diff options
Diffstat (limited to 'src/Bindings/LuaState.h')
-rw-r--r-- | src/Bindings/LuaState.h | 267 |
1 files changed, 161 insertions, 106 deletions
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index f8b67f5cd..b9ca2f29b 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -29,6 +29,8 @@ extern "C" #include "lua/src/lauxlib.h" } +#include "../Vector3.h" + @@ -36,6 +38,7 @@ extern "C" class cWorld; class cPlayer; class cEntity; +class cProjectileEntity; class cMonster; class cItem; class cItems; @@ -52,7 +55,6 @@ class cWebAdmin; struct HTTPTemplateRequest; class cTNTEntity; class cCreeper; -class Vector3i; class cHopperEntity; class cBlockEntity; @@ -60,27 +62,40 @@ class cBlockEntity; -/// Encapsulates a Lua state and provides some syntactic sugar for common operations +/** Encapsulates a Lua state and provides some syntactic sugar for common operations */ class cLuaState { public: - /// Used for storing references to object in the global registry + /** Used for storing references to object in the global registry. + Can be bound (contains a reference) or unbound (doesn't contain reference). + The reference can also be reset by calling RefStack(). */ class cRef { public: - /// Creates a reference in the specified LuaState for object at the specified StackPos + /** Creates an unbound reference object. */ + cRef(void); + + /** Creates a reference in the specified LuaState for object at the specified StackPos */ cRef(cLuaState & a_LuaState, int a_StackPos); + ~cRef(); - /// Returns true if the reference is valid + /** Creates a reference to Lua object at the specified stack pos, binds this object to it. + Calls UnRef() first if previously bound to another reference. */ + void RefStack(cLuaState & a_LuaState, int a_StackPos); + + /** Removes the bound reference, resets the object to Unbound state. */ + void UnRef(void); + + /** Returns true if the reference is valid */ bool IsValid(void) const {return (m_Ref != LUA_REFNIL); } - /// Allows to use this class wherever an int (i. e. ref) is to be used + /** Allows to use this class wherever an int (i. e. ref) is to be used */ operator int(void) const { return m_Ref; } protected: - cLuaState & m_LuaState; + cLuaState * m_LuaState; int m_Ref; } ; @@ -102,7 +117,7 @@ public: } ; - /// A dummy class that's used only to delimit function args from return values for cLuaState::Call() + /** A dummy class that's used only to delimit function args from return values for cLuaState::Call() */ class cRet { } ; @@ -123,31 +138,39 @@ public: ~cLuaState(); - /// Allows this object to be used in the same way as a lua_State *, for example in the LuaLib functions + /** Allows this object to be used in the same way as a lua_State *, for example in the LuaLib functions */ operator lua_State * (void) { return m_LuaState; } - /// Creates the m_LuaState, if not closed already. This state will be automatically closed in the destructor + /** Creates the m_LuaState, if not closed already. This state will be automatically closed in the destructor. + The regular Lua libs are registered, but the MCS API is not registered (so that Lua can be used as + lite-config as well), use RegisterAPILibs() to do that. */ void Create(void); - /// Closes the m_LuaState, if not closed already + /** Registers all the API libraries that MCS provides into m_LuaState. */ + void RegisterAPILibs(void); + + /** Closes the m_LuaState, if not closed already */ void Close(void); - /// Attaches the specified state. Operations will be carried out on this state, but it will not be closed in the destructor + /** Attaches the specified state. Operations will be carried out on this state, but it will not be closed in the destructor */ void Attach(lua_State * a_State); - /// Detaches a previously attached state. + /** Detaches a previously attached state. */ void Detach(void); - /// Returns true if the m_LuaState is valid + /** Returns true if the m_LuaState is valid */ bool IsValid(void) const { return (m_LuaState != NULL); } + /** Adds the specified path to package.<a_PathVariable> */ + void AddPackagePath(const AString & a_PathVariable, const AString & a_Path); + /** Loads the specified file Returns false and logs a warning to the console if not successful (but the LuaState is kept open). m_SubsystemName is displayed in the warning log message. */ bool LoadFile(const AString & a_FileName); - /// Returns true if a_FunctionName is a valid Lua function that can be called + /** Returns true if a_FunctionName is a valid Lua function that can be called */ bool HasFunction(const char * a_FunctionName); // Push a value onto the stack @@ -161,6 +184,7 @@ public: void Push(cPlayer * a_Player); void Push(const cPlayer * a_Player); void Push(cEntity * a_Entity); + void Push(cProjectileEntity * a_ProjectileEntity); void Push(cMonster * a_Monster); void Push(cItem * a_Item); void Push(cItems * a_Items); @@ -181,8 +205,21 @@ public: void Push(void * a_Ptr); void Push(cHopperEntity * a_Hopper); void Push(cBlockEntity * a_BlockEntity); + + /** Retrieve value at a_StackPos, if it is a valid bool. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, bool & a_Value); + + /** Retrieve value at a_StackPos, if it is a valid string. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, AString & a_Value); + + /** Retrieve value at a_StackPos, if it is a valid number. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, int & a_Value); + + /** Retrieve value at a_StackPos, if it is a valid number. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, double & a_Value); + - /// Call any 0-param 0-return Lua function in a single line: + /** Call any 0-param 0-return Lua function in a single line: */ template <typename FnT> bool Call(FnT a_FnName) { @@ -193,7 +230,7 @@ public: return CallFunction(0); } - /// Call any 1-param 0-return Lua function in a single line: + /** Call any 1-param 0-return Lua function in a single line: */ template< typename FnT, typename ArgT1 @@ -208,7 +245,7 @@ public: return CallFunction(0); } - /// Call any 2-param 0-return Lua function in a single line: + /** Call any 2-param 0-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2 > @@ -223,7 +260,7 @@ public: return CallFunction(0); } - /// Call any 3-param 0-return Lua function in a single line: + /** Call any 3-param 0-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3 > @@ -239,7 +276,7 @@ public: return CallFunction(0); } - /// Call any 0-param 1-return Lua function in a single line: + /** Call any 0-param 1-return Lua function in a single line: */ template< typename FnT, typename RetT1 > @@ -254,17 +291,18 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 1-param 1-return Lua function in a single line: + /** Call any 1-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename RetT1 > bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1) { + int InitialTop = lua_gettop(m_LuaState); UNUSED(a_Mark); if (!PushFunction(a_FnName)) { @@ -275,12 +313,13 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); + ASSERT(InitialTop == lua_gettop(m_LuaState)); return true; } - /// Call any 2-param 1-return Lua function in a single line: + /** Call any 2-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename RetT1 > @@ -297,12 +336,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 3-param 1-return Lua function in a single line: + /** Call any 3-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1 > @@ -320,12 +359,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 4-param 1-return Lua function in a single line: + /** Call any 4-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1 > @@ -344,12 +383,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 5-param 1-return Lua function in a single line: + /** Call any 5-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1 > @@ -369,12 +408,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 6-param 1-return Lua function in a single line: + /** Call any 6-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename RetT1 @@ -396,12 +435,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 7-param 1-return Lua function in a single line: + /** Call any 7-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename RetT1 @@ -424,12 +463,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 8-param 1-return Lua function in a single line: + /** Call any 8-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename RetT1 @@ -453,12 +492,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 9-param 1-return Lua function in a single line: + /** Call any 9-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9, typename RetT1 @@ -483,12 +522,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 10-param 1-return Lua function in a single line: + /** Call any 10-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9, typename ArgT10, typename RetT1 @@ -514,12 +553,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 1-param 2-return Lua function in a single line: + /** Call any 1-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename RetT1, typename RetT2 > @@ -535,13 +574,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 2-param 2-return Lua function in a single line: + /** Call any 2-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename RetT1, typename RetT2 > @@ -558,13 +597,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 3-param 2-return Lua function in a single line: + /** Call any 3-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1, typename RetT2 @@ -583,13 +622,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 4-param 2-return Lua function in a single line: + /** Call any 4-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1, typename RetT2 @@ -609,13 +648,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 5-param 2-return Lua function in a single line: + /** Call any 5-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1, typename RetT2 @@ -636,13 +675,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 6-param 2-return Lua function in a single line: + /** Call any 6-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, @@ -665,13 +704,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 7-param 2-return Lua function in a single line: + /** Call any 7-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, @@ -695,13 +734,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 7-param 3-return Lua function in a single line: + /** Call any 7-param 3-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, @@ -725,14 +764,14 @@ public: { return false; } - GetReturn(-3, a_Ret1); - GetReturn(-2, a_Ret2); - GetReturn(-1, a_Ret3); + GetStackValue(-3, a_Ret1); + GetStackValue(-2, a_Ret2); + GetStackValue(-1, a_Ret3); lua_pop(m_LuaState, 3); return true; } - /// Call any 8-param 3-return Lua function in a single line: + /** Call any 8-param 3-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, @@ -757,14 +796,14 @@ public: { return false; } - GetReturn(-3, a_Ret1); - GetReturn(-2, a_Ret2); - GetReturn(-1, a_Ret3); + GetStackValue(-3, a_Ret1); + GetStackValue(-2, a_Ret2); + GetStackValue(-1, a_Ret3); lua_pop(m_LuaState, 3); return true; } - /// Call any 9-param 5-return Lua function in a single line: + /** Call any 9-param 5-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9, @@ -790,56 +829,84 @@ public: { return false; } - GetReturn(-5, a_Ret1); - GetReturn(-4, a_Ret2); - GetReturn(-3, a_Ret3); - GetReturn(-2, a_Ret4); - GetReturn(-1, a_Ret5); + GetStackValue(-5, a_Ret1); + GetStackValue(-4, a_Ret2); + GetStackValue(-3, a_Ret3); + GetStackValue(-2, a_Ret4); + GetStackValue(-1, a_Ret5); lua_pop(m_LuaState, 5); return true; } - /// Returns true if the specified parameters on the stack are of the specified usertable type; also logs warning if not. Used for static functions + /** Returns true if the specified parameters on the stack are of the specified usertable type; also logs warning if not. Used for static functions */ bool CheckParamUserTable(int a_StartParam, const char * a_UserTable, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are of the specified usertype; also logs warning if not. Used for regular functions + /** Returns true if the specified parameters on the stack are of the specified usertype; also logs warning if not. Used for regular functions */ bool CheckParamUserType(int a_StartParam, const char * a_UserType, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are tables; also logs warning if not + /** Returns true if the specified parameters on the stack are tables; also logs warning if not */ bool CheckParamTable(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are numbers; also logs warning if not + /** Returns true if the specified parameters on the stack are numbers; also logs warning if not */ bool CheckParamNumber(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are strings; also logs warning if not + /** Returns true if the specified parameters on the stack are strings; also logs warning if not */ bool CheckParamString(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are functions; also logs warning if not + /** Returns true if the specified parameters on the stack are functions; also logs warning if not */ bool CheckParamFunction(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameter on the stack is nil (indicating an end-of-parameters) + /** Returns true if the specified parameters on the stack are functions or nils; also logs warning if not */ + bool CheckParamFunctionOrNil(int a_StartParam, int a_EndParam = -1); + + /** Returns true if the specified parameter on the stack is nil (indicating an end-of-parameters) */ bool CheckParamEnd(int a_Param); - /// If the status is nonzero, prints the text on the top of Lua stack and returns true + /** If the status is nonzero, prints the text on the top of Lua stack and returns true */ bool ReportErrors(int status); - /// If the status is nonzero, prints the text on the top of Lua stack and returns true + /** If the status is nonzero, prints the text on the top of Lua stack and returns true */ static bool ReportErrors(lua_State * a_LuaState, int status); - /// Logs all items in the current stack trace to the server console - void LogStackTrace(void); + /** Logs all items in the current stack trace to the server console */ + void LogStackTrace(int a_StartingDepth = 0); - /// Logs all items in the current stack trace to the server console - static void LogStackTrace(lua_State * a_LuaState); + /** Logs all items in the current stack trace to the server console */ + static void LogStackTrace(lua_State * a_LuaState, int a_StartingDepth = 0); - /// Returns the type of the item on the specified position in the stack + /** Returns the type of the item on the specified position in the stack */ AString GetTypeText(int a_StackPos); + /** Calls the function specified by its name, with arguments copied off the foreign state. + If successful, keeps the return values on the stack and returns their number. + If unsuccessful, returns a negative number and keeps the stack position unchanged. */ + int CallFunctionWithForeignParams( + const AString & a_FunctionName, + cLuaState & a_SrcLuaState, + int a_SrcParamStart, + int a_SrcParamEnd + ); + + /** Copies objects on the stack from the specified state. + Only numbers, bools, strings and userdatas are copied. + If successful, returns the number of objects copied. + If failed, returns a negative number and rewinds the stack position. */ + int CopyStackFrom(cLuaState & a_SrcLuaState, int a_SrcStart, int a_SrcEnd); + + /** Reads the value at the specified stack position as a string and sets it to a_String. */ + void ToString(int a_StackPos, AString & a_String); + + /** Logs all the elements' types on the API stack, with an optional header for the listing. */ + void LogStack(const char * a_Header); + + /** Logs all the elements' types on the API stack, with an optional header for the listing. */ + static void LogStack(lua_State * a_LuaState, const char * a_Header = NULL); + protected: lua_State * m_LuaState; - /// If true, the state is owned by this object and will be auto-Closed. False => attached state + /** If true, the state is owned by this object and will be auto-Closed. False => attached state */ bool m_IsOwned; /** The subsystem name is used for reporting errors to the console, it is either "plugin %s" or "LuaScript" @@ -847,10 +914,10 @@ protected: */ AString m_SubsystemName; - /// Name of the currently pushed function (for the Push / Call chain) + /** Name of the currently pushed function (for the Push / Call chain) */ AString m_CurrentFunctionName; - /// Number of arguments currently pushed (for the Push / Call chain) + /** Number of arguments currently pushed (for the Push / Call chain) */ int m_NumCurrentFunctionArgs; @@ -869,21 +936,9 @@ protected: */ bool PushFunction(const cTableRef & a_TableRef); - /// Pushes a usertype of the specified class type onto the stack + /** Pushes a usertype of the specified class type onto the stack */ void PushUserType(void * a_Object, const char * a_Type); - /// Retrieve value returned at a_StackPos, if it is a valid bool. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, bool & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid string. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, AString & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, int & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, double & a_ReturnedVal); - /** Calls the function that has been pushed onto the stack by PushFunction(), with arguments pushed by PushXXX(). |