// If the status is nonzero, prints the text on the top of Lua stack and returns true bool ReportErrors(int status); @@ -104,6 +140,12 @@ protected: whatever is given to the constructor */ AString m_SubsystemName; + + /// Name of the currently pushed function (for the Push / Call chain) + AString m_CurrentFunctionName; + + /// Number of arguments currently pushed (for the Push / Call chain) + int m_NumCurrentFunctionArgs; } ; diff --git a/source/Plugin_NewLua.cpp b/source/Plugin_NewLua.cpp index 51d16c839..b3dac7912 100644 --- a/source/Plugin_NewLua.cpp +++ b/source/Plugin_NewLua.cpp @@ -78,9 +78,9 @@ bool cPlugin_NewLua::Initialize(void) return false; } - tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua"); + m_LuaState.PushUserType(this, "cPlugin_NewLua"); - if (!m_LuaState.CallFunction(1, 1, "Initialize")) + if (!m_LuaState.CallFunction(1)) { m_LuaState.Close(); return false; @@ -109,7 +109,7 @@ void cPlugin_NewLua::OnDisable() return; } - m_LuaState.CallFunction(0, 0, "OnDisable"); + m_LuaState.CallFunction(0); } @@ -124,10 +124,8 @@ void cPlugin_NewLua::Tick(float a_Dt) { return; } - - tolua_pushnumber( m_LuaState, a_Dt ); - - m_LuaState.CallFunction(1, 0, FnName); + m_LuaState.PushNumber(a_Dt); + m_LuaState.CallFunction(0); } @@ -144,16 +142,16 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int return false; } - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushusertype(m_LuaState, a_Digger, "cEntity"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); - tolua_pushusertype(m_LuaState, &a_Pickups, "cItems"); + m_LuaState.PushObject(a_World); + m_LuaState.PushObject(a_Digger); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockType); + m_LuaState.PushNumber(a_BlockMeta); + m_LuaState.PushObject(&a_Pickups); - if (!m_LuaState.CallFunction(8, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -177,10 +175,10 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message) return false; } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - tolua_pushstring (m_LuaState, a_Message.c_str()); + m_LuaState.PushObject(a_Player); + m_LuaState.PushString(a_Message.c_str()); - if (!m_LuaState.CallFunction(2, 2, FnName)) + if (!m_LuaState.CallFunction(2)) { return false; } @@ -208,11 +206,11 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun return false; } - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_ChunkX); - tolua_pushnumber (m_LuaState, a_ChunkZ); + m_LuaState.PushObject(a_World); + m_LuaState.PushNumber(a_ChunkX); + m_LuaState.PushNumber(a_ChunkZ); - if (!m_LuaState.CallFunction(3, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -236,12 +234,12 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun return false; } - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_ChunkX); - tolua_pushnumber (m_LuaState, a_ChunkZ); - tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc"); + m_LuaState.PushObject(a_World); + m_LuaState.PushNumber(a_ChunkX); + m_LuaState.PushNumber(a_ChunkZ); + m_LuaState.PushUserType(a_ChunkDesc, "cChunkDesc"); - if (!m_LuaState.CallFunction(4, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -255,7 +253,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun -bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk) +bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { cCSLock Lock(m_CriticalSection); const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING); @@ -265,12 +263,12 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu return false; } - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_ChunkX); - tolua_pushnumber (m_LuaState, a_ChunkZ); - tolua_pushusertype(m_LuaState, a_pLuaChunk, "cChunkDesc"); + m_LuaState.PushObject(a_World); + m_LuaState.PushNumber(a_ChunkX); + m_LuaState.PushNumber(a_ChunkZ); + m_LuaState.PushUserType(a_ChunkDesc, "cChunkDesc"); - if (!m_LuaState.CallFunction(4, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -294,11 +292,11 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk return false; } - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_ChunkX); - tolua_pushnumber (m_LuaState, a_ChunkZ); + m_LuaState.PushObject(a_World); + m_LuaState.PushNumber(a_ChunkX); + m_LuaState.PushNumber(a_ChunkZ); - if (!m_LuaState.CallFunction(3, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -322,11 +320,11 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun return false; } - tolua_pushusertype(m_LuaState, a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_ChunkX); - tolua_pushnumber (m_LuaState, a_ChunkZ); + m_LuaState.PushObject(a_World); + m_LuaState.PushNumber(a_ChunkX); + m_LuaState.PushNumber(a_ChunkZ); - if (!m_LuaState.CallFunction(3, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -350,10 +348,10 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) return false; } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); + m_LuaState.PushObject(a_Player); + m_LuaState.PushObject(a_Pickup); - if (!m_LuaState.CallFunction(2, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -377,11 +375,11 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin return false; } - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); - tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); + m_LuaState.PushUserType((void *)a_Player, "cPlayer"); + m_LuaState.PushUserType((void *)a_Grid, "cCraftingGrid"); + m_LuaState.PushUserType((void *)a_Recipe, "cCraftingRecipe"); - if (!m_LuaState.CallFunction(3, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -405,10 +403,10 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason) return false; } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - tolua_pushstring (m_LuaState, a_Reason.c_str()); + m_LuaState.PushObject(a_Player); + m_LuaState.PushString(a_Reason.c_str()); - if (!m_LuaState.CallFunction(2, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -432,22 +430,10 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & return false; } - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); - - // Push the split: - lua_createtable(m_LuaState, a_Split.size(), 0); - int newTable = lua_gettop(m_LuaState); - int index = 1; - std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end(); - while(iter != end) - { - tolua_pushstring(m_LuaState, (*iter).c_str()); - lua_rawseti(m_LuaState, newTable, index); - ++iter; - ++index; - } + m_LuaState.PushObject(a_Player); + m_LuaState.PushStringVector(a_Split); - if (!m_LuaState.CallFunction(2, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -471,10 +457,10 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use return false; } - tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); - tolua_pushstring (m_LuaState, a_Username.c_str()); + m_LuaState.PushUserType(a_Client, "cClientHandle"); + m_LuaState.PushString (a_Username.c_str()); - if (!m_LuaState.CallFunction(2, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -498,10 +484,10 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer) return false; } - tolua_pushusertype(m_LuaState, &a_Victim, "cEntity"); - tolua_pushusertype(m_LuaState, a_Killer, "cEntity"); + m_LuaState.PushObject(&a_Victim); + m_LuaState.PushObject(a_Killer); - if (!m_LuaState.CallFunction(2, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -525,11 +511,11 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co return false; } - tolua_pushusertype (m_LuaState, a_Client, "cClientHandle"); - tolua_pushnumber (m_LuaState, a_ProtocolVersion); - tolua_pushcppstring(m_LuaState, a_Username); + m_LuaState.PushObject(a_Client); + m_LuaState.PushNumber(a_ProtocolVersion); + m_LuaState.PushString(a_Username.c_str()); - if (!m_LuaState.CallFunction(3, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -553,15 +539,15 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_BlockType); + m_LuaState.PushNumber(a_BlockMeta); - if (!m_LuaState.CallFunction(7, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -585,15 +571,15 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_BlockType); + m_LuaState.PushNumber(a_BlockMeta); - if (!m_LuaState.CallFunction(7, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -617,9 +603,9 @@ bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player) return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + m_LuaState.PushObject(&a_Player); - if (!m_LuaState.CallFunction(1, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -643,9 +629,9 @@ bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player) return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + m_LuaState.PushObject(&a_Player); - if (!m_LuaState.CallFunction(1, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -669,14 +655,14 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_Status); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_Status); - if (!m_LuaState.CallFunction(6, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -700,9 +686,9 @@ bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player) return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + m_LuaState.PushObject(&a_Player); - if (!m_LuaState.CallFunction(1, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -726,18 +712,18 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_CursorX); - tolua_pushnumber (m_LuaState, a_CursorY); - tolua_pushnumber (m_LuaState, a_CursorZ); - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_CursorX); + m_LuaState.PushNumber(a_CursorY); + m_LuaState.PushNumber(a_CursorZ); + m_LuaState.PushNumber(a_BlockType); + m_LuaState.PushNumber(a_BlockMeta); - if (!m_LuaState.CallFunction(10, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -761,18 +747,18 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_CursorX); - tolua_pushnumber (m_LuaState, a_CursorY); - tolua_pushnumber (m_LuaState, a_CursorZ); - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_CursorX); + m_LuaState.PushNumber(a_CursorY); + m_LuaState.PushNumber(a_CursorZ); + m_LuaState.PushNumber(a_BlockType); + m_LuaState.PushNumber(a_BlockMeta); - if (!m_LuaState.CallFunction(10, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -796,16 +782,16 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_ return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_CursorX); - tolua_pushnumber (m_LuaState, a_CursorY); - tolua_pushnumber (m_LuaState, a_CursorZ); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_CursorX); + m_LuaState.PushNumber(a_CursorY); + m_LuaState.PushNumber(a_CursorZ); - if (!m_LuaState.CallFunction(8, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -829,10 +815,10 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, &a_Entity, "cEntity"); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushObject(&a_Entity); - if (!m_LuaState.CallFunction(2, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -856,9 +842,9 @@ bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player) return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + m_LuaState.PushObject(&a_Player); - if (!m_LuaState.CallFunction(1, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -882,9 +868,9 @@ bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player) return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + m_LuaState.PushObject(&a_Player); - if (!m_LuaState.CallFunction(1, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -908,9 +894,9 @@ bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player) return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); + m_LuaState.PushObject(&a_Player); - if (!m_LuaState.CallFunction(1, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -934,18 +920,18 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_CursorX); - tolua_pushnumber (m_LuaState, a_CursorY); - tolua_pushnumber (m_LuaState, a_CursorZ); - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_CursorX); + m_LuaState.PushNumber(a_CursorY); + m_LuaState.PushNumber(a_CursorZ); + m_LuaState.PushNumber(a_BlockType); + m_LuaState.PushNumber(a_BlockMeta); - if (!m_LuaState.CallFunction(10, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -969,16 +955,16 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_CursorX); - tolua_pushnumber (m_LuaState, a_CursorY); - tolua_pushnumber (m_LuaState, a_CursorZ); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_CursorX); + m_LuaState.PushNumber(a_CursorY); + m_LuaState.PushNumber(a_CursorZ); - if (!m_LuaState.CallFunction(8, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1002,18 +988,18 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_ return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_CursorX); - tolua_pushnumber (m_LuaState, a_CursorY); - tolua_pushnumber (m_LuaState, a_CursorZ); - tolua_pushnumber (m_LuaState, a_BlockType); - tolua_pushnumber (m_LuaState, a_BlockMeta); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_CursorX); + m_LuaState.PushNumber(a_CursorY); + m_LuaState.PushNumber(a_CursorZ); + m_LuaState.PushNumber(a_BlockType); + m_LuaState.PushNumber(a_BlockMeta); - if (!m_LuaState.CallFunction(10, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1037,16 +1023,16 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B return false; } - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushnumber (m_LuaState, a_BlockFace); - tolua_pushnumber (m_LuaState, a_CursorX); - tolua_pushnumber (m_LuaState, a_CursorY); - tolua_pushnumber (m_LuaState, a_CursorZ); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushNumber(a_BlockFace); + m_LuaState.PushNumber(a_CursorX); + m_LuaState.PushNumber(a_CursorY); + m_LuaState.PushNumber(a_CursorZ); - if (!m_LuaState.CallFunction(8, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1070,11 +1056,11 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri return false; } - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); - tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); + m_LuaState.PushUserType((void *)a_Player, "cPlayer"); + m_LuaState.PushUserType((void *)a_Grid, "cCraftingGrid"); + m_LuaState.PushUserType((void *)a_Recipe, "cCraftingRecipe"); - if (!m_LuaState.CallFunction(3, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1098,11 +1084,11 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid return false; } - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); - tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); - tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); + m_LuaState.PushUserType((void *)a_Player, "cPlayer"); + m_LuaState.PushUserType((void *)a_Grid, "cCraftingGrid"); + m_LuaState.PushUserType((void *)a_Recipe, "cCraftingRecipe"); - if (!m_LuaState.CallFunction(3, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1126,10 +1112,10 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI) return false; } - tolua_pushusertype(m_LuaState, &a_Receiver, "cEntity"); - tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo"); + m_LuaState.PushObject(&a_Receiver); + m_LuaState.PushUserType(&a_TDI, "TakeDamageInfo"); - if (!m_LuaState.CallFunction(2, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1158,17 +1144,17 @@ bool cPlugin_NewLua::OnUpdatedSign( return false; } - tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushstring (m_LuaState, a_Line1.c_str()); - tolua_pushstring (m_LuaState, a_Line2.c_str()); - tolua_pushstring (m_LuaState, a_Line3.c_str()); - tolua_pushstring (m_LuaState, a_Line4.c_str()); - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); + m_LuaState.PushObject(a_World); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushString(a_Line1.c_str()); + m_LuaState.PushString(a_Line2.c_str()); + m_LuaState.PushString(a_Line3.c_str()); + m_LuaState.PushString(a_Line4.c_str()); + m_LuaState.PushObject(a_Player); - if (!m_LuaState.CallFunction(9, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1197,17 +1183,17 @@ bool cPlugin_NewLua::OnUpdatingSign( return false; } - tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_BlockX); - tolua_pushnumber (m_LuaState, a_BlockY); - tolua_pushnumber (m_LuaState, a_BlockZ); - tolua_pushstring (m_LuaState, a_Line1.c_str()); - tolua_pushstring (m_LuaState, a_Line2.c_str()); - tolua_pushstring (m_LuaState, a_Line3.c_str()); - tolua_pushstring (m_LuaState, a_Line4.c_str()); - tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); + m_LuaState.PushObject(a_World); + m_LuaState.PushNumber(a_BlockX); + m_LuaState.PushNumber(a_BlockY); + m_LuaState.PushNumber(a_BlockZ); + m_LuaState.PushString(a_Line1.c_str()); + m_LuaState.PushString(a_Line2.c_str()); + m_LuaState.PushString(a_Line3.c_str()); + m_LuaState.PushString(a_Line4.c_str()); + m_LuaState.PushObject(a_Player); - if (!m_LuaState.CallFunction(9, 5, "OnUpdatingSign")) + if (!m_LuaState.CallFunction(5)) { return false; } @@ -1247,9 +1233,9 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World) return false; } - tolua_pushusertype(m_LuaState, &a_World, "cWorld"); + m_LuaState.PushObject(&a_World); - if (!m_LuaState.CallFunction(1, 1, FnName)) + if (!m_LuaState.CallFunction(1)) { return false; } @@ -1273,10 +1259,10 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather return false; } - tolua_pushusertype(m_LuaState, &a_World, "cWorld"); - tolua_pushnumber (m_LuaState, a_NewWeather); + m_LuaState.PushObject(&a_World); + m_LuaState.PushNumber(a_NewWeather); - if (!m_LuaState.CallFunction(2, 2, FnName)) + if (!m_LuaState.CallFunction(2)) { return false; } @@ -1313,14 +1299,11 @@ bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Pl return false; } - // Push the split: m_LuaState.PushStringVector(a_Split); - - // Push player: - tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); + m_LuaState.PushObject(a_Player); // Call function: - if (!m_LuaState.CallFunction(2, 1, __FUNCTION__)) + if (!m_LuaState.CallFunction(1)) { LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); return false; @@ -1352,23 +1335,12 @@ bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cComman cCSLock Lock(m_CriticalSection); // Push the function to be called: - lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, cmd->second); // same as lua_getref() + m_LuaState.PushFunctionFromRegistry(cmd->second); - // Push the split: - lua_createtable(m_LuaState, a_Split.size(), 0); - int newTable = lua_gettop(m_LuaState); - int index = 1; - std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end(); - while(iter != end) - { - tolua_pushstring(m_LuaState, (*iter).c_str()); - lua_rawseti(m_LuaState, newTable, index); - ++iter; - ++index; - } + m_LuaState.PushStringVector(a_Split); // Call function: - if (!m_LuaState.CallFunction(1, 2, __FUNCTION__)) + if (!m_LuaState.CallFunction(2)) { LOGWARNING("Lua error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); return false; @@ -1546,29 +1518,21 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request ) if( Tab ) { - // LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) ); - lua_rawgeti( m_LuaState, LUA_REGISTRYINDEX, Tab->UserData); // same as lua_getref() + m_LuaState.PushFunctionFromRegistry(Tab->UserData); - // LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) ); // Push HTTPRequest - tolua_pushusertype( m_LuaState, (void*)a_Request, "const HTTPRequest" ); - // LOGINFO("Calling bound function! :D"); - int s = lua_pcall( m_LuaState, 1, 1, 0); - - if ( s != 0 ) + m_LuaState.PushUserType((void*)a_Request, "const HTTPRequest"); + + if (!m_LuaState.CallFunction(1)) { - std::string err = lua_tostring(m_LuaState, -1); - LOGERROR("-- %s", err.c_str() ); - lua_pop(m_LuaState, 1); - LOGINFO("error. Stack size: %i", lua_gettop(m_LuaState) ); - return err; // Show the error message in the web page, looks cool + return "Lua encountered error while processing the page request"; } - if( !lua_isstring( m_LuaState, -1 ) ) + if (!lua_isstring(m_LuaState, -1)) { - LOGWARN("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str() ); - lua_pop(m_LuaState, 1); // Pop return value - return std::string("WARNING: WebPlugin tab '") + Tab->Title + std::string("' did not return a string!"); + LOGWARNING("WebPlugin tab '%s' did not return a string!", Tab->Title.c_str()); + lua_pop(m_LuaState, 1); // Pop return value + return Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str()); } RetVal += tolua_tostring(m_LuaState, -1, 0); @@ -1640,13 +1604,13 @@ bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPla ASSERT(a_FnRef != LUA_REFNIL); cCSLock Lock(m_CriticalSection); - lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // Push the function to be called - tolua_pushusertype(m_LuaState, &a_Window, "cWindow"); - tolua_pushusertype(m_LuaState, &a_Player, "cPlayer"); - tolua_pushboolean (m_LuaState, a_CanRefuse ? 1 : 0); + m_LuaState.PushFunctionFromRegistry(a_FnRef); + m_LuaState.PushUserType(&a_Window, "cWindow"); + m_LuaState.PushObject(&a_Player); + m_LuaState.PushBool(a_CanRefuse); // Call function: - if (!m_LuaState.CallFunction(3, 1, __FUNCTION__)) + if (!m_LuaState.CallFunction(1)) { LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); return false; @@ -1666,12 +1630,12 @@ void cPlugin_NewLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, ASSERT(a_FnRef != LUA_REFNIL); cCSLock Lock(m_CriticalSection); - lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // Push the function to be called - tolua_pushusertype(m_LuaState, &a_Window, "cWindow"); - tolua_pushnumber (m_LuaState, a_SlotNum); + m_LuaState.PushFunctionFromRegistry(a_FnRef); + m_LuaState.PushUserType(&a_Window, "cWindow"); + m_LuaState.PushNumber(a_SlotNum); // Call function: - if (!m_LuaState.CallFunction(2, 0, __FUNCTION__)) + if (!m_LuaState.CallFunction(0)) { LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState)); } |