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-rw-r--r--src/Bindings/PluginLua.h33
1 files changed, 26 insertions, 7 deletions
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index dac782a43..3205ac397 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -201,11 +201,9 @@ public:
/** Returns the name of Lua function that should handle the specified hook type in the older (#121) API */
static const char * GetHookFnName(int a_HookType);
- /** Adds a Lua function to be called for the specified hook.
- The function has to be on the Lua stack at the specified index a_FnRefIdx
- Returns true if the hook was added successfully.
- */
- bool AddHookRef(int a_HookType, int a_FnRefIdx);
+ /** Adds a Lua callback to be called for the specified hook.
+ Returns true if the hook was added successfully. */
+ bool AddHookCallback(int a_HookType, cLuaState::cCallbackPtr a_Callback);
/** Calls a function in this plugin's LuaState with parameters copied over from a_ForeignState.
The values that the function returns are placed onto a_ForeignState.
@@ -233,10 +231,10 @@ protected:
typedef std::map<AString, int> CommandMap;
/** Provides an array of Lua function references */
- typedef std::vector<cLuaState::cRef *> cLuaRefs;
+ typedef std::vector<cLuaState::cCallbackPtr> cLuaCallbacks;
/** Maps hook types into arrays of Lua function references to call for each hook type */
- typedef std::map<int, cLuaRefs> cHookMap;
+ typedef std::map<int, cLuaCallbacks> cHookMap;
/** The mutex protecting m_LuaState and each of the m_Resettables[] against multithreaded use. */
@@ -263,6 +261,27 @@ protected:
/** Removes all WebTabs currently registered for this plugin from the WebAdmin. */
void ClearWebTabs(void);
+
+ /** Calls a hook that has the simple format - single bool return value specifying whether the chain should continue.
+ The advanced hook types that need more processing implement a similar loop manually instead.
+ Returns true if any of hook calls wants to abort the hook (returned true), false if all hook calls returned false. */
+ template <typename... Args>
+ bool CallSimpleHooks(int a_HookType, Args && ... a_Args)
+ {
+ cCSLock lock(m_CriticalSection);
+ auto & hooks = m_HookMap[a_HookType];
+ bool res = false;
+ for (auto & hook: hooks)
+ {
+ hook->Call(std::forward<Args>(a_Args)..., cLuaState::Return, res);
+ if (res)
+ {
+ // Hook wants to terminate the chain processing
+ return true;
+ }
+ }
+ return false;
+ }
} ; // tolua_export